diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas
index 3513439d44e4b2574f2e33b1b64c9351324a74e6..9f7aaaa4c53ea09180d2972a0f3c4428dba66fa5 100644 (file)
--- a/src/game/g_menu.pas
+++ b/src/game/g_menu.pas
PromptIP: string;
PromptPort: Word;
TempScale: Integer = -1;
+ TempResScale: Integer = -1;
implementation
gcMaxLives := StrToIntDef(TGUIEdit(GetControl('edMaxLives')).Text, 0);
gcTeamDamage := TGUISwitch(GetControl('swTeamDamage')).ItemIndex = 0;
- gcRespawnItems := TGUISwitch(GetControl('swRespawnItems')).ItemIndex = 0;
gcDeathmatchKeys := TGUISwitch(GetControl('swDeathmatchKeys')).ItemIndex = 0;
gcAllowExit := TGUISwitch(GetControl('swEnableExits')).ItemIndex = 0;
gcWeaponStay := TGUISwitch(GetControl('swWeaponStay')).ItemIndex = 0;
Options := 0;
if gcTeamDamage then
Options := Options or GAME_OPTION_TEAMDAMAGE;
- if gcRespawnItems then
- Options := Options or GAME_OPTION_RESPAWNITEMS;
if gcDeathmatchKeys then
Options := Options or GAME_OPTION_DMKEYS;
if gcAllowExit then
NetPort := StrToIntDef(TGUIEdit(GetControl('edPort')).Text, 0);
gnTeamDamage := TGUISwitch(GetControl('swTeamDamage')).ItemIndex = 0;
- gnRespawnItems := TGUISwitch(GetControl('swRespawnItems')).ItemIndex = 0;
gnDeathmatchKeys := TGUISwitch(GetControl('swDeathmatchKeys')).ItemIndex = 0;
gnAllowExit := TGUISwitch(GetControl('swEnableExits')).ItemIndex = 0;
gnWeaponStay := TGUISwitch(GetControl('swWeaponStay')).ItemIndex = 0;
Options := 0;
if gnTeamDamage then
Options := Options or GAME_OPTION_TEAMDAMAGE;
- if gnRespawnItems then
- Options := Options or GAME_OPTION_RESPAWNITEMS;
if gnDeathmatchKeys then
Options := Options or GAME_OPTION_DMKEYS;
if gnAllowExit then
if GameType in [GT_CUSTOM, GT_SERVER] then
begin
TGUISwitch(menu.GetControl('swTeamDamage')).Enabled := True;
- TGUISwitch(menu.GetControl('swDeathmatchKeys')).Enabled := (GameMode in [GM_DM, GM_TDM, GM_CTF]);
+ if (GameMode in [GM_DM, GM_TDM, GM_CTF]) then
+ begin
+ TGUISwitch(menu.GetControl('swDeathmatchKeys')).Enabled := True;
+ TGUILabel(menu.GetControlsText('swDeathmatchKeys')).Color := MENU_ITEMSTEXT_COLOR;
+ end
+ else
+ begin
+ TGUISwitch(menu.GetControl('swDeathmatchKeys')).Enabled := False;
+ TGUILabel(menu.GetControlsText('swDeathmatchKeys')).Color := MENU_UNACTIVEITEMS_COLOR;
+ end;
TGUIEdit(menu.GetControl('edTimeLimit')).Enabled := True;
TGUILabel(menu.GetControlsText('edTimeLimit')).Color := MENU_ITEMSTEXT_COLOR;
TGUIEdit(menu.GetControl('edGoalLimit')).Enabled := True;
begin
TGUISwitch(menu.GetControl('swTeamDamage')).Enabled := True;
TGUISwitch(menu.GetControl('swDeathmatchKeys')).Enabled := False;
+ TGUILabel(menu.GetControlsText('swDeathmatchKeys')).Color := MENU_UNACTIVEITEMS_COLOR;
with TGUIEdit(menu.GetControl('edTimeLimit')) do
begin
Enabled := False;
menu := TGUIMenu(g_GUI_GetWindow('OptionsVideoResMenu').GetControl('mOptionsVideoResMenu'));
TGUILabel(menu.GetControl('lbCurrentRes')).Text :=
- IntToStr(gScreenWidth) +
- ' x ' + IntToStr(gScreenHeight) +
+ IntToStr(gWinSizeX) +
+ ' x ' + IntToStr(gWinSizeY) +
', ' + IntToStr(gBPP) + ' bpp';
with TGUIListBox(menu.GetControl('lsResolution')) do
ItemIndex := 0
else
ItemIndex := 1;
+
+ TempResScale := Round(r_pixel_scale - 1);
+ TGUIScroll(menu.GetControl('scResFactor')).Value := TempResScale;
end;
procedure ProcApplyVideoOptions();
menu: TGUIMenu;
Fullscreen: Boolean;
SWidth, SHeight: Integer;
+ ScaleChanged: Boolean;
str: String;
begin
menu := TGUIMenu(g_GUI_GetWindow('OptionsVideoResMenu').GetControl('mOptionsVideoResMenu'));
str := TGUIListBox(menu.GetControl('lsResolution')).SelectedItem;
- SScanf(str, '%dx%d', [@SWidth, @SHeight]);
+ if str <> '' then
+ SScanf(str, '%dx%d', [@SWidth, @SHeight])
+ else
+ begin
+ SWidth := gWinSizeX;
+ SHeight := gWinSizeY;
+ end;
Fullscreen := TGUISwitch(menu.GetControl('swFullScreen')).ItemIndex = 0;
- if (SWidth <> gScreenWidth) or
- (SHeight <> gScreenHeight) or
- (Fullscreen <> gFullscreen) then
+ ScaleChanged := False;
+ if TGUIScroll(menu.GetControl('scResFactor')).Value <> TempResScale then
+ begin
+ TempResScale := TGUIScroll(menu.GetControl('scResFactor')).Value;
+ r_pixel_scale := TempResScale + 1;
+ ScaleChanged := True;
+ end;
+
+ if (SWidth <> gWinSizeX) or
+ (SHeight <> gWinSizeY) or
+ (Fullscreen <> gFullscreen) or
+ ScaleChanged then
begin
gResolutionChange := True;
gRC_Width := SWidth;
else
ItemIndex := 1;
end;
- with AddSwitch(_lc[I_MENU_RESPAWN_ITEMS]) do
- begin
- Name := 'swRespawnItems';
- AddItem(_lc[I_MENU_YES]);
- AddItem(_lc[I_MENU_NO]);
- if gnRespawnItems then
- ItemIndex := 0
- else
- ItemIndex := 1;
- end;
with AddSwitch(_lc[I_MENU_DEATHMATCH_KEYS]) do
begin
Name := 'swDeathmatchKeys';
else
ItemIndex := 1;
end;
- with AddSwitch(_lc[I_MENU_RESPAWN_ITEMS]) do
- begin
- Name := 'swRespawnItems';
- AddItem(_lc[I_MENU_YES]);
- AddItem(_lc[I_MENU_NO]);
- if gcRespawnItems then
- ItemIndex := 0
- else
- ItemIndex := 1;
- end;
with AddSwitch(_lc[I_MENU_DEATHMATCH_KEYS]) do
begin
Name := 'swDeathmatchKeys';
AddItem(_lc[I_MENU_YES]);
AddItem(_lc[I_MENU_NO]);
end;
+ with AddScroll(_lc[I_MENU_GAME_SCALE_FACTOR]) do
+ begin
+ Name := 'scResFactor';
+ Max := 10;
+ end;
AddSpace();
AddButton(@ProcApplyVideoOptions, _lc[I_MENU_RESOLUTION_APPLY]);
UpdateIndex();