DEADSOFTWARE

render: completely remove opengl calls form game code
[d2df-sdl.git] / src / game / g_main.pas
index fe0a24dba87389a7aa20947970c32cc3fff3427a..57fe927873118c68a20e3d96c9f19ded132465d1 100644 (file)
@@ -53,7 +53,6 @@ var
 implementation
 
 uses
-{$INCLUDE ../nogl/noGLuses.inc}
 {$IFDEF ENABLE_HOLMES}
   g_holmes, sdlcarcass, fui_ctls, fui_wadread, fui_style, fui_gfx_gl,
 {$ENDIF}