diff --git a/src/game/g_map.pas b/src/game/g_map.pas
index f0419bf49cf4314ad47ee168b1eb3fd78c87ad8a..b9da59dd6d2064a97120d49f7bca56425d8533b3 100644 (file)
--- a/src/game/g_map.pas
+++ b/src/game/g_map.pas
TPanelGrid = specialize TBodyGridBase<TPanel>;
var
- mapGrid: TPanelGrid = nil;
+ mapGrid: TPanelGrid = nil; // DO NOT USE! public for debugging only!
implementation
if (mapY1 < gMapInfo.Height-1) then mapY1 := gMapInfo.Height-1;
mapGrid := TPanelGrid.Create(mapX0-128, mapY0-128, mapX1-mapX0+1+128*2, mapY1-mapY0+1+128*2);
+ //mapGrid := TPanelGrid.Create(0, 0, gMapInfo.Width, gMapInfo.Height);
addPanelsToGrid(gWalls);
addPanelsToGrid(gRenderBackgrounds);