index bc940cf0f7b55ef4eb21beb2a84203b146b2d0e0..5dbe785c3865c3691e785aa0de01412fdefd582c 100644 (file)
--- a/src/game/g_netmaster.pas
+++ b/src/game/g_netmaster.pas
NET_MMSG_DEL = 201;
NET_MMSG_GET = 202;
+const
+ // all timeouts in seconds
+ NMASTER_TIMEOUT_CONNECT = 3; // 3 seconds
+ NMASTER_TIMEOUT_RECONNECT = 5*60; // 5 minutes
+ //NMASTER_TIMEOUT_RECONNECT = 30; // 5 minutes
+ //NMASTER_FORCE_UPDATE_TIMEOUT = 20;
+ //NMASTER_FORCE_UPDATE_TIMEOUT = 0;
+
type
TNetServer = record
Number: Byte;
TMasterHost = record
public
hostName: AnsiString;
- hostPort: Word;
public
peer: pENetPeer;
NetHostConnected: Boolean;
NetHostConReqTime: Int64; // to timeout `connect`; -1 means "waiting for shutdown"
NetUpdatePending: Boolean; // should we send an update after connection completes?
- lastConnectTime: Int64;
- updateSent: Boolean;
+ lastDisconnectTime: Int64; // last real disconnect time; <0: do not reconnect
+ updateSent: Boolean; // was at least one update sent? (used to decide if we should call `remove()`)
lastUpdateTime: Int64;
// server list request working flags
srvAnswered: Integer;
slMOTD: AnsiString;
slUrgent: AnsiString;
slReadUrgent: Boolean;
+ // temporary mark
+ justAdded: Boolean;
+ connectCount: Integer;
private
netmsg: TMsg;
public
- constructor Create (hostandport: AnsiString);
+ constructor Create (var ea: ENetAddress);
procedure clear ();
- function setAddress (hostandport: AnsiString): Boolean;
-
- function isSameAddress (hostandport: AnsiString): Boolean;
+ function setAddress (var ea: ENetAddress; hostStr: AnsiString): Boolean;
function isValid (): Boolean;
function isAlive (): Boolean; // not disconnected
slMOTD: AnsiString = '';
slUrgent: AnsiString = '';
+ NMASTER_FORCE_UPDATE_TIMEOUT: Integer = 0; // fuck you, fpc, and your idiotic "diagnostics"
-procedure g_Net_Slist_Set (IP: AnsiString; Port: Word);
+
+procedure g_Net_Slist_Set (list: AnsiString);
function g_Net_Slist_Fetch (var SL: TNetServerList): Boolean;
// make this server private
// this server renamed (or password mode changed, or other params changed)
procedure g_Net_Slist_ServerRenamed ();
+// non-zero timeout ignores current status (used to fetch server list)
procedure g_Net_Slist_Pulse (timeout: Integer=0);
procedure g_Net_Slist_ShutdownAll ();
procedure g_Serverlist_GenerateTable (SL: TNetServerList; var ST: TNetServerTable);
-procedure g_Serverlist_Draw (var SL: TNetServerList; var ST: TNetServerTable);
procedure g_Serverlist_Control (var SL: TNetServerList; var ST: TNetServerTable);
+function GetServerFromTable (Index: Integer; SL: TNetServerList; ST: TNetServerTable): TNetServer;
+
function GetTimerMS (): Int64;
+ var (* private state *)
+ slSelection: Byte = 0;
+ slReadUrgent: Boolean = False;
implementation
uses
- e_input, e_graphics, e_log, g_window, g_net, g_console,
- g_map, g_game, g_sound, g_gui, g_menu, g_options, g_language, g_basic,
- wadreader, g_system, utils;
+ {$IFDEF ENABLE_MENU}
+ g_gui, g_menu,
+ {$ENDIF}
+ {$IFNDEF HEADLESS}
+ r_render, g_system,
+ {$ENDIF}
+ e_input, e_log, g_net, g_console,
+ g_map, g_game, g_sound, g_options, g_language, g_basic,
+ wadreader, utils, hashtable;
+
// ////////////////////////////////////////////////////////////////////////// //
var
NetMEvent: ENetEvent;
mlist: array of TMasterHost = nil;
- slSelection: Byte = 0;
slFetched: Boolean = False;
slDirPressed: Boolean = False;
- slReadUrgent: Boolean = False;
reportsEnabled: Boolean = true;
//==========================================================================
function GetTimerMS (): Int64;
begin
- Result := sys_GetTicks() {div 1000};
+ Result := GetTickCount64() {div 1000};
end;
Inc(activeCount);
if (mlist[f].isConnected() and mlist[f].updateSent) then
begin
- writeln('unregistering from ', f);
+ writeln('unregistering from [', mlist[f].hostName, ']');
mlist[f].remove();
end;
//mlist[f].disconnect(false);
ct := GetTimerMS();
if (ct < stt) or (ct-stt >= 1500) then break;
+ // fuck! https://www.mail-archive.com/enet-discuss@cubik.org/msg00852.html
+ // tl;dr: on shitdows, we can get -1 sometimes, and it is *NOT* a failure.
+ // thank you, enet. let's ignore failures altogether then.
sres := enet_host_service(NetMHost, @NetMEvent, 100);
- if (sres < 0) then break;
- if (sres = 0) then continue;
+ // if (sres < 0) then break;
+ if (sres <= 0) then continue;
idx := findByPeer(NetMEvent.peer);
if (idx < 0) then
// DisconnectAll
//
//==========================================================================
-procedure DisconnectAll ();
+procedure DisconnectAll (forced: Boolean=false);
var
f: Integer;
begin
for f := 0 to High(mlist) do
begin
- if (mlist[f].isAlive()) then mlist[f].disconnect(false);
+ if (mlist[f].isAlive()) then mlist[f].disconnect(forced);
end;
end;
var
f: Integer;
begin
+ // set flags; pulse will take care of the rest
for f := 0 to High(mlist) do
begin
// force reconnect
- mlist[f].lastConnectTime := 0;
- //if (not mlist[f].isAlive()) then continue;
+ mlist[f].lastDisconnectTime := 0;
// force updating
if (sendUpdate) then
begin
var
f: Integer;
begin
+ // set flags; pulse will take care of the rest
for f := 0 to High(mlist) do
begin
if (not mlist[f].isAlive()) then continue;
// TMasterHost.Create
//
//==========================================================================
-constructor TMasterHost.Create (hostandport: AnsiString);
+constructor TMasterHost.Create (var ea: ENetAddress);
begin
peer := nil;
NetHostConnected := false;
NetHostConReqTime := 0;
NetUpdatePending := false;
- lastConnectTime := 0;
+ lastDisconnectTime := 0;
updateSent := false;
lastUpdateTime := 0;
hostName := '';
- hostPort := 25665;
+ ZeroMemory(@enetAddr, sizeof(enetAddr));
SetLength(srvAnswer, 0);
srvAnswered := 0;
slMOTD := '';
slUrgent := '';
slReadUrgent := true;
+ justAdded := false;
+ connectCount := 0;
netmsg.Alloc(NET_BUFSIZE);
- setAddress(hostandport);
+ setAddress(ea, '');
end;
updateSent := false; // do not send 'remove'
disconnect(true);
hostName := '';
- hostPort := 25665;
netmsg.Free();
SetLength(srvAnswer, 0);
srvAnswered := 0;
slMOTD := '';
slUrgent := '';
slReadUrgent := true;
-end;
-
-
-//==========================================================================
-//
-// TMasterHost.isSameAddress
-//
-//==========================================================================
-function TMasterHost.isSameAddress (hostandport: AnsiString): Boolean;
-var
- cp, pp: Integer;
- hn: AnsiString;
-begin
- result := false;
- if not isValid() then exit;
- hostandport := Trim(hostandport);
- if (length(hostandport) = 0) then exit;
- hn := hostandport;
- cp := Pos(':', hostandport);
- if (cp > 0) then
- begin
- hn := Copy(hostandport, 1, cp-1);
- Delete(hostandport, 1, cp);
- if (length(hostandport) > 0) then
- begin
- try
- pp := StrToInt(hostandport);
- except
- pp := -1;
- end;
- end;
- end
- else
- begin
- pp := 25665;
- end;
- result := strEquCI1251(hn, hostName) and (hostPort = pp);
+ ZeroMemory(@enetAddr, sizeof(enetAddr));
end;
// TMasterHost.setAddress
//
//==========================================================================
-function TMasterHost.setAddress (hostandport: AnsiString): Boolean;
-var
- cp, pp: Integer;
+function TMasterHost.setAddress (var ea: ENetAddress; hostStr: AnsiString): Boolean;
begin
result := false;
SetLength(srvAnswer, 0);
updateSent := false; // do not send 'remove'
disconnect(true);
hostName := '';
- hostPort := 25665;
if (not g_Net_IsNetworkAvailable()) then exit;
- hostandport := Trim(hostandport);
- if (length(hostandport) > 0) then
- begin
- hostName := hostandport;
- cp := Pos(':', hostandport);
- if (cp > 0) then
- begin
- hostName := Copy(hostandport, 1, cp-1);
- Delete(hostandport, 1, cp);
- if (length(hostandport) > 0) then
- begin
- try
- pp := StrToInt(hostandport);
- except
- pp := -1;
- end;
- if (pp > 0) and (pp < 65536) then hostPort := pp else hostPort := 0;
- end;
- end;
- end;
+ enetAddr := ea;
+ if (enetAddr.host = 0) or (enetAddr.port = 0) then exit;
- if not isValid() then exit;
-
- if (enet_address_set_host(@enetAddr, PChar(Addr(hostName[1]))) <> 0) then
- begin
- writeln('SHIT!');
- hostName := '';
- hostPort := 0;
- end;
- enetAddr.Port := hostPort;
+ if (length(hostStr) > 0) then hostName := hostStr else hostName := IntToStr(enetAddr.host)+':'+IntToStr(ea.port);
result := isValid();
- //writeln('*********************: ', hostandport, ' [', hostName, ':', hostPort, '] ', result);
end;
//==========================================================================
function TMasterHost.isValid (): Boolean;
begin
- result := (length(hostName) > 0) and (hostPort > 0);
+ result := (enetAddr.host <> 0) and (enetAddr.port <> 0);
end;
if not isAlive() then exit;
if NetHostConnected then exit;
NetHostConnected := true;
- e_LogWritefln('connected to master at [%s:%u]', [hostName, hostPort], TMsgType.Notify);
+ NetHostConReqTime := 0; // just in case
+ e_LogWritefln('connected to master at [%s]', [hostName], TMsgType.Notify);
+ //g_Console_Add(Format(_lc[I_NET_MSG]+_lc[I_NET_SLIST_CONN], [mlist[f].hostName]));
end;
procedure TMasterHost.disconnectedEvent ();
begin
if not isAlive() then exit;
- e_LogWritefln('disconnected from master at [%s:%u]', [hostName, hostPort], TMsgType.Notify);
+ e_LogWritefln('disconnected from master at [%s]', [hostName], TMsgType.Notify);
disconnect(true);
- //if (spamConsole) then g_Console_Add(_lc[I_NET_MSG] + _lc[I_NET_SLIST_DISC]);
+ //if (spamConsole) then g_Console_Add(Format(_lc[I_NET_MSG]+_lc[I_NET_SLIST_DISC], [hostName]));
end;
f: Integer;
s: AnsiString;
begin
- e_LogWritefln('received packed from master at [%s:%u]', [hostName, hostPort], TMsgType.Notify);
+ e_LogWritefln('received packed from master at [%s]', [hostName], TMsgType.Notify);
if not msg.Init(pkt^.data, pkt^.dataLength, True) then exit;
// packet type
MID := msg.ReadByte();
if (MID <> NET_MMSG_GET) then exit;
- e_LogWritefln('received list packet from master at [%s:%u]', [hostName, hostPort], TMsgType.Notify);
+ e_LogWritefln('received list packet from master at [%s]', [hostName], TMsgType.Notify);
SetLength(srvAnswer, 0);
if (srvAnswered > 0) then Inc(srvAnswered);
slMOTD := '';
slReadUrgent := true;
// number of items
Cnt := msg.ReadByte();
- g_Console_Add(_lc[I_NET_MSG]+Format(_lc[I_NET_SLIST_RETRIEVED], [Cnt]), True);
+ //g_Console_Add(_lc[I_NET_MSG]+Format(_lc[I_NET_SLIST_RETRIEVED], [Cnt, hostName]), True);
+ e_LogWritefln('got %u server(s) from master at [%s]', [Cnt, hostName], TMsgType.Notify);
if (Cnt > 0) then
begin
SetLength(srvAnswer, Cnt);
if (msg.ReadCount < msg.CurSize) then
begin
slMOTD := b_Text_Format(msg.ReadString());
+ if (slMOTD <> '') then e_LogWritefln('got MOTD from master at [%s]: %s', [hostName, slMOTD], TMsgType.Notify);
s := b_Text_Format(msg.ReadString());
// check if the message has updated and the user has to read it again
if (slUrgent <> s) then slReadUrgent := false;
slUrgent := s;
+ if (s <> '') then e_LogWritefln('got urgent from master at [%s]: %s', [hostName, s], TMsgType.Notify);
end;
end;
end;
//==========================================================================
//
-// TMasterHost.pulse
-//
-// this performs various scheduled tasks, if necessary
+// TMasterHost.disconnect
//
//==========================================================================
-procedure TMasterHost.pulse ();
-var
- ct: Int64;
- mrate: Cardinal;
+procedure TMasterHost.disconnect (forced: Boolean);
begin
- if not isAlive() then exit;
- if (NetHostConReqTime = -1) then exit; // waiting for shutdown (disconnect in progress)
- ct := GetTimerMS();
- // process pending connection timeout
- if (not NetHostConnected) then
+ if isAlive() then
begin
- if (ct < NetHostConReqTime) or (ct-NetHostConReqTime >= 3000) then
+ lastDisconnectTime := GetTimerMS();
+ if forced or (not NetHostConnected) or (NetHostConReqTime = -1) then
begin
- e_LogWritefln('failed to connect to master at [%s:%u]', [hostName, hostPort], TMsgType.Notify);
- // do not spam with error messages, it looks like the master is down
- //g_Console_Add(_lc[I_NET_MSG_ERROR] + _lc[I_NET_SLIST_ERROR], True);
- enet_peer_disconnect(peer, 0);
- // main pulse will take care of the rest
- end;
- exit;
- end;
- // send update, if necessary
- if (NetUpdatePending) then
- begin
- mrate := NetMasterRate;
- if (mrate < 10000) then mrate := 10000
- else if (mrate > 1000*60*10) then mrate := 1000*60*10;
- if (lastUpdateTime = 0) or (ct < lastUpdateTime) or (ct-lastUpdateTime >= mrate) then
+ enet_peer_reset(peer);
+ peer := nil;
+ NetHostConReqTime := 0;
+ updateSent := false;
+ end
+ else
begin
- lastUpdateTime := ct;
- update();
+ enet_peer_disconnect_later(peer, 0);
+ // main pulse will take care of the rest
+ NetHostConReqTime := -1;
end;
- end;
-end;
-
-
-//==========================================================================
-//
-// TMasterHost.disconnect
-//
-//==========================================================================
-procedure TMasterHost.disconnect (forced: Boolean);
-begin
- if not isAlive() then exit;
-
- if (forced) then
- begin
- enet_peer_reset(peer);
- peer := nil;
- NetHostConReqTime := 0;
end
else
begin
- enet_peer_disconnect_later(peer, 0);
- // main pulse will take care of the rest
- NetHostConReqTime := -1;
+ // just in case
+ NetHostConReqTime := 0;
+ updateSent := false;
end;
NetHostConnected := false;
NetUpdatePending := false;
- //updateSent := false;
lastUpdateTime := 0;
- //lastConnectTime := 0;
- //if (spamConsole) then g_Console_Add(_lc[I_NET_MSG] + _lc[I_NET_SLIST_DISC]);
+ //if (spamConsole) then g_Console_Add(Format(_lc[I_NET_MSG]+_lc[I_NET_SLIST_DISC], [hostName]));
end;
if (NetHostConReqTime = -1) then
begin
disconnect(true);
+ if (NetHostConReqTime = -1) then e_LogWritefln('ketmar broke master [%s] logic! (000)', [hostName], TMsgType.Notify);
+ if (isAlive()) then e_LogWritefln('ketmar broke master [%s] logic! (001)', [hostName], TMsgType.Notify);
end
else
begin
if isAlive() then begin result := true; exit; end;
end;
- lastConnectTime := GetTimerMS();
+ lastDisconnectTime := GetTimerMS(); // why not?
SetLength(srvAnswer, 0);
srvAnswered := 0;
NetHostConnected := false;
NetUpdatePending := false;
updateSent := false;
lastUpdateTime := 0;
+ Inc(connectCount);
peer := enet_host_connect(NetMHost, @enetAddr, NET_MCHANS, 0);
if (peer = nil) then
exit;
end;
- NetHostConReqTime := lastConnectTime;
- e_LogWritefln('connecting to master at [%s:%u]', [hostName, hostPort], TMsgType.Notify);
+ NetHostConReqTime := lastDisconnectTime;
+ e_LogWritefln('connecting to master at [%s]', [hostName], TMsgType.Notify);
end;
try
netmsg.Write(Byte(NET_MMSG_UPD));
netmsg.Write(NetAddr.port);
+ //writeln(formatstrf('%08x', [NetAddr.host]), ' : ', NetAddr.host);
writeInfo(netmsg);
begin
if (enet_peer_send(peer, NET_MCHAN_UPD, pkt) = 0) then
begin
+ e_LogWritefln('sent update to master at [%s]', [hostName], TMsgType.Notify);
NetUpdatePending := false;
updateSent := true;
end;
end;
+//==========================================================================
+//
+// TMasterHost.pulse
+//
+// this performs various scheduled tasks, if necessary
+//
+//==========================================================================
+procedure TMasterHost.pulse ();
+var
+ ct: Int64;
+ mrate: Cardinal;
+begin
+ if not isAlive() then exit;
+ if (NetHostConReqTime = -1) then exit; // waiting for shutdown (disconnect in progress)
+ ct := GetTimerMS();
+ // process pending connection timeout
+ if (not NetHostConnected) then
+ begin
+ if (ct < NetHostConReqTime) or (ct-NetHostConReqTime >= 1000*NMASTER_TIMEOUT_CONNECT) then
+ begin
+ e_LogWritefln('failed to connect to master at [%s]', [hostName], TMsgType.Notify);
+ // do not spam with error messages, it looks like the master is down
+ //g_Console_Add(_lc[I_NET_MSG_ERROR] + _lc[I_NET_SLIST_ERROR], True);
+ disconnect(true);
+ end;
+ exit;
+ end;
+ // send update, if necessary
+ if (NetUpdatePending) then
+ begin
+ mrate := NetMasterRate;
+ if (mrate < 10000) then mrate := 10000
+ else if (mrate > 1000*60*10) then mrate := 1000*60*10;
+ if (NMASTER_FORCE_UPDATE_TIMEOUT > 0) then mrate := NMASTER_FORCE_UPDATE_TIMEOUT*1000;
+ if (lastUpdateTime = 0) or (ct < lastUpdateTime) or (ct-lastUpdateTime >= mrate) then
+ begin
+ //e_LogWritefln('update timeout: %d', [Integer(mrate)], TMsgType.Notify);
+ lastUpdateTime := ct;
+ update();
+ end;
+ end;
+end;
+
+
//**************************************************************************
//
// other functions
//
//**************************************************************************
+type
+ THashStrDWord = specialize THashBase<AnsiString, LongWord, THashKeyStrAnsiCI>;
+
+var
+ knownHosts: THashStrDWord = nil;
+
-procedure g_Net_Slist_Set (IP: AnsiString; Port: Word);
+//==========================================================================
+//
+// parseAddressPort
+//
+//==========================================================================
+function parseAddressPort (var ea: ENetAddress; hostandport: AnsiString): Boolean;
+var
+ cp, port: Integer;
+ hostName: AnsiString;
+ ip: LongWord;
+begin
+ result := false;
+ if (not g_Net_IsNetworkAvailable()) then exit;
+
+ hostandport := Trim(hostandport);
+ if (length(hostandport) = 0) then exit;
+
+ hostName := hostandport;
+ port := 25665;
+
+ cp := Pos(':', hostandport);
+ if (cp > 0) then
+ begin
+ hostName := Trim(Copy(hostandport, 1, cp-1));
+ Delete(hostandport, 1, cp);
+ hostandport := Trim(hostandport);
+ if (length(hostandport) > 0) then
+ begin
+ try
+ port := StrToInt(hostandport);
+ except
+ port := -1;
+ end;
+ end;
+ end;
+
+ if (length(hostName) = 0) then exit;
+ if (port < 1) or (port > 65535) then exit;
+
+ if not assigned(knownHosts) then knownHosts := THashStrDWord.Create();
+
+ if knownHosts.get(hostName, ip) then
+ begin
+ ea.host := ip;
+ end
+ else
+ begin
+ if (enet_address_set_host(@ea, PChar(Addr(hostName[1]))) <> 0) then
+ begin
+ knownHosts.put(hostName, 0);
+ exit;
+ end;
+ knownHosts.put(hostName, ea.host);
+ end;
+ ea.Port := port;
+ result := true;
+end;
+
+
+//==========================================================================
+//
+// addMasterRecord
+//
+//==========================================================================
+procedure addMasterRecord (var ea: ENetAddress; sa: AnsiString);
var
f: Integer;
+ freeIdx: Integer;
+begin
+ freeIdx := -1;
+ for f := 0 to High(mlist) do
+ begin
+ if (mlist[f].enetAddr.host = ea.host) and (mlist[f].enetAddr.port = ea.port) then
+ begin
+ mlist[f].justAdded := true;
+ exit;
+ end;
+ if (freeIdx < 0) and (not mlist[f].isValid()) then freeIdx := f;
+ end;
+ if (freeIdx < 0) then
+ begin
+ freeIdx := length(mlist);
+ SetLength(mlist, freeIdx+1);
+ mlist[freeIdx].Create(ea);
+ end;
+ mlist[freeIdx].justAdded := true;
+ mlist[freeIdx].setAddress(ea, sa);
+ e_LogWritefln('added masterserver with address [%s]', [sa], TMsgType.Notify);
+end;
+
+
+//==========================================================================
+//
+// g_Net_Slist_Set
+//
+//==========================================================================
+procedure g_Net_Slist_Set (list: AnsiString);
+var
+ f, dest: Integer;
sa: AnsiString;
+ ea: ENetAddress;
+ pp: Integer;
begin
if (not g_Net_IsNetworkAvailable()) then exit;
- IP := Trim(IP);
- if (length(IP) = 0) or (Port = 0) then exit;
- sa := IP+':'+IntToStr(Port);
- for f := 0 to High(mlist) do if (mlist[f].isSameAddress(sa)) then exit;
- SetLength(mlist, length(mlist)+1);
- mlist[High(mlist)].Create(sa);
- mlist[High(mlist)].setAddress(sa);
- e_LogWritefln('Masterserver address set to [%s:%u]', [IP, Port], TMsgType.Notify);
+
+ for f := 0 to High(mlist) do mlist[f].justAdded := false;
+
+ list := Trim(list);
+ //writeln('list=[', list, ']');
+ while (length(list) > 0) do
+ begin
+ pp := Pos(',', list);
+ if (pp < 1) then pp := length(list)+1;
+ sa := Trim(Copy(list, 1, pp-1));
+ Delete(list, 1, pp);
+ //writeln(' sa=[', sa, ']');
+ if (length(sa) > 0) and parseAddressPort(ea, sa) then addMasterRecord(ea, sa);
+ end;
+
+ // remove unknown master servers
+ dest := 0;
+ for f := 0 to High(mlist) do
+ begin
+ if (not mlist[f].justAdded) then mlist[f].clear();
+ if (mlist[f].isValid()) then
+ begin
+ if (dest <> f) then mlist[dest] := mlist[f];
+ Inc(dest);
+ end;
+ end;
+ if (dest <> length(mlist)) then SetLength(mlist, dest);
end;
// main pulse
//
//**************************************************************************
+
+//==========================================================================
+//
+// isMasterReportsEnabled
+//
+//==========================================================================
+function isMasterReportsEnabled (): Boolean;
+begin
+ result := (reportsEnabled and g_Game_IsServer() and g_Game_IsNet() and NetUseMaster);
+end;
+
+
+//==========================================================================
+//
+// g_Net_Slist_Pulse
+//
+// non-zero timeout ignores current status (used to fetch server list)
+//
+//==========================================================================
procedure g_Net_Slist_Pulse (timeout: Integer=0);
var
f: Integer;
sres: Integer;
idx: Integer;
ct: Int64;
+ isListQuery: Boolean;
+ count: Integer;
begin
if (not g_Net_IsNetworkAvailable()) then exit;
if (NetMHost = nil) then
begin
- NetMHost := enet_host_create(nil, 1, NET_MCHANS, 0, 0);
+ NetMHost := enet_host_create(nil, 64, NET_MCHANS, 1024*1024, 1024*1024);
if (NetMHost = nil) then
begin
- g_Console_Add(_lc[I_NET_MSG_ERROR]+_lc[I_NET_ERR_CLIENT], True);
+ e_LogWriteln(_lc[I_NET_MSG_ERROR] + _lc[I_NET_ERR_CLIENT] + ' (host_create)', TMsgType.Notify);
for f := 0 to High(mlist) do mlist[f].clear();
SetLength(mlist, 0);
Exit;
end;
end;
+ isListQuery := (timeout > 0);
ct := GetTimerMS();
+ // reconnect/disconnect/pulse for each master
for f := 0 to High(mlist) do
begin
if (not mlist[f].isValid()) then continue;
if (not mlist[f].isAlive()) then
begin
- if reportsEnabled and g_Game_IsServer() and g_Game_IsNet() and NetUseMaster then
+ // not connected; try to reconnect if we're asking for a host list, or we are in netgame, and we are the host
+ if (not isListQuery) and isMasterReportsEnabled() then
begin
- if (mlist[f].lastConnectTime = 0) or (ct < mlist[f].lastConnectTime) or (ct-mlist[f].lastConnectTime >= 1000*60*5) then
+ if (mlist[f].lastDisconnectTime = 0) or (ct < mlist[f].lastDisconnectTime) or (ct-mlist[f].lastDisconnectTime >= 1000*NMASTER_TIMEOUT_RECONNECT) then
begin
+ e_LogWritefln('reconnecting to master [%s]', [mlist[f].hostName], TMsgType.Notify);
mlist[f].connect();
+ end
+ else
+ begin
+ //e_LogWritefln('DEAD master [%s]: ct=%d; ldt=%d; diff=%d', [mlist[f].hostName, Integer(ct), Integer(mlist[f].lastDisconnectTime), Integer(ct-mlist[f].lastDisconnectTime)], TMsgType.Notify);
end;
end;
end
else
begin
- if not reportsEnabled or not g_Game_IsServer() or not g_Game_IsNet() or not NetUseMaster then
+ // if we're not in slist query, and not in netgame (or not a host), disconnect
+ if (not isListQuery) and (not isMasterReportsEnabled()) then
begin
- if (mlist[f].isConnected()) and (mlist[f].updateSent) then mlist[f].remove();
+ if (mlist[f].isConnected()) and (mlist[f].updateSent) then
+ begin
+ e_LogWritefln('removing from master [%s]', [mlist[f].hostName], TMsgType.Notify);
+ mlist[f].remove();
+ end;
+ e_LogWritefln('disconnecting from master [%s]', [mlist[f].hostName], TMsgType.Notify);
mlist[f].disconnect(false);
end;
end;
mlist[f].pulse();
end;
- while true do
+ // fuck! https://www.mail-archive.com/enet-discuss@cubik.org/msg00852.html
+ // tl;dr: on shitdows, we can get -1 sometimes, and it is *NOT* a failure.
+ // thank you, enet. let's ignore failures altogether then.
+ count := 10; // no more than ten events in a row
+ sres := enet_host_service(NetMHost, @NetMEvent, timeout);
+ while (sres > 0) do
begin
- sres := enet_host_service(NetMHost, @NetMEvent, timeout);
+ {
if (sres < 0) then
begin
- g_Console_Add(_lc[I_NET_MSG_ERROR]+_lc[I_NET_ERR_CLIENT], True);
+ e_LogWriteln(_lc[I_NET_MSG_ERROR] + _lc[I_NET_ERR_CLIENT] + ' (host_service)', TMsgType.Notify);
for f := 0 to High(mlist) do mlist[f].clear();
SetLength(mlist, 0);
enet_host_destroy(NetMHost);
NetMHost := nil;
exit;
end;
+ }
- if (sres = 0) then break;
idx := findByPeer(NetMEvent.peer);
if (idx < 0) then
begin
e_LogWriteln('network event from unknown master host. ignored.', TMsgType.Warning);
if (NetMEvent.kind = ENET_EVENT_TYPE_RECEIVE) then enet_packet_destroy(NetMEvent.packet);
- continue;
- end;
-
- if (NetMEvent.kind = ENET_EVENT_TYPE_CONNECT) then
- begin
- mlist[idx].connectedEvent();
- end
- else if (NetMEvent.kind = ENET_EVENT_TYPE_DISCONNECT) then
- begin
- mlist[idx].disconnectedEvent();
end
- else if (NetMEvent.kind = ENET_EVENT_TYPE_RECEIVE) then
+ else
begin
- mlist[idx].receivedEvent(NetMEvent.packet);
- enet_packet_destroy(NetMEvent.packet);
+ if (NetMEvent.kind = ENET_EVENT_TYPE_CONNECT) then
+ begin
+ mlist[idx].connectedEvent();
+ end
+ else if (NetMEvent.kind = ENET_EVENT_TYPE_DISCONNECT) then
+ begin
+ mlist[idx].disconnectedEvent();
+ end
+ else if (NetMEvent.kind = ENET_EVENT_TYPE_RECEIVE) then
+ begin
+ mlist[idx].receivedEvent(NetMEvent.packet);
+ enet_packet_destroy(NetMEvent.packet);
+ end;
end;
+
+ Dec(count);
+ if (count = 0) then break;
+ sres := enet_host_service(NetMHost, @NetMEvent, 0);
end;
end;
aliveCount: Integer;
hasUnanswered: Boolean;
stt, ct: Int64;
+ tmpsv: TNetServer;
begin
result := false;
SL := nil;
g_Net_Slist_Pulse(); // this will create mhost
+ DisconnectAll(true); // forced disconnect
+
+ for f := 0 to High(mlist) do
+ begin
+ mlist[f].connectCount := 0;
+ mlist[f].srvAnswered := 0;
+ end;
+
NetOut.Clear();
NetOut.Write(Byte(NET_MMSG_GET));
try
e_WriteLog('Fetching serverlist...', TMsgType.Notify);
- g_Console_Add(_lc[I_NET_MSG] + _lc[I_NET_SLIST_FETCH]);
+ g_Console_Add(_lc[I_NET_MSG]+_lc[I_NET_SLIST_FETCH]);
// wait until all servers connected and answered
stt := GetTimerMS();
while true do
begin
- g_Net_Slist_Pulse(300);
aliveCount := 0;
hasUnanswered := false;
for f := 0 to High(mlist) do
begin
{
- e_LogWritefln(' master #%d: [%s:%u] valid=%d; alive=%d; connected=%d; connecting=%d',
- [f, mlist[f].hostName, mlist[f].hostPort, Integer(mlist[f].isValid()), Integer(mlist[f].isAlive()),
+ e_LogWritefln(' master #%d: [%s] valid=%d; alive=%d; connected=%d; connecting=%d',
+ [f, mlist[f].hostName, Integer(mlist[f].isValid()), Integer(mlist[f].isAlive()),
Integer(mlist[f].isConnected()), Integer(mlist[f].isConnecting())], TMsgType.Notify);
}
if (not mlist[f].isValid()) then continue;
if (not mlist[f].isAlive()) then
begin
- mlist[f].connect();
- if (mlist[f].isAlive()) then
+ if (mlist[f].connectCount = 0) then
begin
- hasUnanswered := true;
- stt := GetTimerMS();
+ mlist[f].connect();
+ if (mlist[f].isAlive()) then
+ begin
+ //g_Console_Add(Format(_lc[I_NET_MSG]+_lc[I_NET_SLIST_WCONN], [mlist[f].hostName]));
+ hasUnanswered := true;
+ stt := GetTimerMS();
+ end;
+ end
+ else if (mlist[f].srvAnswered > 1) then
+ begin
+ Inc(aliveCount);
end;
end
else if (mlist[f].isConnected()) then
begin
+ //g_Console_Add(Format(_lc[I_NET_MSG]+_lc[I_NET_SLIST_CONN], [mlist[f].hostName]));
if (mlist[f].srvAnswered = 0) then
begin
pkt := enet_packet_create(NetOut.Data, NetOut.CurSize, Cardinal(ENET_PACKET_FLAG_RELIABLE));
else if (mlist[f].srvAnswered > 1) then
begin
Inc(aliveCount);
+ mlist[f].disconnect(false); // not forced
end;
end
else if (mlist[f].isConnecting()) then
// check for timeout
ct := GetTimerMS();
if (ct < stt) or (ct-stt > 4000) then break;
+ g_Net_Slist_Pulse(300);
end;
if (aliveCount = 0) then
exit;
end;
+ Result := True;
slMOTD := '';
{
slUrgent := '';
if InMsg.ReadChar() <> 'D' then continue;
if InMsg.ReadChar() <> 'F' then continue;
+ with tmpsv do
+ begin
+ Port := InMsg.ReadWord();
+ Ping := InMsg.ReadInt64();
+ Ping := GetTimerMS() - Ping;
+ Name := InMsg.ReadString();
+ Map := InMsg.ReadString();
+ GameMode := InMsg.ReadByte();
+ Players := InMsg.ReadByte();
+ MaxPlayers := InMsg.ReadByte();
+ Protocol := InMsg.ReadByte();
+ Password := InMsg.ReadByte() = 1;
+ LocalPl := InMsg.ReadByte();
+ Bots := InMsg.ReadWord();
+ PingAddr := SvAddr;
+ end;
+
FromSL := False;
for I := Low(SL) to High(SL) do
if (SL[I].PingAddr.host = SvAddr.host) and
- (SL[I].PingAddr.port = SvAddr.port) then
+ (SL[I].PingAddr.port = SvAddr.port) and
+ (SL[I].Port = tmpsv.Port) and
+ (SL[I].Name = tmpsv.Name) then
begin
- with SL[I] do
- begin
- Port := InMsg.ReadWord();
- Ping := InMsg.ReadInt64();
- Ping := GetTimerMS() - Ping;
- Name := InMsg.ReadString();
- Map := InMsg.ReadString();
- GameMode := InMsg.ReadByte();
- Players := InMsg.ReadByte();
- MaxPlayers := InMsg.ReadByte();
- Protocol := InMsg.ReadByte();
- Password := InMsg.ReadByte() = 1;
- LocalPl := InMsg.ReadByte();
- Bots := InMsg.ReadWord();
- end;
+ tmpsv.IP := SL[I].IP;
+ SL[I] := tmpsv;
FromSL := True;
Inc(Cnt);
break;
end;
+
if not FromSL then
- ProcessLocal();
+ begin
+ I := Length(SL);
+ SetLength(SL, I + 1);
+ tmpsv.IP := DecodeIPV4(SvAddr.host);
+ SL[I] := tmpsv;
+ end;
end;
InMsg.Free();
end;
-//==========================================================================
-//
-// g_Serverlist_Draw
-//
-//==========================================================================
-procedure g_Serverlist_Draw (var SL: TNetServerList; var ST: TNetServerTable);
-var
- Srv: TNetServer;
- sy, i, y, mw, mx, l, motdh: Integer;
- cw: Byte = 0;
- ch: Byte = 0;
- ww: Word = 0;
- hh: Word = 0;
- ip: AnsiString;
-begin
- ip := '';
- sy := 0;
-
- e_CharFont_GetSize(gMenuFont, _lc[I_NET_SLIST], ww, hh);
- e_CharFont_Print(gMenuFont, (gScreenWidth div 2) - (ww div 2), 16, _lc[I_NET_SLIST]);
-
- e_TextureFontGetSize(gStdFont, cw, ch);
-
- ip := _lc[I_NET_SLIST_HELP];
- mw := (Length(ip) * cw) div 2;
-
- motdh := gScreenHeight - 49 - ch * b_Text_LineCount(slMOTD);
-
- e_DrawFillQuad(16, 64, gScreenWidth-16, motdh, 64, 64, 64, 110);
- e_DrawQuad(16, 64, gScreenWidth-16, motdh, 255, 127, 0);
-
- e_TextureFontPrintEx(gScreenWidth div 2 - mw, gScreenHeight-24, ip, gStdFont, 225, 225, 225, 1);
-
- // MOTD
- if slMOTD <> '' then
- begin
- e_DrawFillQuad(16, motdh, gScreenWidth-16, gScreenHeight-44, 64, 64, 64, 110);
- e_DrawQuad(16, motdh, gScreenWidth-16, gScreenHeight-44, 255, 127, 0);
- e_TextureFontPrintFmt(20, motdh + 3, slMOTD, gStdFont, False, True);
- end;
-
- // Urgent message
- if not slReadUrgent and (slUrgent <> '') then
- begin
- e_DrawFillQuad(17, 65, gScreenWidth-17, motdh-1, 64, 64, 64, 128);
- e_DrawFillQuad(gScreenWidth div 2 - 256, gScreenHeight div 2 - 60,
- gScreenWidth div 2 + 256, gScreenHeight div 2 + 60, 64, 64, 64, 128);
- e_DrawQuad(gScreenWidth div 2 - 256, gScreenHeight div 2 - 60,
- gScreenWidth div 2 + 256, gScreenHeight div 2 + 60, 255, 127, 0);
- e_DrawLine(1, gScreenWidth div 2 - 256, gScreenHeight div 2 - 40,
- gScreenWidth div 2 + 256, gScreenHeight div 2 - 40, 255, 127, 0);
- l := Length(_lc[I_NET_SLIST_URGENT]) div 2;
- e_TextureFontPrint(gScreenWidth div 2 - cw * l, gScreenHeight div 2 - 58,
- _lc[I_NET_SLIST_URGENT], gStdFont);
- l := Length(slUrgent) div 2;
- e_TextureFontPrintFmt(gScreenWidth div 2 - 253, gScreenHeight div 2 - 38,
- slUrgent, gStdFont, False, True);
- l := Length(_lc[I_NET_SLIST_URGENT_CONT]) div 2;
- e_TextureFontPrint(gScreenWidth div 2 - cw * l, gScreenHeight div 2 + 41,
- _lc[I_NET_SLIST_URGENT_CONT], gStdFont);
- e_DrawLine(1, gScreenWidth div 2 - 256, gScreenHeight div 2 + 40,
- gScreenWidth div 2 + 256, gScreenHeight div 2 + 40, 255, 127, 0);
- Exit;
- end;
-
- if SL = nil then
- begin
- l := Length(slWaitStr) div 2;
- e_DrawFillQuad(17, 65, gScreenWidth-17, motdh-1, 64, 64, 64, 128);
- e_DrawQuad(gScreenWidth div 2 - 192, gScreenHeight div 2 - 10,
- gScreenWidth div 2 + 192, gScreenHeight div 2 + 11, 255, 127, 0);
- e_TextureFontPrint(gScreenWidth div 2 - cw * l, gScreenHeight div 2 - ch div 2,
- slWaitStr, gStdFont);
- Exit;
- end;
-
- y := 90;
- if (slSelection < Length(ST)) then
- begin
- I := slSelection;
- sy := y + 42 * I - 4;
- Srv := GetServerFromTable(I, SL, ST);
- ip := _lc[I_NET_ADDRESS] + ' ' + Srv.IP + ':' + IntToStr(Srv.Port);
- if Srv.Password then
- ip := ip + ' ' + _lc[I_NET_SERVER_PASSWORD] + ' ' + _lc[I_MENU_YES]
- else
- ip := ip + ' ' + _lc[I_NET_SERVER_PASSWORD] + ' ' + _lc[I_MENU_NO];
- end else
- if Length(ST) > 0 then
- slSelection := 0;
-
- mw := (gScreenWidth - 188);
- mx := 16 + mw;
-
- e_DrawFillQuad(16 + 1, sy, gScreenWidth - 16 - 1, sy + 40, 64, 64, 64, 0);
- e_DrawLine(1, 16 + 1, sy, gScreenWidth - 16 - 1, sy, 205, 205, 205);
- e_DrawLine(1, 16 + 1, sy + 41, gScreenWidth - 16 - 1, sy + 41, 255, 255, 255);
-
- e_DrawLine(1, 16, 85, gScreenWidth - 16, 85, 255, 127, 0);
- e_DrawLine(1, 16, motdh-20, gScreenWidth-16, motdh-20, 255, 127, 0);
-
- e_DrawLine(1, mx - 70, 64, mx - 70, motdh, 255, 127, 0);
- e_DrawLine(1, mx, 64, mx, motdh-20, 255, 127, 0);
- e_DrawLine(1, mx + 52, 64, mx + 52, motdh-20, 255, 127, 0);
- e_DrawLine(1, mx + 104, 64, mx + 104, motdh-20, 255, 127, 0);
-
- e_TextureFontPrintEx(18, 68, 'NAME/MAP', gStdFont, 255, 127, 0, 1);
- e_TextureFontPrintEx(mx - 68, 68, 'PING', gStdFont, 255, 127, 0, 1);
- e_TextureFontPrintEx(mx + 2, 68, 'MODE', gStdFont, 255, 127, 0, 1);
- e_TextureFontPrintEx(mx + 54, 68, 'PLRS', gStdFont, 255, 127, 0, 1);
- e_TextureFontPrintEx(mx + 106, 68, 'VER', gStdFont, 255, 127, 0, 1);
-
- y := 90;
- for I := 0 to High(ST) do
- begin
- Srv := GetServerFromTable(I, SL, ST);
- // Name and map
- e_TextureFontPrintEx(18, y, Srv.Name, gStdFont, 255, 255, 255, 1);
- e_TextureFontPrintEx(18, y + 16, Srv.Map, gStdFont, 210, 210, 210, 1);
-
- // Ping and similar count
- if (Srv.Ping < 0) or (Srv.Ping > 999) then
- e_TextureFontPrintEx(mx - 68, y, _lc[I_NET_SLIST_NO_ACCESS], gStdFont, 255, 0, 0, 1)
- else
- if Srv.Ping = 0 then
- e_TextureFontPrintEx(mx - 68, y, '<1' + _lc[I_NET_SLIST_PING_MS], gStdFont, 255, 255, 255, 1)
- else
- e_TextureFontPrintEx(mx - 68, y, IntToStr(Srv.Ping) + _lc[I_NET_SLIST_PING_MS], gStdFont, 255, 255, 255, 1);
-
- if Length(ST[I].Indices) > 1 then
- e_TextureFontPrintEx(mx - 68, y + 16, '< ' + IntToStr(Length(ST[I].Indices)) + ' >', gStdFont, 210, 210, 210, 1);
-
- // Game mode
- e_TextureFontPrintEx(mx + 2, y, g_Game_ModeToText(Srv.GameMode), gStdFont, 255, 255, 255, 1);
-
- // Players
- e_TextureFontPrintEx(mx + 54, y, IntToStr(Srv.Players) + '/' + IntToStr(Srv.MaxPlayers), gStdFont, 255, 255, 255, 1);
- e_TextureFontPrintEx(mx + 54, y + 16, IntToStr(Srv.LocalPl) + '+' + IntToStr(Srv.Bots), gStdFont, 210, 210, 210, 1);
-
- // Version
- e_TextureFontPrintEx(mx + 106, y, IntToStr(Srv.Protocol), gStdFont, 255, 255, 255, 1);
-
- y := y + 42;
- end;
-
- e_TextureFontPrintEx(20, motdh-20+3, ip, gStdFont, 205, 205, 205, 1);
- ip := IntToStr(Length(ST)) + _lc[I_NET_SLIST_SERVERS];
- e_TextureFontPrintEx(gScreenWidth - 48 - (Length(ip) + 1)*cw,
- motdh-20+3, ip, gStdFont, 205, 205, 205, 1);
-end;
-
-
//==========================================================================
//
// g_Serverlist_GenerateTable
@@ -1623,7 +1648,7 @@ procedure g_Serverlist_GenerateTable (SL: TNetServerList; var ST: TNetServerTabl
var
i, j: Integer;
- function FindServerInTable(Name: AnsiString): Integer;
+ function FindServerInTable(Name: AnsiString; Port: Word): Integer;
var
i: Integer;
begin
begin
if Length(ST[i].Indices) = 0 then
continue;
- if SL[ST[i].Indices[0]].Name = Name then
+ if (SL[ST[i].Indices[0]].Name = Name) and (SL[ST[i].Indices[0]].Port = Port) then
begin
Result := i;
Exit;
ST := nil;
if SL = nil then
Exit;
+
for i := Low(SL) to High(SL) do
begin
- j := FindServerInTable(SL[i].Name);
+ j := FindServerInTable(SL[i].Name, SL[i].Port);
if j = -1 then
begin
j := Length(ST);
if gConsoleShow or gChatShow then
Exit;
- qm := sys_HandleInput(); // this updates kbd
+ {$IFDEF HEADLESS}
+ qm := True;
+ {$ELSE}
+ qm := sys_HandleInput(); // this updates kbd
+ {$ENDIF}
if qm or e_KeyPressed(IK_ESCAPE) or e_KeyPressed(VK_ESCAPE) or
e_KeyPressed(JOY0_JUMP) or e_KeyPressed(JOY1_JUMP) or
SL := nil;
ST := nil;
gState := STATE_MENU;
+{$IFDEF ENABLE_MENU}
g_GUI_ShowWindow('MainMenu');
g_GUI_ShowWindow('NetGameMenu');
g_GUI_ShowWindow('NetClientMenu');
g_Sound_PlayEx(WINDOW_CLOSESOUND);
+{$ENDIF}
Exit;
end;
begin
slWaitStr := _lc[I_NET_SLIST_WAIT];
- g_Game_Draw;
+{$IFNDEF HEADLESS}
+ r_Render_Draw;
sys_Repaint;
+{$ENDIF}
if g_Net_Slist_Fetch(SL) then
begin
Srv := GetServerFromTable(slSelection, SL, ST);
if Srv.Password then
begin
+{$IFDEF ENABLE_MENU}
PromptIP := Srv.IP;
PromptPort := Srv.Port;
+{$ENDIF}
gState := STATE_MENU;
+{$IFDEF ENABLE_MENU}
g_GUI_ShowWindow('ClientPasswordMenu');
+{$ENDIF}
SL := nil;
ST := nil;
slReturnPressed := True;