diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas
index 62bf314d33aefda6882165516203bb10862fdf48..33a2477065a524de5aa0754756445aeba646212e 100644 (file)
--- a/src/game/g_menu.pas
+++ b/src/game/g_menu.pas
{$IFDEF ENABLE_GIBS}
g_gibs,
{$ENDIF}
+ {$IFDEF ENABLE_SHELLS}
+ g_shells,
+ {$ENDIF}
+ {$IFDEF ENABLE_CORPSES}
+ g_corpses,
+ {$ENDIF}
g_gui, r_textures, r_graphics, g_game, g_map,
g_base, g_basic, g_console, g_sound, g_player, g_options, g_weapons,
e_log, SysUtils, CONFIG, g_playermodel, DateUtils,
{$IFDEF ENABLE_GFX}
g_GFX_SetMax(TGUIScroll(menu.GetControl('scParticlesCount')).Value*1000);
{$ENDIF}
- g_Shells_SetMax(TGUIScroll(menu.GetControl('scShellsMax')).Value*30);
+ {$IFDEF ENABLE_SHELLS}
+ g_Shells_SetMax(TGUIScroll(menu.GetControl('scShellsMax')).Value*30);
+ {$ENDIF}
{$IFDEF ENABLE_GIBS}
g_Gibs_SetMax(TGUIScroll(menu.GetControl('scGibsMax')).Value*25);
{$ENDIF}
- g_Corpses_SetMax(TGUIScroll(menu.GetControl('scCorpsesMax')).Value*5);
+ {$IFDEF ENABLE_CORPSES}
+ g_Corpses_SetMax(TGUIScroll(menu.GetControl('scCorpsesMax')).Value*5);
+ {$ENDIF}
{$IFDEF ENABLE_GIBS}
case TGUISwitch(menu.GetControl('swGibsCount')).ItemIndex of
{$IFDEF ENABLE_GFX}
TGUIScroll(menu.GetControl('scParticlesCount')).Value := g_GFX_GetMax() div 1000;
{$ENDIF}
- TGUIScroll(menu.GetControl('scShellsMax')).Value := g_Shells_GetMax() div 30;
+ {$IFDEF ENABLE_SHELLS}
+ TGUIScroll(menu.GetControl('scShellsMax')).Value := g_Shells_GetMax() div 30;
+ {$ENDIF}
{$IFDEF ENABLE_GIBS}
TGUIScroll(menu.GetControl('scGibsMax')).Value := g_Gibs_GetMax() div 25;
{$ENDIF}
- TGUIScroll(menu.GetControl('scCorpsesMax')).Value := g_Corpses_GetMax() div 5;
+ {$IFDEF ENABLE_CORPSES}
+ TGUIScroll(menu.GetControl('scCorpsesMax')).Value := g_Corpses_GetMax() div 5;
+ {$ENDIF}
TGUISwitch(menu.GetControl('swBloodCount')).ItemIndex := gBloodCount;
with TGUISwitch(menu.GetControl('swScreenFlash')) do