index 362da8ded8de5a7d5aad19808c34af38c84c6fa2..c2de375deaf88166be14862fbc51a2726a157e80 100644 (file)
--- a/src/game/g_language.pas
+++ b/src/game/g_language.pas
I_GAME_WEAPON8,
I_GAME_WEAPON9,
I_GAME_WEAPON10,
+ I_GAME_WEAPON_BERSERK,
I_MENU_START_GAME,
I_MENU_MAIN_MENU,
I_MENU_PLAYER_RED,
I_MENU_PLAYER_GREEN,
I_MENU_PLAYER_BLUE,
+ I_MENU_WEAPON,
+ I_MENU_WEAPON_SWITCH,
+ I_MENU_WEAPON_SWITCH_LINEAR,
+ I_MENU_WEAPON_SWITCH_PREFERENCE,
+ I_MENU_WEAPON_SWITCH_PRIORITY,
+ I_MENU_WEAPON_ALLOW_EMPTY,
+ I_MENU_KASTET_ALLOW,
+ I_MENU_KASTET_ALLOW_BERSERK,
+ I_MENU_KASTET_ALLOW_ALWAYS,
+ I_MENU_WEAPON_PRIORITY_PLAYER_1,
+ I_MENU_WEAPON_PRIORITY_PLAYER_2,
I_MENU_MODEL_INFO,
I_MENU_MODEL_ANIMATION,
'Ñóïåðïóëåì¸ò'),
('GAME WEAPON10', 'Flamethrower',
'Îãíåì¸ò'),
+ ('GAME WEAPON BERSERK', 'Berserk',
+ 'Áåðñåðê'),
('MENU START GAME', 'Start Game',
'ÍÀ×ÀÒÜ ÈÃÐÓ'),
'Çåë¸íûé:'),
('MENU PLAYER BLUE', 'Blue:',
'Ñèíèé:'),
-
+ ('MENU WEAPON', 'Weapon preferences',
+ 'Íàñòðîèòü îðóæèå'),
+ ('MENU WEAPON SWITCH', 'Weapon autoswitch',
+ 'Àâòîâûáîð îðóæèÿ'),
+ ('MENU WEAPON SWITCH LINEAR', 'On pickup',
+ 'Ïðè ïîäáîðå'),
+ ('MENU WEAPON SWITCH PREFERENCE', 'By priority',
+ 'Ïî ïðèîðèòåòó'),
+ ('MENU WEAPON SWITCH PRIORITY', 'Weapon priority',
+ 'Ïðèîðèòåòíîñòü îðóæèÿ'),
+ ('MENU WEAPON ALLOW EMPTY', 'Skip empty weapons',
+ 'Ïðîïóñêàòü ïóñòîå îðóæèå'),
+ ('MENU KASTET ALLOW', 'Switch to fist',
+ 'Âûáèðàòü êàñòåò'),
+ ('MENU KASTET ALLOW BERSERK', 'Only with berserk',
+ 'Òîëüêî ñ áåðñåðêîì'),
+ ('MENU KASTET ALLOW ALWAYS', 'Always',
+ 'Âñåãäà'),
+ ('MENU WEAPON PRIORITY PLAYER 1', 'Player 1 Priority',
+ 'Ïðèîðèòåò îðóæèÿ (1)'),
+ ('MENU WEAPON PRIORITY PLAYER 2', 'Player 2 Priority',
+ 'Ïðèîðèòåò îðóæèÿ (2)'),
('MENU MODEL INFO', 'Model info',
'Èíôîðìàöèÿ î ìîäåëè'),
('MENU MODEL ANIMATION', 'Change animation',
('MENU MODEL CHANGE WEAPON', 'Change weapon',
'Ñìåíèòü îðóæèå'),
('MENU MODEL ROTATE', 'Reflect model',
- 'Ðàçâåðíóòü ìîäåëü'),
+ 'Ðàçâåðíóòü ìîäåëü'),
('MENU MODEL NAME', 'Name:',
'Èìÿ:'),
('MENU MODEL AUTHOR', 'Author:',