diff --git a/src/game/g_map.pas b/src/game/g_map.pas
index 81eb17e904044c36be49914f5172380a7b8cbdd6..9943dba6998a8a40944a89aa3d03346db8189293 100644 (file)
--- a/src/game/g_map.pas
+++ b/src/game/g_map.pas
finally
sfsGCEnable(); // enable releasing unused volumes
//mapReader.Free();
- e_ClearInputBuffer(); // why not?
+ e_UnpressAllKeys; // why not?
if not mapOk then
begin
gCurrentMap.Free();