DEADSOFTWARE

render: fix animated textures
[d2df-sdl.git] / src / game / g_menu.pas
index 8d385ad8448441b69806254c84f8e222d3e720bc..c83a8fa0d78e9577085fecbd707d82750bf45606 100644 (file)
@@ -43,14 +43,13 @@ var
 implementation
 
 uses
-  {$INCLUDE ../nogl/noGLuses.inc}
-  g_gui, g_textures, e_graphics, g_main, g_window, g_game, g_map,
-  g_basic, g_console, g_sound, g_gfx, g_player, g_options, g_weapons,
+  g_gui, r_textures, r_graphics, g_game, g_map,
+  g_base, g_basic, g_console, g_sound, g_gfx, g_player, g_options, g_weapons,
   e_log, SysUtils, CONFIG, g_playermodel, DateUtils,
   MAPDEF, Math, g_saveload,
-  e_texture, g_language, e_res,
+  g_language, e_res,
   g_net, g_netmsg, g_netmaster, g_items, e_input, g_touch,
-  utils, wadreader, g_system;
+  utils, wadreader, g_system, r_game;
 
 
 type TYNCallback = procedure (yes:Boolean);
@@ -108,7 +107,6 @@ procedure ProcApplyOptions();
 var
   menu: TGUIMenu;
   i: Integer;
-  ovs: Boolean;
 begin
   menu := TGUIMenu(g_GUI_GetWindow('OptionsVideoMenu').GetControl('mOptionsVideoMenu'));
 
@@ -117,10 +115,7 @@ begin
   else
     gBPP := 32;
 
-  ovs := gVSync;
   gVSync := TGUISwitch(menu.GetControl('swVSync')).ItemIndex = 0;
-  if (ovs <> gVSync) then
-    sys_EnableVSync(gVSync);
 
   gTextureFilter := TGUISwitch(menu.GetControl('swTextureFilter')).ItemIndex = 0;
   glNPOTOverride := not (TGUISwitch(menu.GetControl('swLegacyNPOT')).ItemIndex = 0);
@@ -177,11 +172,11 @@ begin
   with menu do
   begin
     g_Console_BindKey(g_Console_FindBind(1, 'screenshot'), '');
-    g_Console_BindKey(g_Console_FindBind(1, '+p1_scores', '-p1_scores'), '');
+    g_Console_BindKey(g_Console_FindBind(1, '+scores', '-scores'), '');
     g_Console_BindKey(g_Console_FindBind(1, 'togglechat'), '');
     g_Console_BindKey(g_Console_FindBind(1, 'toggleteamchat'), '');
     g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_SCREENSHOT])).Key, 'screenshot');
-    g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STAT])).Key, '+p1_scores', '-p1_scores');
+    g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STAT])).Key, '+scores', '-scores');
     g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_CHAT])).Key, 'togglechat');
     g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_TEAMCHAT])).Key, 'toggleteamchat');
   end;
@@ -331,34 +326,29 @@ begin
   end;
 
   menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mOptionsPlayersP1Menu'));
-
   gPlayer1Settings.Name := b_Text_Unformat(TGUIEdit(menu.GetControl('edP1Name')).Text);
   gPlayer1Settings.Team := IfThen(TGUISwitch(menu.GetControl('swP1Team')).ItemIndex = 0,
                                   TEAM_RED, TEAM_BLUE);
-
   with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mvP1Model')) do
   begin
-    gPlayer1Settings.Model := Model.Name;
+    gPlayer1Settings.Model := Model.GetName();
     gPlayer1Settings.Color := Model.Color;
   end;
 
-  menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mOptionsPlayersP1Menu'));
-
-  gPlayer1Settings.Name := b_Text_Unformat(TGUIEdit(menu.GetControl('edP1Name')).Text);
-  gPlayer1Settings.Team := IfThen(TGUISwitch(menu.GetControl('swP1Team')).ItemIndex = 0,
+  menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mOptionsPlayersP2Menu'));
+  gPlayer2Settings.Name := b_Text_Unformat(TGUIEdit(menu.GetControl('edP2Name')).Text);
+  gPlayer2Settings.Team := IfThen(TGUISwitch(menu.GetControl('swP2Team')).ItemIndex = 0,
                                   TEAM_RED, TEAM_BLUE);
-
-  with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mvP1Model')) do
+  with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mvP2Model')) do
   begin
-    gPlayer1Settings.Model := Model.Name;
-    gPlayer1Settings.Color := Model.Color;
+    gPlayer2Settings.Model := Model.GetName();
+    gPlayer2Settings.Color := Model.Color;
   end;
 
   menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1WeaponMenu').GetControl('mOptionsPlayersP1WeaponMenu'));
   gPlayer1Settings.WeaponSwitch := TGUISwitch(menu.GetControl('swWeaponAutoswitch')).ItemIndex;
   gPlayer1Settings.SwitchToEmpty := TGUISwitch(menu.GetControl('swWeaponAllowEmpty')).ItemIndex;
   gPlayer1Settings.SkipFist := TGUISwitch(menu.GetControl('swWeaponAllowFist')).ItemIndex;
-  
   menu := TGUIMenu(g_GUI_GetWindow('OptionsPreferencesP1WeaponMenu').GetControl('mOptionsPreferencesP1WeaponMenu'));
   with menu do
   begin
@@ -381,17 +371,6 @@ begin
     end;
   end;
 
-  menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mOptionsPlayersP2Menu'));
-
-  gPlayer2Settings.Name := b_Text_Unformat(TGUIEdit(menu.GetControl('edP2Name')).Text);
-  gPlayer2Settings.Team := IfThen(TGUISwitch(menu.GetControl('swP2Team')).ItemIndex = 0,
-                                  TEAM_RED, TEAM_BLUE);
-  with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mvP2Model')) do
-  begin
-    gPlayer2Settings.Model := Model.Name;
-    gPlayer2Settings.Color := Model.Color;
-  end;
-
   if gPlayer1Settings.Name = '' then gPlayer1Settings.Name := GenPlayerName(1);
   if gPlayer2Settings.Name = '' then gPlayer2Settings.Name := GenPlayerName(2);
 
@@ -417,7 +396,7 @@ begin
     begin
       gPlayer2.SetModel(gPlayer2Settings.Model);
       gPlayer2.Name := gPlayer2Settings.Name;
-      if (gGameSettings.GameMode <> GM_TDM) and (gGameSettings.GameMode <> GM_CTF) then
+      if not (gGameSettings.GameMode in [GM_TDM, GM_CTF]) then
         gPlayer2.SetColor(gPlayer2Settings.Color)
       else
         if gPlayer2.Team <> gPlayer2Settings.Team then
@@ -426,6 +405,7 @@ begin
       gPlayer2.setWeaponPrefs(gPlayer2Settings.WeaponPreferences);
       gPlayer2.SwitchToEmpty := gPlayer2Settings.SwitchToEmpty;
       gPlayer2.SkipFist := gPlayer2Settings.SkipFist;
+      //if g_Game_IsNet then MH_SEND_PlayerSettings(gPlayer2.UID);
     end;
   end;
 
@@ -591,7 +571,7 @@ begin
   with menu do
   begin
     TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_SCREENSHOT])).Key := g_Console_FindBind(1, 'screenshot');
-    TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STAT])).Key := g_Console_FindBind(1, '+p1_scores', '-p1_scores');
+    TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STAT])).Key := g_Console_FindBind(1, '+scores', '-scores');
     TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_CHAT])).Key := g_Console_FindBind(1, 'togglechat');
     TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_TEAMCHAT])).Key := g_Console_FindBind(1, 'toggleteamchat');
   end;
@@ -876,7 +856,7 @@ begin
 
   slWaitStr := _lc[I_NET_SLIST_WAIT];
 
-  g_Game_Draw;
+  r_Game_Draw;
   sys_Repaint;
 
   slReturnPressed := True;
@@ -1445,7 +1425,7 @@ end;
 procedure ProcOptionsPlayersMIMenu();
 var
   s, a: string;
-  b: TModelInfo;
+  i: Integer;
 begin
   if g_ActiveWindow.Name = 'OptionsPlayersP1Menu' then s := 'P1' else s := 'P2';
 
@@ -1453,15 +1433,14 @@ begin
 
   if a = '' then Exit;
 
-  b := g_PlayerModel_GetInfo(a);
-
+  i := g_PlayerModel_GetIndex(a);
   with TGUIMenu(g_GUI_GetWindow('OptionsPlayersMIMenu').GetControl('mOptionsPlayersMIMenu')) do
   begin
-    TGUILabel(GetControl('lbName')).Text := b.Name;
-    TGUILabel(GetControl('lbAuthor')).Text := b.Author;
-    TGUIMemo(GetControl('meComment')).SetText(b.Description);
+    TGUILabel(GetControl('lbName')).Text := PlayerModelsArray[i].Name;
+    TGUILabel(GetControl('lbAuthor')).Text := PlayerModelsArray[i].Author;
+    TGUIMemo(GetControl('meComment')).SetText(PlayerModelsArray[i].Description);
 
-    if b.HaveWeapon then
+    if PlayerModelsArray[i].HaveWeapon then
       TGUILabel(GetControl('lbWeapon')).Text := _lc[I_MENU_YES]
     else
       TGUILabel(GetControl('lbWeapon')).Text := _lc[I_MENU_NO];
@@ -1510,8 +1489,7 @@ begin
   with TGUIModelView(g_ActiveWindow.GetControl('mv'+s+'Model')) do
   begin
     NextAnim();
-    Model.GetCurrentAnimation.Loop := True;
-    Model.GetCurrentAnimationMask.Loop := True;
+    Model.AnimState.Loop := True;
   end;
 end;
 
@@ -2797,7 +2775,7 @@ begin
       FixedLength := 10;
       Enabled := False;
     end;
-    with AddMemo(_lc[I_MENU_MAP_DESCRIPTION], 12, 4) do
+    with AddMemo(_lc[I_MENU_MAP_DESCRIPTION], 20, 4) do
     begin
       Name := 'meMapDescription';
     end;
@@ -3823,16 +3801,11 @@ end;
 procedure g_Menu_Init();
 begin
   MenuLoadData();
-  g_GUI_Init();
   CreateAllMenus();
 end;
 
 procedure g_Menu_Free();
 begin
-  g_GUI_Destroy();
-
-  e_WriteLog('Releasing menu data...', TMsgType.Notify);
-
   MenuFreeData();
 end;