diff --git a/src/game/g_options.pas b/src/game/g_options.pas
index 37aac9da3d198269795ff608afd161a840d84d41..c43da69ec21d1e7cc87a36027c559a288d225e37 100644 (file)
--- a/src/game/g_options.pas
+++ b/src/game/g_options.pas
-(* Copyright (C) DooM 2D:Forever Developers
+(* Copyright (C) Doom 2D: Forever Developers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
gMuteWhenInactive := False;
gAnnouncer := ANNOUNCE_MEPLUS;
gSoundEffectsDF := True;
+ gUseChatSounds := True;
g_GFX_SetMax(2000);
g_Gibs_SetMax(150);
g_Corpses_SetMax(20);
end;
NetUseMaster := True;
+ NetForwardPorts := False;
g_Net_Slist_Set('mpms.doom2d.org', 25665);
end;
gMuteWhenInactive := config.ReadBool('Sound', 'MuteInactive', False);
gAnnouncer := Min(Max(config.ReadInt('Sound', 'Announcer', ANNOUNCE_MEPLUS), ANNOUNCE_NONE), ANNOUNCE_ALL);
gSoundEffectsDF := config.ReadBool('Sound', 'SoundEffectsDF', True);
+ gUseChatSounds := config.ReadBool('Sound', 'ChatSounds', True);
gsSDLSampleRate := Min(Max(config.ReadInt('Sound', 'SDLSampleRate', 44100), 11025), 96000);
gsSDLBufferSize := Min(Max(config.ReadInt('Sound', 'SDLBufferSize', 2048), 64), 16384);
gSFSFastMode := config.ReadBool('Game', 'SFSFastMode', False);
wadoptFast := gSFSFastMode;
e_FastScreenshots := config.ReadBool('Game', 'FastScreenshots', True);
- gDefaultMegawadStart := config.ReadStr('Game', 'DefaultMegawadStart', 'megawads/DOOM2D.WAD:\MAP01');
- gBerserkAutoswitch := config.ReadBool('Game', 'BerserkAutoswitch', False);
+ gDefaultMegawadStart := config.ReadStr('Game', 'DefaultMegawadStart', DF_Default_Megawad_Start);
+ gBerserkAutoswitch := config.ReadBool('Game', 'BerserkAutoswitching', True);
// Ãåéìïëåé â ñâîåé èãðå
gcMap := config.ReadStr('GameplayCustom', 'Map', '');
NetUpdateRate := Max(0, config.ReadInt('Server', 'UpdateInterval', 0));
NetRelupdRate := Max(0, config.ReadInt('Server', 'ReliableUpdateInterval', 18));
NetMasterRate := Max(1, config.ReadInt('Server', 'MasterSyncInterval', 60000));
+ NetForwardPorts := config.ReadBool('Server', 'ForwardPorts', False);
// Êëèåíò
NetInterpLevel := Max(0, config.ReadInt('Client', 'InterpolationSteps', 2));
config.WriteBool('Sound', 'MuteInactive', gMuteWhenInactive);
config.WriteInt('Sound', 'Announcer', gAnnouncer);
config.WriteBool('Sound', 'SoundEffectsDF', gSoundEffectsDF);
+ config.WriteBool('Sound', 'ChatSounds', gUseChatSounds);
config.WriteInt('Sound', 'SDLSampleRate', gsSDLSampleRate);
config.WriteInt('Sound', 'SDLBufferSize', gsSDLBufferSize);
config.WriteBool('Game', 'SFSFastMode', gSFSFastMode);
config.WriteBool('Game', 'FastScreenshots', e_FastScreenshots);
config.WriteStr('Game', 'DefaultMegawadStart', gDefaultMegawadStart);
- config.WriteBool('Game', 'BerserkAutoswitch', gBerserkAutoswitch);
+ config.WriteBool('Game', 'BerserkAutoswitching', gBerserkAutoswitch);
config.WriteStr ('GameplayCustom', 'Map', gcMap);
config.WriteStr ('GameplayCustom', 'GameMode', gcGameMode);
config.WriteBool('Server', 'RCON', NetAllowRCON);
config.WriteStr ('Server', 'RCONPassword', NetRCONPassword);
config.WriteBool('Server', 'SyncWithMaster', NetUseMaster);
+ config.WriteBool('Server', 'ForwardPorts', NetForwardPorts);
config.WriteInt ('Server', 'UpdateInterval', NetUpdateRate);
config.WriteInt ('Server', 'ReliableUpdateInterval', NetRelupdRate);
config.WriteInt ('Server', 'MasterSyncInterval', NetMasterRate);
config.WriteInt ('Server', 'Port', NetPort);
config.WriteInt ('Server', 'MaxClients', NetMaxClients);
config.WriteBool('Server', 'SyncWithMaster', NetUseMaster);
+ config.WriteBool('Server', 'ForwardPorts', NetForwardPorts);
config.SaveFile(FileName);
config.Free();