diff --git a/src/game/g_map.pas b/src/game/g_map.pas
index cc6d9d2715d304e6b89c553117e3cf745445a540..d6f9657de2ad3afd05557ee0e8bed17aa68589c3 100644 (file)
--- a/src/game/g_map.pas
+++ b/src/game/g_map.pas
with gWalls[ID] do
begin
Enabled := True;
- g_Mark(X, Y, Width, Height, MARK_DOOR, True);
+ //g_Mark(X, Y, Width, Height, MARK_DOOR, True);
if g_Game_IsServer and g_Game_IsNet then MH_SEND_PanelState(PanelType, ID);
end;
with gWalls[ID] do
begin
Enabled := False;
- g_Mark(X, Y, Width, Height, MARK_DOOR, False);
+ //g_Mark(X, Y, Width, Height, MARK_DOOR, False);
if g_Game_IsServer and g_Game_IsNet then MH_SEND_PanelState(PanelType, ID);
end;
begin
LiftType := t;
+ {
g_Mark(X, Y, Width, Height, MARK_LIFT, False);
if LiftType = 0 then
g_Mark(X, Y, Width, Height, MARK_LIFTLEFT, True)
else if LiftType = 3 then
g_Mark(X, Y, Width, Height, MARK_LIFTRIGHT, True);
+ }
if g_Game_IsServer and g_Game_IsNet then MH_SEND_PanelState(PanelType, ID);
end;