DEADSOFTWARE

gl: load item animations from table
[d2df-sdl.git] / src / game / g_items.pas
index e81bdd4caa55ddb98fa3c877a8dacd0b4adfda5d..f002507dca346a254e8c1cef3e1bfd76bda38fc8 100644 (file)
@@ -21,6 +21,9 @@ uses
   SysUtils, Classes,
   MAPDEF, g_phys, g_saveload;
 
+const
+  ITEM_LAST = ITEM_MAX;
+
 Type
   PItem = ^TItem;
   TItem = record