index d9909a2586a3540147eb716f3128443d75674226..0580a475a60f68178a479bf0f942162173155026 100644 (file)
--- a/src/game/g_holmes_ui.inc
+++ b/src/game/g_holmes_ui.inc
begin
if mDragging then
begin
- drawRect(mX+4, mY+4, mWidth-8, mHeight-8, r, g, b);
+ drawRectUI(mX+4, mY+4, mWidth-8, mHeight-8, r, g, b);
end
else
begin
- drawRect(mX+3, mY+3, mWidth-6, mHeight-6, r, g, b);
- drawRect(mX+5, mY+5, mWidth-10, mHeight-10, r, g, b);
+ drawRectUI(mX+3, mY+3, mWidth-6, mHeight-6, r, g, b);
+ drawRectUI(mX+5, mY+5, mWidth-10, mHeight-10, r, g, b);
setScissor(mFrameWidth, 0, 3*8, 8);
fillRect(mX+mFrameWidth, mY, 3*8, 8, 0, 0, 128);
drawText8(mX+mFrameWidth, mY, '[ ]', r, g, b);