DEADSOFTWARE

trigger data now cached on map loading (so it should be as fast as the previous trigg...
[d2df-sdl.git] / src / game / g_net.pas
index b6a60c0fae409bd9fcbca2100547d4fbd3e4f8dc..95f96739e62eea4e74a3d662097d2421261c1a50 100644 (file)
@@ -22,7 +22,7 @@ uses
   e_log, e_msg, ENet, Classes;
 
 const
-  NET_PROTOCOL_VER = 171;
+  NET_PROTOCOL_VER = 173;
 
   NET_MAXCLIENTS = 24;
   NET_CHANS = 11;