diff --git a/src/game/g_options.pas b/src/game/g_options.pas
index b09e750ab197fa68f9aa7c316638e2dc255ed643..cc7cba15f28a0a86839d30f40ac03d0f281308b2 100644 (file)
--- a/src/game/g_options.pas
+++ b/src/game/g_options.pas
g_dbg_scale: Single = 1.0;
r_pixel_scale: Single = 1.0;
+ gwin_has_stencil: Boolean = false;
+ gwin_k8_enable_light_experiments: Boolean = false;
+ g_dbg_aimline_on: Boolean = false;
+ g_dbg_input: Boolean = False;
+
+ {--- Read-only dirs ---}
+ GameWAD: string;
+ DataDirs: SSArray;
+ ModelDirs: SSArray;
+ MegawadDirs: SSArray;
+ MapDirs: SSArray;
+ WadDirs: SSArray;
+ AllMapDirs: SSArray; // Maps + Megawads
+
+ {--- Read-Write dirs ---}
+ LogFileName: string;
+ LogDirs: SSArray;
+ SaveDirs: SSArray;
+ CacheDirs: SSArray;
+ ConfigDirs: SSArray;
+ ScreenshotDirs: SSArray;
+ StatsDirs: SSArray;
+ MapDownloadDirs: SSArray;
+ WadDownloadDirs: SSArray;
+
+ GameWADName: string = 'GAME';
+
implementation
uses
{$IFDEF USE_SDL2}
SDL2,
{$ENDIF}
- e_log, e_input, g_console, g_window, g_sound, g_gfx, g_player, Math,
- g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_texture,
- g_items, wadreader, g_touch, envvars, g_system;
+ e_log, e_input, g_console, g_sound, g_gfx, g_player, Math,
+ g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game,
+ g_items, wadreader, envvars;
var
machine: Integer;
conRegVar('g_save_stats', @gSaveStats, '', '');
conRegVar('g_screenshot_stats', @gScreenshotStats, '', '');
conRegVar('g_lastmap', @gsMap, '', '');
+
+ conRegVar('d_input', @g_dbg_input, '', '')
end.