DEADSOFTWARE

render: move textures loaders to render
[d2df-sdl.git] / src / game / g_gui.pas
index 325646980cdf833a5e4a52d613ebaeab7a22a40a..ff77e887a12aa774f74f770fc8c67d0bae94f0cb 100644 (file)
@@ -550,7 +550,7 @@ procedure g_GUI_LoadMenuPos();
 implementation
 
 uses
-  g_textures, g_sound, SysUtils, e_res,
+  g_sound, SysUtils, e_res, r_textures,
   g_game, Math, StrUtils, g_player, g_options, g_console, r_playermodel,
   g_map, g_weapons, xdynrec, wadreader;