diff --git a/src/game/g_main.pas b/src/game/g_main.pas
index 0269a4c9315d2d700320061cd60f4b02774c4354..45432615c04762ff01a513553de4f9b7822043af 100644 (file)
--- a/src/game/g_main.pas
+++ b/src/game/g_main.pas
e_WriteLog('Releasing engine', TMsgType.Notify);
e_ReleaseEngine();
- e_WriteLog('Releasing Input', TMsgType.Notify);
+ e_WriteLog('Releasing input', TMsgType.Notify);
e_ReleaseInput();
if not gNoSound then
begin
- e_WriteLog('Releasing FMOD', TMsgType.Notify);
+ e_WriteLog('Releasing sound', TMsgType.Notify);
e_ReleaseSoundSystem();
end;
end;