diff --git a/src/game/g_options.pas b/src/game/g_options.pas
index 3d2fed9b9cf7b2c04d3cb5b6e02aed017616a05d..15719e6f894fc0f5fce3886235b0e8df523cb339 100644 (file)
--- a/src/game/g_options.pas
+++ b/src/game/g_options.pas
g_dbg_scale := 1.0;
g_touch_size := 1.0;
g_touch_fire := True;
+ g_touch_offset := 50;
+ g_touch_alt := False;
for i := 0 to e_MaxJoys-1 do
e_JoystickDeadzones[i] := 8192;
g_touch_size := Max(config.ReadInt('Touch', 'Size', 10) / 10, 0.1);
g_touch_fire := config.ReadBool('Touch', 'Fire', True);
+ g_touch_offset := Max(Min(config.ReadInt('Touch', 'Offset', 50), 100), 0);
+ g_touch_alt := config.ReadBool('Touch', 'Alt', False);
g_GFX_SetMax(Min(config.ReadInt('Game', 'MaxParticles', 1000), 50000));
g_Shells_SetMax(Min(config.ReadInt('Game', 'MaxShells', 300), 600));
e_FastScreenshots := config.ReadBool('Game', 'FastScreenshots', True);
gDefaultMegawadStart := config.ReadStr('Game', 'DefaultMegawadStart', DF_Default_Megawad_Start);
gBerserkAutoswitch := config.ReadBool('Game', 'BerserkAutoswitching', True);
- g_dbg_scale := Max(config.ReadInt('Game', 'Scale', 1), 1);
+ g_dbg_scale := Max(config.ReadInt('Game', 'Scale', 100) / 100, 1.0);
// Ãåéìïëåé â ñâîåé èãðå
gcMap := config.ReadStr('GameplayCustom', 'Map', '');
config.WriteInt('Touch', 'Size', Round(g_touch_size * 10));
config.WriteBool('Touch', 'Fire', g_touch_fire);
+ config.WriteInt('Touch', 'Offset', Round(g_touch_offset));
+ config.WriteBool('Touch', 'Alt', g_touch_alt);
with config do
case gGibsCount of
config.WriteBool('Game', 'FastScreenshots', e_FastScreenshots);
config.WriteStr('Game', 'DefaultMegawadStart', gDefaultMegawadStart);
config.WriteBool('Game', 'BerserkAutoswitching', gBerserkAutoswitch);
- config.WriteInt('Game', 'Scale', Round(g_dbg_scale));
+ config.WriteInt('Game', 'Scale', Round(g_dbg_scale * 100));
config.WriteStr ('GameplayCustom', 'Map', gcMap);
config.WriteStr ('GameplayCustom', 'GameMode', gcGameMode);