diff --git a/src/game/g_gui.pas b/src/game/g_gui.pas
index afae716114bf0d26af34a04d561da392a1cafbcd..c6b22b8e82d3cbc3b3af1615a38921ee07c4e442 100644 (file)
--- a/src/game/g_gui.pas
+++ b/src/game/g_gui.pas
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
+ * the Free Software Foundation, version 3 of the License ONLY.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
interface
-uses
- {$IFDEF USE_MEMPOOL}mempool,{$ENDIF}
- e_graphics, e_input, e_log, g_playermodel, g_basic, MAPDEF, utils;
+ uses
+ {$IFDEF USE_MEMPOOL}
+ mempool,
+ {$ENDIF}
+ g_base, g_playermodel, MAPDEF, utils
+ ;
const
- MAINMENU_HEADER_COLOR: TRGB = (R:255; G:255; B:255);
+
MAINMENU_ITEMS_COLOR: TRGB = (R:255; G:255; B:255);
MAINMENU_UNACTIVEITEMS_COLOR: TRGB = (R:192; G:192; B:192);
- MAINMENU_CLICKSOUND = 'MENU_SELECT';
- MAINMENU_CHANGESOUND = 'MENU_CHANGE';
+ MAINMENU_HEADER_COLOR: TRGB = (R:255; G:255; B:255);
MAINMENU_SPACE = 4;
- MAINMENU_MARKER1 = 'MAINMENU_MARKER1';
- MAINMENU_MARKER2 = 'MAINMENU_MARKER2';
MAINMENU_MARKERDELAY = 24;
- WINDOW_CLOSESOUND = 'MENU_CLOSE';
- MENU_HEADERCOLOR: TRGB = (R:255; G:255; B:255);
+
MENU_ITEMSTEXT_COLOR: TRGB = (R:255; G:255; B:255);
MENU_UNACTIVEITEMS_COLOR: TRGB = (R:128; G:128; B:128);
MENU_ITEMSCTRL_COLOR: TRGB = (R:255; G:0; B:0);
MENU_VSPACE = 2;
MENU_HSPACE = 32;
+ MENU_MARKERDELAY = 24;
+
+ MAPPREVIEW_WIDTH = 8;
+ MAPPREVIEW_HEIGHT = 8;
+
+ KEYREAD_QUERY = '<...>';
+ KEYREAD_CLEAR = '???';
+
+ WINDOW_CLOSESOUND = 'MENU_CLOSE';
+ MAINMENU_CLICKSOUND = 'MENU_SELECT';
+ MAINMENU_CHANGESOUND = 'MENU_CHANGE';
MENU_CLICKSOUND = 'MENU_SELECT';
MENU_CHANGESOUND = 'MENU_CHANGE';
- MENU_MARKERDELAY = 24;
- SCROLL_LEFT = 'SCROLL_LEFT';
- SCROLL_RIGHT = 'SCROLL_RIGHT';
- SCROLL_MIDDLE = 'SCROLL_MIDDLE';
- SCROLL_MARKER = 'SCROLL_MARKER';
SCROLL_ADDSOUND = 'SCROLL_ADD';
SCROLL_SUBSOUND = 'SCROLL_SUB';
- EDIT_LEFT = 'EDIT_LEFT';
- EDIT_RIGHT = 'EDIT_RIGHT';
- EDIT_MIDDLE = 'EDIT_MIDDLE';
- EDIT_CURSORCOLOR: TRGB = (R:200; G:0; B:0);
- EDIT_CURSORLEN = 10;
- KEYREAD_QUERY = '<...>';
- KEYREAD_CLEAR = '???';
- KEYREAD_TIMEOUT = 24;
- MAPPREVIEW_WIDTH = 8;
- MAPPREVIEW_HEIGHT = 8;
- BOX1 = 'BOX1';
- BOX2 = 'BOX2';
- BOX3 = 'BOX3';
- BOX4 = 'BOX4';
- BOX5 = 'BOX5';
- BOX6 = 'BOX6';
- BOX7 = 'BOX7';
- BOX8 = 'BOX8';
- BOX9 = 'BOX9';
- BSCROLL_UPA = 'BSCROLL_UP_A';
- BSCROLL_UPU = 'BSCROLL_UP_U';
- BSCROLL_DOWNA = 'BSCROLL_DOWN_A';
- BSCROLL_DOWNU = 'BSCROLL_DOWN_U';
- BSCROLL_MIDDLE = 'BSCROLL_MIDDLE';
+
WM_KEYDOWN = 101;
WM_CHAR = 102;
WM_USER = 110;
+ MESSAGE_DIKEY = WM_USER + 1;
+
type
TMessage = record
Msg: DWORD;
lParam: LongInt;
end;
- TFontType = (Texture, Character);
-
- TFont = class{$IFDEF USE_MEMPOOL}(TPoolObject){$ENDIF}
- private
- ID: DWORD;
- FScale: Single;
- FFontType: TFontType;
- public
- constructor Create(FontID: DWORD; FontType: TFontType);
- destructor Destroy; override;
- procedure Draw(X, Y: Integer; Text: string; R, G, B: Byte);
- procedure GetTextSize(Text: string; var w, h: Word);
- property Scale: Single read FScale write FScale;
- end;
-
TGUIControl = class;
TGUIWindow = class;
constructor Create;
procedure OnMessage(var Msg: TMessage); virtual;
procedure Update; virtual;
- procedure Draw; virtual;
function GetWidth(): Integer; virtual;
function GetHeight(): Integer; virtual;
function WantActivationKey (key: LongInt): Boolean; virtual;
property Name: string read FName write FName;
property UserData: Pointer read FUserData write FUserData;
property RightAlign: Boolean read FRightAlign write FRightAlign; // for menu
+ property CMaxWidth: Integer read FMaxWidth;
+
+ property Window: TGUIWindow read FWindow;
end;
TGUIWindow = class{$IFDEF USE_MEMPOOL}(TPoolObject){$ENDIF}
function AddChild(Child: TGUIControl): TGUIControl;
procedure OnMessage(var Msg: TMessage);
procedure Update;
- procedure Draw;
procedure SetActive(Control: TGUIControl);
function GetControl(Name: string): TGUIControl;
property OnKeyDown: TOnKeyDownEvent read FOnKeyDown write FOnKeyDown;
property BackTexture: string read FBackTexture write FBackTexture;
property MainWindow: Boolean read FMainWindow write FMainWindow;
property UserData: Pointer read FUserData write FUserData;
+
+ property ActiveControl: TGUIControl read FActiveControl;
end;
TGUITextButton = class(TGUIControl)
private
FText: string;
FColor: TRGB;
- FFont: TFont;
+ FBigFont: Boolean;
FSound: string;
FShowWindow: string;
public
Proc: procedure;
ProcEx: procedure (sender: TGUITextButton);
- constructor Create(aProc: Pointer; FontID: DWORD; Text: string);
+ constructor Create(aProc: Pointer; BigFont: Boolean; Text: string);
destructor Destroy(); override;
procedure OnMessage(var Msg: TMessage); override;
procedure Update(); override;
- procedure Draw(); override;
- function GetWidth(): Integer; override;
- function GetHeight(): Integer; override;
procedure Click(Silent: Boolean = False);
property Caption: string read FText write FText;
property Color: TRGB read FColor write FColor;
- property Font: TFont read FFont write FFont;
+ property BigFont: Boolean read FBigFont write FBigFont;
property ShowWindow: string read FShowWindow write FShowWindow;
end;
private
FText: string;
FColor: TRGB;
- FFont: TFont;
+ FBigFont: Boolean;
FFixedLen: Word;
FOnClickEvent: TOnClickEvent;
public
- constructor Create(Text: string; FontID: DWORD);
+ constructor Create(Text: string; BigFont: Boolean);
procedure OnMessage(var Msg: TMessage); override;
- procedure Draw; override;
- function GetWidth: Integer; override;
- function GetHeight: Integer; override;
property OnClick: TOnClickEvent read FOnClickEvent write FOnClickEvent;
property FixedLength: Word read FFixedLen write FFixedLen;
property Text: string read FText write FText;
property Color: TRGB read FColor write FColor;
- property Font: TFont read FFont write FFont;
+ property BigFont: Boolean read FBigFont write FBigFont;
end;
TGUIScroll = class(TGUIControl)
private
FValue: Integer;
FMax: Word;
- FLeftID: DWORD;
- FRightID: DWORD;
- FMiddleID: DWORD;
- FMarkerID: DWORD;
FOnChangeEvent: TOnChangeEvent;
procedure FSetValue(a: Integer);
public
constructor Create();
procedure OnMessage(var Msg: TMessage); override;
procedure Update; override;
- procedure Draw; override;
- function GetWidth(): Integer; override;
property OnChange: TOnChangeEvent read FOnChangeEvent write FOnChangeEvent;
property Max: Word read FMax write FMax;
property Value: Integer read FValue write FSetValue;
- end;
+ end;
+
+ TGUIItemsList = array of string;
TGUISwitch = class(TGUIControl)
private
- FFont: TFont;
- FItems: array of string;
+ FBigFont: Boolean;
+ FItems: TGUIItemsList;
FIndex: Integer;
FColor: TRGB;
FOnChangeEvent: TOnChangeEvent;
public
- constructor Create(FontID: DWORD);
+ constructor Create(BigFont: Boolean);
procedure OnMessage(var Msg: TMessage); override;
procedure AddItem(Item: string);
procedure Update; override;
- procedure Draw; override;
- function GetWidth(): Integer; override;
function GetText: string;
property ItemIndex: Integer read FIndex write FIndex;
property Color: TRGB read FColor write FColor;
- property Font: TFont read FFont write FFont;
+ property BigFont: Boolean read FBigFont write FBigFont;
property OnChange: TOnChangeEvent read FOnChangeEvent write FOnChangeEvent;
+ property Items: TGUIItemsList read FItems;
end;
TGUIEdit = class(TGUIControl)
private
- FFont: TFont;
+ FBigFont: Boolean;
FCaretPos: Integer;
FMaxLength: Word;
FWidth: Word;
FText: string;
FColor: TRGB;
FOnlyDigits: Boolean;
- FLeftID: DWORD;
- FRightID: DWORD;
- FMiddleID: DWORD;
FOnChangeEvent: TOnChangeEvent;
FOnEnterEvent: TOnEnterEvent;
FInvalid: Boolean;
procedure SetText(Text: string);
public
- constructor Create(FontID: DWORD);
+ constructor Create(BigFont: Boolean);
procedure OnMessage(var Msg: TMessage); override;
procedure Update; override;
- procedure Draw; override;
- function GetWidth(): Integer; override;
property OnChange: TOnChangeEvent read FOnChangeEvent write FOnChangeEvent;
property OnEnter: TOnEnterEvent read FOnEnterEvent write FOnEnterEvent;
property Width: Word read FWidth write FWidth;
property OnlyDigits: Boolean read FOnlyDigits write FOnlyDigits;
property Text: string read FText write SetText;
property Color: TRGB read FColor write FColor;
- property Font: TFont read FFont write FFont;
+ property BigFont: Boolean read FBigFont write FBigFont;
property Invalid: Boolean read FInvalid write FInvalid;
+
+ property CaretPos: Integer read FCaretPos;
end;
TGUIKeyRead = class(TGUIControl)
private
- FFont: TFont;
+ FBigFont: Boolean;
FColor: TRGB;
FKey: Word;
FIsQuery: Boolean;
public
- constructor Create(FontID: DWORD);
+ constructor Create(BigFont: Boolean);
procedure OnMessage(var Msg: TMessage); override;
- procedure Draw; override;
- function GetWidth(): Integer; override;
function WantActivationKey (key: LongInt): Boolean; override;
property Key: Word read FKey write FKey;
property Color: TRGB read FColor write FColor;
- property Font: TFont read FFont write FFont;
+ property BigFont: Boolean read FBigFont write FBigFont;
+
+ property IsQuery: Boolean read FIsQuery;
end;
// can hold two keys
TGUIKeyRead2 = class(TGUIControl)
private
- FFont: TFont;
- FFontID: DWORD;
+ FBigFont: Boolean;
FColor: TRGB;
FKey0, FKey1: Word; // this should be an array. sorry.
FKeyIdx: Integer;
FIsQuery: Boolean;
FMaxKeyNameWdt: Integer;
public
- constructor Create(FontID: DWORD);
+ constructor Create(BigFont: Boolean);
procedure OnMessage(var Msg: TMessage); override;
- procedure Draw; override;
- function GetWidth(): Integer; override;
function WantActivationKey (key: LongInt): Boolean; override;
property Key0: Word read FKey0 write FKey0;
property Key1: Word read FKey1 write FKey1;
property Color: TRGB read FColor write FColor;
- property Font: TFont read FFont write FFont;
+ property BigFont: Boolean read FBigFont write FBigFont;
+
+ property IsQuery: Boolean read FIsQuery;
+ property MaxKeyNameWdt: Integer read FMaxKeyNameWdt;
+ property KeyIdx: Integer read FKeyIdx;
end;
TGUIModelView = class(TGUIControl)
procedure NextAnim();
procedure NextWeapon();
procedure Update; override;
- procedure Draw; override;
property Model: TPlayerModel read FModel;
end;
PanelType: Word;
end;
+ TPreviewPanelArray = array of TPreviewPanel;
+
TGUIMapPreview = class(TGUIControl)
private
- FMapData: array of TPreviewPanel;
+ FMapData: TPreviewPanelArray;
FMapSize: TDFPoint;
FScale: Single;
public
procedure SetMap(Res: string);
procedure ClearMap();
procedure Update(); override;
- procedure Draw(); override;
function GetScaleStr: String;
+
+ property MapData: TPreviewPanelArray read FMapData;
+ property MapSize: TDFPoint read FMapSize;
+ property Scale: Single read FScale;
end;
TGUIImage = class(TGUIControl)
procedure SetImage(Res: string);
procedure ClearImage();
procedure Update(); override;
- procedure Draw(); override;
+
property DefaultRes: string read FDefaultRes write FDefaultRes;
+ property ImageRes: string read FImageRes;
end;
TGUIListBox = class(TGUIControl)
FItems: SSArray;
FActiveColor: TRGB;
FUnActiveColor: TRGB;
- FFont: TFont;
+ FBigFont: Boolean;
FStartLine: Integer;
FIndex: Integer;
FWidth: Word;
procedure FSetIndex(aIndex: Integer);
public
- constructor Create(FontID: DWORD; Width, Height: Word);
+ constructor Create(BigFont: Boolean; Width, Height: Word);
procedure OnMessage(var Msg: TMessage); override;
- procedure Draw(); override;
procedure AddItem(Item: String);
+ function ItemExists (item: String): Boolean;
procedure SelectItem(Item: String);
procedure Clear();
- function GetWidth(): Integer; override;
- function GetHeight(): Integer; override;
function SelectedItem(): String;
property OnChange: TOnChangeEvent read FOnChangeEvent write FOnChangeEvent;
property DrawScrollBar: Boolean read FDrawScroll write FDrawScroll;
property ActiveColor: TRGB read FActiveColor write FActiveColor;
property UnActiveColor: TRGB read FUnActiveColor write FUnActiveColor;
- property Font: TFont read FFont write FFont;
+ property BigFont: Boolean read FBigFont write FBigFont;
+
+ property Width: Word read FWidth;
+ property Height: Word read FHeight;
+ property StartLine: Integer read FStartLine;
end;
TGUIFileListBox = class(TGUIListBox)
private
- FBasePath: String;
- FPath: String;
+ FSubPath: String;
FFileMask: String;
FDirs: Boolean;
+ FBaseList: SSArray; // highter index have highter priority
- procedure OpenDir(path: String);
+ procedure ScanDirs;
public
- procedure OnMessage(var Msg: TMessage); override;
- procedure SetBase(path: String);
+ procedure OnMessage (var Msg: TMessage); override;
+ procedure SetBase (dirs: SSArray; path: String = '');
function SelectedItem(): String;
- procedure UpdateFileList();
+ procedure UpdateFileList;
property Dirs: Boolean read FDirs write FDirs;
property FileMask: String read FFileMask write FFileMask;
- property Path: String read FPath;
end;
TGUIMemo = class(TGUIControl)
private
FLines: SSArray;
- FFont: TFont;
+ FBigFont: Boolean;
FStartLine: Integer;
FWidth: Word;
FHeight: Word;
FDrawBack: Boolean;
FDrawScroll: Boolean;
public
- constructor Create(FontID: DWORD; Width, Height: Word);
+ constructor Create(BigFont: Boolean; Width, Height: Word);
procedure OnMessage(var Msg: TMessage); override;
- procedure Draw; override;
procedure Clear;
- function GetWidth(): Integer; override;
- function GetHeight(): Integer; override;
procedure SetText(Text: string);
property DrawBack: Boolean read FDrawBack write FDrawBack;
property DrawScrollBar: Boolean read FDrawScroll write FDrawScroll;
property Color: TRGB read FColor write FColor;
- property Font: TFont read FFont write FFont;
+ property BigFont: Boolean read FBigFont write FBigFont;
+
+ property Width: Word read FWidth;
+ property Height: Word read FHeight;
+ property StartLine: Integer read FStartLine;
+ property Lines: SSArray read FLines;
end;
+ TGUITextButtonList = array of TGUITextButton;
+
TGUIMainMenu = class(TGUIControl)
private
- FButtons: array of TGUITextButton;
+ FButtons: TGUITextButtonList;
FHeader: TGUILabel;
FIndex: Integer;
- FFontID: DWORD;
- FCounter: Byte;
- FMarkerID1: DWORD;
- FMarkerID2: DWORD;
+ FBigFont: Boolean;
+ FCounter: Byte; // !!! update it within render
public
- constructor Create(FontID: DWORD; Header: string);
+ constructor Create(BigFont: Boolean; Header: string);
destructor Destroy; override;
procedure OnMessage(var Msg: TMessage); override;
function AddButton(fProc: Pointer; Caption: string; ShowWindow: string = ''): TGUITextButton;
procedure EnableButton(aName: string; e: Boolean);
procedure AddSpace();
procedure Update; override;
- procedure Draw; override;
+
+ property Header: TGUILabel read FHeader;
+ property Buttons: TGUITextButtonList read FButtons;
+ property Index: Integer read FIndex;
+ property Counter: Byte read FCounter;
end;
TControlType = class of TGUIControl;
ControlType: TControlType;
Control: TGUIControl;
end;
+ TMenuItemList = array of TMenuItem;
TGUIMenu = class(TGUIControl)
private
- FItems: array of TMenuItem;
+ FItems: TMenuItemList;
FHeader: TGUILabel;
FIndex: Integer;
- FFontID: DWORD;
+ FBigFont: Boolean;
FCounter: Byte;
FAlign: Boolean;
FLeft: Integer;
FYesNo: Boolean;
function NewItem(): Integer;
public
- constructor Create(HeaderFont, ItemsFont: DWORD; Header: string);
+ constructor Create(HeaderBigFont, ItemsBigFont: Boolean; Header: string);
destructor Destroy; override;
procedure OnMessage(var Msg: TMessage); override;
procedure AddSpace();
procedure ReAlign();
function GetControl(aName: string): TGUIControl;
function GetControlsText(aName: string): TGUILabel;
- procedure Draw; override;
procedure Update; override;
procedure UpdateIndex();
property Align: Boolean read FAlign write FAlign;
property Left: Integer read FLeft write FLeft;
property YesNo: Boolean read FYesNo write FYesNo;
+
+ property Header: TGUILabel read FHeader;
+ property Counter: Byte read FCounter;
+ property Index: Integer read FIndex;
+ property Items: TMenuItemList read FItems;
+ property BigFont: Boolean read FBigFont;
end;
var
g_GUIWindows: array of TGUIWindow;
g_ActiveWindow: TGUIWindow = nil;
+ g_GUIGrabInput: Boolean = False;
-procedure g_GUI_Init();
function g_GUI_AddWindow(Window: TGUIWindow): TGUIWindow;
function g_GUI_GetWindow(Name: string): TGUIWindow;
procedure g_GUI_ShowWindow(Name: string);
implementation
uses
- GL, GLExt, g_textures, g_sound, SysUtils,
- g_game, Math, StrUtils, g_player, g_options,
+ {$IFDEF ENABLE_TOUCH}
+ g_system,
+ {$ENDIF}
+ {$IFDEF ENABLE_RENDER}
+ r_render,
+ {$ENDIF}
+ e_input, e_log,
+ g_sound, SysUtils, e_res,
+ g_game, Math, StrUtils, g_player, g_options, g_console,
g_map, g_weapons, xdynrec, wadreader;
var
- Box: Array [0..8] of DWORD;
Saved_Windows: SSArray;
+function GetLines (text: string; BigFont: Boolean; MaxWidth: Word): SSArray;
+ var
+ k: Integer = 1;
+ lines: Integer = 0;
+ i, len, lastsep: Integer;
+
+ function PrepareStep (): Boolean; inline;
+ begin
+ // Skip leading spaces.
+ while PChar(text)[k-1] = ' ' do k += 1;
+ Result := k <= len;
+ i := k;
+ end;
+
+ function GetLine (j: Integer; Strip: Boolean): String; inline;
+ begin
+ // Exclude trailing spaces from the line.
+ if Strip then
+ while text[j] = ' ' do j -= 1;
+
+ Result := Copy(text, k, j-k+1);
+ end;
+
+ function LineWidth (): Integer; inline;
+ {$IFDEF ENABLE_RENDER}
+ var w, h: Integer;
+ {$ENDIF}
+ begin
+ {$IFDEF ENABLE_RENDER}
+ r_Render_GetStringSize(BigFont, GetLine(i, False), w, h);
+ Result := w;
+ {$ELSE}
+ Result := 0;
+ {$ENDIF}
+ end;
+
+begin
+ Result := nil;
+ len := Length(text);
+ //e_LogWritefln('GetLines @%s len=%s [%s]', [MaxWidth, len, text]);
+
+ while PrepareStep() do
+ begin
+ // Get longest possible sequence (this is not constant because fonts are not monospaced).
+ lastsep := 0;
+ repeat
+ if text[i] in [' ', '.', ',', ':', ';']
+ then lastsep := i;
+ i += 1;
+ until (i > len) or (LineWidth() > MaxWidth);
+
+ // Do not include part of a word if possible.
+ if (lastsep-k > 3) and (i <= len) and (text[i] <> ' ')
+ then i := lastsep + 1;
+
+ // Add line.
+ SetLength(Result, lines + 1);
+ Result[lines] := GetLine(i-1, True);
+ //e_LogWritefln(' -> (%s:%s::%s) [%s]', [k, i, LineWidth(), Result[lines]]);
+ lines += 1;
+
+ k := i;
+ end;
+end;
-procedure g_GUI_Init();
+procedure Sort(var a: SSArray);
+var
+ i, j: Integer;
+ s: string;
begin
- g_Texture_Get(BOX1, Box[0]);
- g_Texture_Get(BOX2, Box[1]);
- g_Texture_Get(BOX3, Box[2]);
- g_Texture_Get(BOX4, Box[3]);
- g_Texture_Get(BOX5, Box[4]);
- g_Texture_Get(BOX6, Box[5]);
- g_Texture_Get(BOX7, Box[6]);
- g_Texture_Get(BOX8, Box[7]);
- g_Texture_Get(BOX9, Box[8]);
+ if a = nil then Exit;
+
+ for i := High(a) downto Low(a) do
+ for j := Low(a) to High(a)-1 do
+ if LowerCase(a[j]) > LowerCase(a[j+1]) then
+ begin
+ s := a[j];
+ a[j] := a[j+1];
+ a[j+1] := s;
+ end;
end;
function g_GUI_Destroy(): Boolean;
end;
end;
-procedure DrawBox(X, Y: Integer; Width, Height: Word);
-begin
- e_Draw(Box[0], X, Y, 0, False, False);
- e_DrawFill(Box[1], X+4, Y, Width*4, 1, 0, False, False);
- e_Draw(Box[2], X+4+Width*16, Y, 0, False, False);
- e_DrawFill(Box[3], X, Y+4, 1, Height*4, 0, False, False);
- e_DrawFill(Box[4], X+4, Y+4, Width, Height, 0, False, False);
- e_DrawFill(Box[5], X+4+Width*16, Y+4, 1, Height*4, 0, False, False);
- e_Draw(Box[6], X, Y+4+Height*16, 0, False, False);
- e_DrawFill(Box[7], X+4, Y+4+Height*16, Width*4, 1, 0, False, False);
- e_Draw(Box[8], X+4+Width*16, Y+4+Height*16, 0, False, False);
-end;
-
-procedure DrawScroll(X, Y: Integer; Height: Word; Up, Down: Boolean);
-var
- ID: DWORD;
-begin
- if Height < 3 then Exit;
-
- if Up then
- g_Texture_Get(BSCROLL_UPA, ID)
- else
- g_Texture_Get(BSCROLL_UPU, ID);
- e_Draw(ID, X, Y, 0, False, False);
-
- if Down then
- g_Texture_Get(BSCROLL_DOWNA, ID)
- else
- g_Texture_Get(BSCROLL_DOWNU, ID);
- e_Draw(ID, X, Y+(Height-1)*16, 0, False, False);
-
- g_Texture_Get(BSCROLL_MIDDLE, ID);
- e_DrawFill(ID, X, Y+16, 1, Height-2, 0, False, False);
-end;
-
{ TGUIWindow }
constructor TGUIWindow.Create(Name: string);
if Childs[i] <> nil then Childs[i].Update;
end;
-procedure TGUIWindow.Draw;
-var
- i: Integer;
- ID: DWORD;
-begin
- if FBackTexture <> '' then
- if g_Texture_Get(FBackTexture, ID) then
- e_DrawSize(ID, 0, 0, 0, False, False, gScreenWidth, gScreenHeight)
- else
- e_Clear(GL_COLOR_BUFFER_BIT, 0.5, 0.5, 0.5);
-
- for i := 0 to High(Childs) do
- if Childs[i] <> nil then Childs[i].Draw;
-end;
-
procedure TGUIWindow.OnMessage(var Msg: TMessage);
begin
if FActiveControl <> nil then FActiveControl.OnMessage(Msg);
if @FOnKeyDownEx <> nil then FOnKeyDownEx(self, Msg.wParam);
if Msg.Msg = WM_KEYDOWN then
- if Msg.wParam = IK_ESCAPE then
- begin
- g_GUI_HideWindow;
- Exit;
- end;
+ begin
+ case Msg.wParam of
+ VK_ESCAPE:
+ begin
+ g_GUI_HideWindow;
+ Exit
+ end
+ end
+ end
end;
procedure TGUIWindow.SetActive(Control: TGUIControl);
begin
end;
-procedure TGUIControl.Draw();
-begin
-end;
-
function TGUIControl.WantActivationKey (key: LongInt): Boolean;
begin
result := false;
end;
-function TGUIControl.GetWidth(): Integer;
-begin
- result := 0;
-end;
+ function TGUIControl.GetWidth (): Integer;
+ {$IFDEF ENABLE_RENDER}
+ var h: Integer;
+ {$ENDIF}
+ begin
+ {$IFDEF ENABLE_RENDER}
+ r_Render_GetControlSize(Self, Result, h);
+ {$ELSE}
+ Result := 0;
+ {$ENDIF}
+ end;
-function TGUIControl.GetHeight(): Integer;
-begin
- result := 0;
-end;
+ function TGUIControl.GetHeight (): Integer;
+ {$IFDEF ENABLE_RENDER}
+ var w: Integer;
+ {$ENDIF}
+ begin
+ {$IFDEF ENABLE_RENDER}
+ r_Render_GetControlSize(Self, w, Result);
+ {$ELSE}
+ Result := 0;
+ {$ENDIF}
+ end;
{ TGUITextButton }
if FShowWindow <> '' then g_GUI_ShowWindow(FShowWindow);
end;
-constructor TGUITextButton.Create(aProc: Pointer; FontID: DWORD; Text: string);
+constructor TGUITextButton.Create(aProc: Pointer; BigFont: Boolean; Text: string);
begin
inherited Create();
Self.Proc := aProc;
ProcEx := nil;
- FFont := TFont.Create(FontID, TFontType.Character);
-
+ FBigFont := BigFont;
FText := Text;
end;
inherited;
end;
-procedure TGUITextButton.Draw;
-begin
- FFont.Draw(FX, FY, FText, FColor.R, FColor.G, FColor.B)
-end;
-
-function TGUITextButton.GetHeight: Integer;
-var
- w, h: Word;
-begin
- FFont.GetTextSize(FText, w, h);
- Result := h;
-end;
-
-function TGUITextButton.GetWidth: Integer;
-var
- w, h: Word;
-begin
- FFont.GetTextSize(FText, w, h);
- Result := w;
-end;
-
procedure TGUITextButton.OnMessage(var Msg: TMessage);
begin
if not FEnabled then Exit;
case Msg.Msg of
WM_KEYDOWN:
case Msg.wParam of
- IK_RETURN, IK_KPRETURN: Click();
+ IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: Click();
end;
end;
end;
inherited;
end;
-{ TFont }
-
-constructor TFont.Create(FontID: DWORD; FontType: TFontType);
-begin
- ID := FontID;
-
- FScale := 1;
- FFontType := FontType;
-end;
-
-destructor TFont.Destroy;
-begin
-
- inherited;
-end;
-
-procedure TFont.Draw(X, Y: Integer; Text: string; R, G, B: Byte);
-begin
- if FFontType = TFontType.Character then e_CharFont_PrintEx(ID, X, Y, Text, _RGB(R, G, B), FScale)
- else e_TextureFontPrintEx(X, Y, Text, ID, R, G, B, FScale);
-end;
-
-procedure TFont.GetTextSize(Text: string; var w, h: Word);
-var
- cw, ch: Byte;
-begin
- if FFontType = TFontType.Character then e_CharFont_GetSize(ID, Text, w, h)
- else
- begin
- e_TextureFontGetSize(ID, cw, ch);
- w := cw*Length(Text);
- h := ch;
- end;
-
- w := Round(w*FScale);
- h := Round(h*FScale);
-end;
-
{ TGUIMainMenu }
function TGUIMainMenu.AddButton(fProc: Pointer; Caption: string; ShowWindow: string = ''): TGUITextButton;
-var
- a, _x: Integer;
- h, hh: Word;
+ var
+ {$IFDEF ENABLE_RENDER}
+ lw: Integer;
+ {$ENDIF}
+ a, _x: Integer;
+ h, hh: Word;
+ lh: Integer;
begin
FIndex := 0;
SetLength(FButtons, Length(FButtons)+1);
- FButtons[High(FButtons)] := TGUITextButton.Create(fProc, FFontID, Caption);
+ FButtons[High(FButtons)] := TGUITextButton.Create(fProc, FBigFont, Caption);
FButtons[High(FButtons)].ShowWindow := ShowWindow;
with FButtons[High(FButtons)] do
begin
if FButtons[a] <> nil then
_x := Min(_x, (gScreenWidth div 2)-(FButtons[a].GetWidth div 2));
- hh := FHeader.GetHeight;
+ lh := 0;
+ {$IFDEF ENABLE_RENDER}
+ lw := 0;
+ if FHeader = nil then
+ r_Render_GetLogoSize(lw, lh);
+ {$ENDIF}
+ hh := FButtons[High(FButtons)].GetHeight;
- h := hh*(2+Length(FButtons))+MAINMENU_SPACE*(Length(FButtons)-1);
- h := (gScreenHeight div 2)-(h div 2);
+ if FHeader = nil then h := lh + hh * (1 + Length(FButtons)) + MAINMENU_SPACE * (Length(FButtons) - 1)
+ else h := hh * (2 + Length(FButtons)) + MAINMENU_SPACE * (Length(FButtons) - 1);
+ h := (gScreenHeight div 2) - (h div 2);
- with FHeader do
+ if FHeader <> nil then with FHeader do
begin
FX := _x;
FY := h;
end;
- Inc(h, hh*2);
+ if FHeader = nil then Inc(h, lh)
+ else Inc(h, hh*2);
for a := 0 to High(FButtons) do
begin
FButtons[High(FButtons)] := nil;
end;
-constructor TGUIMainMenu.Create(FontID: DWORD; Header: string);
+constructor TGUIMainMenu.Create(BigFont: Boolean; Header: string);
begin
inherited Create();
FIndex := -1;
- FFontID := FontID;
+ FBigFont := BigFont;
FCounter := MAINMENU_MARKERDELAY;
- g_Texture_Get(MAINMENU_MARKER1, FMarkerID1);
- g_Texture_Get(MAINMENU_MARKER2, FMarkerID2);
-
- FHeader := TGUILabel.Create(Header, FFontID);
- with FHeader do
+ if Header <> '' then
begin
- FColor := MAINMENU_HEADER_COLOR;
- FX := (gScreenWidth div 2)-(GetWidth div 2);
- FY := (gScreenHeight div 2)-(GetHeight div 2);
+ FHeader := TGUILabel.Create(Header, BigFont);
+ with FHeader do
+ begin
+ FColor := MAINMENU_HEADER_COLOR;
+ FX := (gScreenWidth div 2)-(GetWidth div 2);
+ FY := (gScreenHeight div 2)-(GetHeight div 2);
+ end;
end;
end;
inherited;
end;
-procedure TGUIMainMenu.Draw;
-var
- a: Integer;
-begin
- inherited;
-
- FHeader.Draw;
-
- if FButtons <> nil then
- begin
- for a := 0 to High(FButtons) do
- if FButtons[a] <> nil then FButtons[a].Draw;
-
- if FIndex <> -1 then
- e_Draw(FMarkerID1, FButtons[FIndex].FX-48, FButtons[FIndex].FY, 0, True, False);
- end;
-end;
-
procedure TGUIMainMenu.EnableButton(aName: string; e: Boolean);
var
a: Integer;
case Msg.Msg of
WM_KEYDOWN:
case Msg.wParam of
- IK_UP, IK_KPUP:
+ IK_UP, IK_KPUP, VK_UP, JOY0_UP, JOY1_UP, JOY2_UP, JOY3_UP:
begin
repeat
Dec(FIndex);
g_Sound_PlayEx(MENU_CHANGESOUND);
end;
- IK_DOWN, IK_KPDOWN:
+ IK_DOWN, IK_KPDOWN, VK_DOWN, JOY0_DOWN, JOY1_DOWN, JOY2_DOWN, JOY3_DOWN:
begin
repeat
Inc(FIndex);
g_Sound_PlayEx(MENU_CHANGESOUND);
end;
- IK_RETURN, IK_KPRETURN: if (FIndex <> -1) and FButtons[FIndex].FEnabled then FButtons[FIndex].Click;
+ IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: if (FIndex <> -1) and FButtons[FIndex].FEnabled then FButtons[FIndex].Click;
end;
end;
end;
procedure TGUIMainMenu.Update;
-var
- t: DWORD;
begin
inherited;
-
- if FCounter = 0 then
- begin
- t := FMarkerID1;
- FMarkerID1 := FMarkerID2;
- FMarkerID2 := t;
-
- FCounter := MAINMENU_MARKERDELAY;
- end else Dec(FCounter);
+ FCounter := (FCounter + 1) MOD (2 * MAINMENU_MARKERDELAY)
end;
{ TGUILabel }
-constructor TGUILabel.Create(Text: string; FontID: DWORD);
+constructor TGUILabel.Create(Text: string; BigFont: Boolean);
begin
inherited Create();
- FFont := TFont.Create(FontID, TFontType.Character);
-
+ FBigFont := BigFont;
FText := Text;
FFixedLen := 0;
FOnClickEvent := nil;
end;
-procedure TGUILabel.Draw;
-var
- w, h: Word;
-begin
- if RightAlign then
- begin
- FFont.GetTextSize(FText, w, h);
- FFont.Draw(FX+FMaxWidth-w, FY, FText, FColor.R, FColor.G, FColor.B);
- end
- else
- begin
- FFont.Draw(FX, FY, FText, FColor.R, FColor.G, FColor.B);
- end;
-end;
-
-function TGUILabel.GetHeight: Integer;
-var
- w, h: Word;
-begin
- FFont.GetTextSize(FText, w, h);
- Result := h;
-end;
-
-function TGUILabel.GetWidth: Integer;
-var
- w, h: Word;
-begin
- if FFixedLen = 0 then
- FFont.GetTextSize(FText, w, h)
- else
- w := e_CharFont_GetMaxWidth(FFont.ID)*FFixedLen;
- Result := w;
-end;
-
procedure TGUILabel.OnMessage(var Msg: TMessage);
begin
if not FEnabled then Exit;
case Msg.Msg of
WM_KEYDOWN:
case Msg.wParam of
- IK_RETURN, IK_KPRETURN: if @FOnClickEvent <> nil then FOnClickEvent();
+ IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: if @FOnClickEvent <> nil then FOnClickEvent();
end;
end;
end;
i := NewItem();
with FItems[i] do
begin
- Control := TGUITextButton.Create(Proc, FFontID, fText);
+ Control := TGUITextButton.Create(Proc, FBigFont, fText);
with Control as TGUITextButton do
begin
ShowWindow := _ShowWindow;
i := NewItem();
with FItems[i] do
begin
- Text := TGUILabel.Create(fText, FFontID);
+ Text := TGUILabel.Create(fText, FBigFont);
with Text do
begin
FColor := MENU_ITEMSTEXT_COLOR;
a, i: Integer;
l: SSArray;
begin
- l := GetLines(fText, FFontID, MaxWidth);
+ l := GetLines(fText, FBigFont, MaxWidth);
if l = nil then Exit;
i := NewItem();
with FItems[i] do
begin
- Text := TGUILabel.Create(l[a], FFontID);
+ Text := TGUILabel.Create(l[a], FBigFont);
if FYesNo then
begin
with Text do begin FColor := _RGB(255, 0, 0); end;
ReAlign();
end;
-constructor TGUIMenu.Create(HeaderFont, ItemsFont: DWORD; Header: string);
+constructor TGUIMenu.Create(HeaderBigFont, ItemsBigFont: Boolean; Header: string);
begin
inherited Create();
FItems := nil;
FIndex := -1;
- FFontID := ItemsFont;
+ FBigFont := ItemsBigFont;
FCounter := MENU_MARKERDELAY;
FAlign := True;
FYesNo := false;
- FHeader := TGUILabel.Create(Header, HeaderFont);
+ FHeader := TGUILabel.Create(Header, HeaderBigFont);
with FHeader do
begin
FX := (gScreenWidth div 2)-(GetWidth div 2);
inherited;
end;
-procedure TGUIMenu.Draw;
-var
- a, locx, locy: Integer;
-begin
- inherited;
-
- if FHeader <> nil then FHeader.Draw;
-
- if FItems <> nil then
- for a := 0 to High(FItems) do
- begin
- if FItems[a].Text <> nil then FItems[a].Text.Draw;
- if FItems[a].Control <> nil then FItems[a].Control.Draw;
- end;
-
- if (FIndex <> -1) and (FCounter > MENU_MARKERDELAY div 2) then
- begin
- locx := 0;
- locy := 0;
-
- if FItems[FIndex].Text <> nil then
- begin
- locx := FItems[FIndex].Text.FX;
- locy := FItems[FIndex].Text.FY;
- //HACK!
- if FItems[FIndex].Text.RightAlign then
- begin
- locx := locx+FItems[FIndex].Text.FMaxWidth-FItems[FIndex].Text.GetWidth;
- end;
- end
- else if FItems[FIndex].Control <> nil then
- begin
- locx := FItems[FIndex].Control.FX;
- locy := FItems[FIndex].Control.FY;
- end;
-
- locx := locx-e_CharFont_GetMaxWidth(FFontID);
-
- e_CharFont_PrintEx(FFontID, locx, locy, #16, _RGB(255, 0, 0));
- end;
-end;
-
function TGUIMenu.GetControl(aName: String): TGUIControl;
var
a: Integer;
WM_KEYDOWN:
begin
case Msg.wParam of
- IK_UP, IK_KPUP:
+ IK_UP, IK_KPUP, VK_UP,JOY0_UP, JOY1_UP, JOY2_UP, JOY3_UP:
begin
c := 0;
repeat
g_Sound_PlayEx(MENU_CHANGESOUND);
end;
- IK_DOWN, IK_KPDOWN:
+ IK_DOWN, IK_KPDOWN, VK_DOWN, JOY0_DOWN, JOY1_DOWN, JOY2_DOWN, JOY3_DOWN:
begin
c := 0;
repeat
g_Sound_PlayEx(MENU_CHANGESOUND);
end;
- IK_LEFT, IK_RIGHT, IK_KPLEFT, IK_KPRIGHT:
+ IK_LEFT, IK_RIGHT, IK_KPLEFT, IK_KPRIGHT, VK_LEFT, VK_RIGHT,
+ JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT,
+ JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
begin
if FIndex <> -1 then
if FItems[FIndex].Control <> nil then
FItems[FIndex].Control.OnMessage(Msg);
end;
- IK_RETURN, IK_KPRETURN:
+ IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
begin
if FIndex <> -1 then
begin
end;
procedure TGUIMenu.ReAlign();
-var
- a, tx, cx, w, h: Integer;
- cww: array of Integer; // cached widths
- maxcww: Integer;
+ var
+ {$IFDEF ENABLE_RENDER}
+ fw, fh: Integer;
+ {$ENDIF}
+ a, tx, cx, w, h: Integer;
+ cww: array of Integer; // cached widths
+ maxcww: Integer;
begin
if FItems = nil then Exit;
if (ControlType = TGUIListBox) or (ControlType = TGUIFileListBox) then
h := h+(FItems[a].Control as TGUIListBox).GetHeight()
else
- h := h+e_CharFont_GetMaxHeight(FFontID);
+ begin
+ {$IFDEF ENABLE_RENDER}
+ r_Render_GetMaxFontSize(FBigFont, fw, fh);
+ h := h + fh;
+ {$ENDIF}
+ end;
end;
end;
if (ControlType = TGUIListBox) or (ControlType = TGUIFileListBox) then Inc(h, (Control as TGUIListBox).GetHeight+MENU_VSPACE)
else if ControlType = TGUIMemo then Inc(h, (Control as TGUIMemo).GetHeight+MENU_VSPACE)
- else Inc(h, e_CharFont_GetMaxHeight(FFontID)+MENU_VSPACE);
+ else
+ begin
+ {$IFDEF ENABLE_RENDER}
+ r_Render_GetMaxFontSize(FBigFont, fw, fh);
+ h := h + fh + MENU_VSPACE;
+ {$ELSE}
+ h := h + MENU_VSPACE;
+ {$ENDIF}
+ end;
end;
end;
begin
Control := TGUIScroll.Create();
- Text := TGUILabel.Create(fText, FFontID);
+ Text := TGUILabel.Create(fText, FBigFont);
with Text do
begin
FColor := MENU_ITEMSTEXT_COLOR;
i := NewItem();
with FItems[i] do
begin
- Control := TGUISwitch.Create(FFontID);
+ Control := TGUISwitch.Create(FBigFont);
(Control as TGUISwitch).FColor := MENU_ITEMSCTRL_COLOR;
- Text := TGUILabel.Create(fText, FFontID);
+ Text := TGUILabel.Create(fText, FBigFont);
with Text do
begin
FColor := MENU_ITEMSTEXT_COLOR;
i := NewItem();
with FItems[i] do
begin
- Control := TGUIEdit.Create(FFontID);
+ Control := TGUIEdit.Create(FBigFont);
with Control as TGUIEdit do
begin
FWindow := Self.FWindow;
if fText = '' then Text := nil else
begin
- Text := TGUILabel.Create(fText, FFontID);
+ Text := TGUILabel.Create(fText, FBigFont);
Text.FColor := MENU_ITEMSTEXT_COLOR;
end;
i := NewItem();
with FItems[i] do
begin
- Control := TGUIKeyRead.Create(FFontID);
+ Control := TGUIKeyRead.Create(FBigFont);
with Control as TGUIKeyRead do
begin
FWindow := Self.FWindow;
FColor := MENU_ITEMSCTRL_COLOR;
end;
- Text := TGUILabel.Create(fText, FFontID);
+ Text := TGUILabel.Create(fText, FBigFont);
with Text do
begin
FColor := MENU_ITEMSTEXT_COLOR;
i := NewItem();
with FItems[i] do
begin
- Control := TGUIKeyRead2.Create(FFontID);
+ Control := TGUIKeyRead2.Create(FBigFont);
with Control as TGUIKeyRead2 do
begin
FWindow := Self.FWindow;
FColor := MENU_ITEMSCTRL_COLOR;
end;
- Text := TGUILabel.Create(fText, FFontID);
+ Text := TGUILabel.Create(fText, FBigFont);
with Text do
begin
FColor := MENU_ITEMSCTRL_COLOR; //MENU_ITEMSTEXT_COLOR;
i := NewItem();
with FItems[i] do
begin
- Control := TGUIListBox.Create(FFontID, Width, Height);
+ Control := TGUIListBox.Create(FBigFont, Width, Height);
with Control as TGUIListBox do
begin
FWindow := Self.FWindow;
FUnActiveColor := MENU_ITEMSTEXT_COLOR;
end;
- Text := TGUILabel.Create(fText, FFontID);
+ Text := TGUILabel.Create(fText, FBigFont);
with Text do
begin
FColor := MENU_ITEMSTEXT_COLOR;
i := NewItem();
with FItems[i] do
begin
- Control := TGUIFileListBox.Create(FFontID, Width, Height);
+ Control := TGUIFileListBox.Create(FBigFont, Width, Height);
with Control as TGUIFileListBox do
begin
FWindow := Self.FWindow;
if fText = '' then Text := nil else
begin
- Text := TGUILabel.Create(fText, FFontID);
+ Text := TGUILabel.Create(fText, FBigFont);
Text.FColor := MENU_ITEMSTEXT_COLOR;
end;
i := NewItem();
with FItems[i] do
begin
- Control := TGUILabel.Create('', FFontID);
+ Control := TGUILabel.Create('', FBigFont);
with Control as TGUILabel do
begin
FWindow := Self.FWindow;
FColor := MENU_ITEMSCTRL_COLOR;
end;
- Text := TGUILabel.Create(fText, FFontID);
+ Text := TGUILabel.Create(fText, FBigFont);
with Text do
begin
FColor := MENU_ITEMSTEXT_COLOR;
i := NewItem();
with FItems[i] do
begin
- Control := TGUIMemo.Create(FFontID, Width, Height);
+ Control := TGUIMemo.Create(FBigFont, Width, Height);
with Control as TGUIMemo do
begin
FWindow := Self.FWindow;
if fText = '' then Text := nil else
begin
- Text := TGUILabel.Create(fText, FFontID);
+ Text := TGUILabel.Create(fText, FBigFont);
Text.FColor := MENU_ITEMSTEXT_COLOR;
end;
FMax := 0;
FOnChangeEvent := nil;
-
- g_Texture_Get(SCROLL_LEFT, FLeftID);
- g_Texture_Get(SCROLL_RIGHT, FRightID);
- g_Texture_Get(SCROLL_MIDDLE, FMiddleID);
- g_Texture_Get(SCROLL_MARKER, FMarkerID);
-end;
-
-procedure TGUIScroll.Draw;
-var
- a: Integer;
-begin
- inherited;
-
- e_Draw(FLeftID, FX, FY, 0, True, False);
- e_Draw(FRightID, FX+8+(FMax+1)*8, FY, 0, True, False);
-
- for a := 0 to FMax do
- e_Draw(FMiddleID, FX+8+a*8, FY, 0, True, False);
-
- e_Draw(FMarkerID, FX+8+FValue*8, FY, 0, True, False);
end;
procedure TGUIScroll.FSetValue(a: Integer);
if a > FMax then FValue := FMax else FValue := a;
end;
-function TGUIScroll.GetWidth: Integer;
-begin
- Result := 16+(FMax+1)*8;
-end;
-
procedure TGUIScroll.OnMessage(var Msg: TMessage);
begin
if not FEnabled then Exit;
WM_KEYDOWN:
begin
case Msg.wParam of
- IK_LEFT, IK_KPLEFT:
+ IK_LEFT, IK_KPLEFT, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT:
if FValue > 0 then
begin
Dec(FValue);
g_Sound_PlayEx(SCROLL_SUBSOUND);
if @FOnChangeEvent <> nil then FOnChangeEvent(Self);
end;
- IK_RIGHT, IK_KPRIGHT:
+ IK_RIGHT, IK_KPRIGHT, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
if FValue < FMax then
begin
Inc(FValue);
if FIndex = -1 then FIndex := 0;
end;
-constructor TGUISwitch.Create(FontID: DWORD);
+constructor TGUISwitch.Create(BigFont: Boolean);
begin
inherited Create();
FIndex := -1;
- FFont := TFont.Create(FontID, TFontType.Character);
-end;
-
-procedure TGUISwitch.Draw;
-begin
- inherited;
-
- FFont.Draw(FX, FY, FItems[FIndex], FColor.R, FColor.G, FColor.B);
+ FBigFont := BigFont;
end;
function TGUISwitch.GetText: string;
else Result := '';
end;
-function TGUISwitch.GetWidth: Integer;
-var
- a: Integer;
- w, h: Word;
-begin
- Result := 0;
-
- if FItems = nil then Exit;
-
- for a := 0 to High(FItems) do
- begin
- FFont.GetTextSize(FItems[a], w, h);
- if w > Result then Result := w;
- end;
-end;
-
procedure TGUISwitch.OnMessage(var Msg: TMessage);
begin
if not FEnabled then Exit;
case Msg.Msg of
WM_KEYDOWN:
case Msg.wParam of
- IK_RETURN, IK_RIGHT, IK_KPRETURN, IK_KPRIGHT:
+ IK_RETURN, IK_RIGHT, IK_KPRETURN, IK_KPRIGHT, VK_FIRE, VK_OPEN, VK_RIGHT,
+ JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT,
+ JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
begin
if FIndex < High(FItems) then
Inc(FIndex)
else
FIndex := 0;
+ g_Sound_PlayEx(SCROLL_ADDSOUND);
+
if @FOnChangeEvent <> nil then
FOnChangeEvent(Self);
end;
- IK_LEFT, IK_KPLEFT:
- begin
- if FIndex > 0 then
- Dec(FIndex)
- else
- FIndex := High(FItems);
+ IK_LEFT, IK_KPLEFT, VK_LEFT,
+ JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT:
+ begin
+ if FIndex > 0 then
+ Dec(FIndex)
+ else
+ FIndex := High(FItems);
- if @FOnChangeEvent <> nil then
- FOnChangeEvent(Self);
- end;
+ g_Sound_PlayEx(SCROLL_SUBSOUND);
+
+ if @FOnChangeEvent <> nil then
+ FOnChangeEvent(Self);
+ end;
end;
end;
end;
{ TGUIEdit }
-constructor TGUIEdit.Create(FontID: DWORD);
+constructor TGUIEdit.Create(BigFont: Boolean);
begin
inherited Create();
- FFont := TFont.Create(FontID, TFontType.Character);
-
+ FBigFont := BigFont;
FMaxLength := 0;
FWidth := 0;
FInvalid := false;
-
- g_Texture_Get(EDIT_LEFT, FLeftID);
- g_Texture_Get(EDIT_RIGHT, FRightID);
- g_Texture_Get(EDIT_MIDDLE, FMiddleID);
-end;
-
-procedure TGUIEdit.Draw;
-var
- c, w, h: Word;
- r, g, b: Byte;
-begin
- inherited;
-
- e_Draw(FLeftID, FX, FY, 0, True, False);
- e_Draw(FRightID, FX+8+FWidth*16, FY, 0, True, False);
-
- for c := 0 to FWidth-1 do
- e_Draw(FMiddleID, FX+8+c*16, FY, 0, True, False);
-
- r := FColor.R;
- g := FColor.G;
- b := FColor.B;
- if FInvalid and (FWindow.FActiveControl <> self) then begin r := 128; g := 128; b := 128; end;
- FFont.Draw(FX+8, FY, FText, r, g, b);
-
- if (FWindow.FActiveControl = self) then
- begin
- FFont.GetTextSize(Copy(FText, 1, FCaretPos), w, h);
- h := e_CharFont_GetMaxHeight(FFont.ID);
- e_DrawLine(2, FX+8+w, FY+h-3, FX+8+w+EDIT_CURSORLEN, FY+h-3,
- EDIT_CURSORCOLOR.R, EDIT_CURSORCOLOR.G, EDIT_CURSORCOLOR.B);
- end;
-end;
-
-function TGUIEdit.GetWidth: Integer;
-begin
- Result := 16+FWidth*16;
end;
procedure TGUIEdit.OnMessage(var Msg: TMessage);
IK_DELETE: Delete(FText, FCaretPos + 1, 1);
IK_END, IK_KPEND: FCaretPos := Length(FText);
IK_HOME, IK_KPHOME: FCaretPos := 0;
- IK_LEFT, IK_KPLEFT: if FCaretPos > 0 then Dec(FCaretPos);
- IK_RIGHT, IK_KPRIGHT: if FCaretPos < Length(FText) then Inc(FCaretPos);
- IK_RETURN, IK_KPRETURN:
+ IK_LEFT, IK_KPLEFT, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT: if FCaretPos > 0 then Dec(FCaretPos);
+ IK_RIGHT, IK_KPRIGHT, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT: if FCaretPos < Length(FText) then Inc(FCaretPos);
+ IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
with FWindow do
begin
if FActiveControl <> Self then
end;
end;
end;
+
+ g_GUIGrabInput := (@FOnEnterEvent = nil) and (FWindow.FActiveControl = Self);
+
+ {$IFDEF ENABLE_TOUCH}
+ sys_ShowKeyboard(g_GUIGrabInput)
+ {$ENDIF}
end;
procedure TGUIEdit.SetText(Text: string);
{ TGUIKeyRead }
-constructor TGUIKeyRead.Create(FontID: DWORD);
+constructor TGUIKeyRead.Create(BigFont: Boolean);
begin
inherited Create();
FKey := 0;
FIsQuery := false;
-
- FFont := TFont.Create(FontID, TFontType.Character);
-end;
-
-procedure TGUIKeyRead.Draw;
-begin
- inherited;
-
- FFont.Draw(FX, FY, IfThen(FIsQuery, KEYREAD_QUERY, IfThen(FKey <> 0, e_KeyNames[FKey], KEYREAD_CLEAR)),
- FColor.R, FColor.G, FColor.B);
-end;
-
-function TGUIKeyRead.GetWidth: Integer;
-var
- a: Byte;
- w, h: Word;
-begin
- Result := 0;
-
- for a := 0 to 255 do
- begin
- FFont.GetTextSize(e_KeyNames[a], w, h);
- Result := Max(Result, w);
- end;
-
- FFont.GetTextSize(KEYREAD_QUERY, w, h);
- if w > Result then Result := w;
-
- FFont.GetTextSize(KEYREAD_CLEAR, w, h);
- if w > Result then Result := w;
+ FBigFont := BigFont;
end;
function TGUIKeyRead.WantActivationKey (key: LongInt): Boolean;
with Msg do
case Msg of
WM_KEYDOWN:
- case wParam of
- IK_ESCAPE:
- begin
- if FIsQuery then actDefCtl();
- FIsQuery := False;
- end;
- IK_RETURN, IK_KPRETURN:
- begin
- if not FIsQuery then
- begin
- with FWindow do
- if FActiveControl <> Self then
- SetActive(Self);
-
- FIsQuery := True;
- end
- else
- begin
- FKey := IK_ENTER; // <Enter>
- FIsQuery := False;
- actDefCtl();
- end;
- end;
- IK_BACKSPACE: // clear keybinding if we aren't waiting for a key
- begin
- if not FIsQuery then
+ if not FIsQuery then
+ begin
+ case wParam of
+ IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
+ begin
+ with FWindow do
+ if FActiveControl <> Self then
+ SetActive(Self);
+ FIsQuery := True;
+ end;
+ IK_BACKSPACE: // clear keybinding if we aren't waiting for a key
begin
FKey := 0;
actDefCtl();
end;
- end;
- end;
-
- MESSAGE_DIKEY:
- begin
- if not FIsQuery and (wParam = IK_BACKSPACE) then
- begin
- FKey := 0;
+ else
+ FIsQuery := False;
actDefCtl();
- end
- else if FIsQuery and (wParam <> IK_ENTER) and (wParam <> IK_KPRETURN) then // Not <Enter
- begin
- if e_KeyNames[wParam] <> '' then
+ end;
+ end
+ else
+ begin
+ case wParam of
+ VK_FIRSTKEY..VK_LASTKEY: // do not allow to bind virtual keys
+ begin
+ FIsQuery := False;
+ actDefCtl();
+ end;
+ else
+ if (e_KeyNames[wParam] <> '') and not g_Console_MatchBind(wParam, 'togglemenu') then
FKey := wParam;
FIsQuery := False;
actDefCtl();
- end;
+ end
end;
end;
+
+ g_GUIGrabInput := FIsQuery
end;
{ TGUIKeyRead2 }
-constructor TGUIKeyRead2.Create(FontID: DWORD);
-var
- a: Byte;
- w, h: Word;
+constructor TGUIKeyRead2.Create(BigFont: Boolean);
+ {$IFDEF ENABLE_RENDER}
+ var a: Byte; w, h: Integer;
+ {$ENDIF}
begin
inherited Create();
FKeyIdx := 0;
FIsQuery := False;
- FFontID := FontID;
- FFont := TFont.Create(FontID, TFontType.Character);
+ FBigFont := BigFont;
FMaxKeyNameWdt := 0;
- for a := 0 to 255 do
- begin
- FFont.GetTextSize(e_KeyNames[a], w, h);
- FMaxKeyNameWdt := Max(FMaxKeyNameWdt, w);
- end;
-
- FMaxKeyNameWdt := FMaxKeyNameWdt-(FMaxKeyNameWdt div 3);
-
- FFont.GetTextSize(KEYREAD_QUERY, w, h);
- if w > FMaxKeyNameWdt then FMaxKeyNameWdt := w;
- FFont.GetTextSize(KEYREAD_CLEAR, w, h);
- if w > FMaxKeyNameWdt then FMaxKeyNameWdt := w;
-end;
-
-procedure TGUIKeyRead2.Draw;
- procedure drawText (idx: Integer);
- var
- x, y: Integer;
- r, g, b: Byte;
- kk: DWORD;
- begin
- if idx = 0 then kk := FKey0 else kk := FKey1;
- y := FY;
- if idx = 0 then x := FX+8 else x := FX+8+FMaxKeyNameWdt+16;
- r := 255;
- g := 0;
- b := 0;
- if FKeyIdx = idx then begin r := 255; g := 255; b := 255; end;
- if FIsQuery and (FKeyIdx = idx) then
- FFont.Draw(x, y, KEYREAD_QUERY, r, g, b)
- else
- FFont.Draw(x, y, IfThen(kk <> 0, e_KeyNames[kk], KEYREAD_CLEAR), r, g, b);
- end;
-
-begin
- inherited;
-
- //FFont.Draw(FX+8, FY, IfThen(FIsQuery and (FKeyIdx = 0), KEYREAD_QUERY, IfThen(FKey0 <> 0, e_KeyNames[FKey0], KEYREAD_CLEAR)), FColor.R, FColor.G, FColor.B);
- //FFont.Draw(FX+8+FMaxKeyNameWdt+16, FY, IfThen(FIsQuery and (FKeyIdx = 1), KEYREAD_QUERY, IfThen(FKey1 <> 0, e_KeyNames[FKey1], KEYREAD_CLEAR)), FColor.R, FColor.G, FColor.B);
- drawText(0);
- drawText(1);
-end;
-
-function TGUIKeyRead2.GetWidth: Integer;
-begin
- Result := FMaxKeyNameWdt*2+8+8+16;
+ {$IFDEF ENABLE_RENDER}
+ for a := 0 to 255 do
+ begin
+ r_Render_GetStringSize(BigFont, e_KeyNames[a], w, h);
+ FMaxKeyNameWdt := Max(FMaxKeyNameWdt, w);
+ end;
+ FMaxKeyNameWdt := FMaxKeyNameWdt-(FMaxKeyNameWdt div 3);
+ r_Render_GetStringSize(BigFont, KEYREAD_QUERY, w, h);
+ if w > FMaxKeyNameWdt then FMaxKeyNameWdt := w;
+ r_Render_GetStringSize(BigFont, KEYREAD_CLEAR, w, h);
+ if w > FMaxKeyNameWdt then FMaxKeyNameWdt := w;
+ {$ENDIF}
end;
function TGUIKeyRead2.WantActivationKey (key: LongInt): Boolean;
begin
- result :=
- (key = IK_BACKSPACE) or
- (key = IK_LEFT) or (key = IK_RIGHT) or
- (key = IK_KPLEFT) or (key = IK_KPRIGHT) or
- false; // oops
+ case key of
+ IK_BACKSPACE, IK_LEFT, IK_RIGHT, IK_KPLEFT, IK_KPRIGHT, VK_LEFT, VK_RIGHT,
+ JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT,
+ JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
+ result := True
+ else
+ result := False
+ end
end;
procedure TGUIKeyRead2.OnMessage(var Msg: TMessage);
with Msg do
case Msg of
WM_KEYDOWN:
- case wParam of
- IK_ESCAPE:
- begin
- if FIsQuery then actDefCtl();
- FIsQuery := False;
- end;
- IK_RETURN, IK_KPRETURN:
- begin
- if not FIsQuery then
- begin
- with FWindow do
- if FActiveControl <> Self then
- SetActive(Self);
-
- FIsQuery := True;
- end
- else
- begin
- if (FKeyIdx = 0) then FKey0 := IK_ENTER else FKey1 := IK_ENTER; // <Enter>
- FIsQuery := False;
- actDefCtl();
- end;
- end;
- IK_BACKSPACE: // clear keybinding if we aren't waiting for a key
- begin
- if not FIsQuery then
+ if not FIsQuery then
+ begin
+ case wParam of
+ IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
+ begin
+ with FWindow do
+ if FActiveControl <> Self then
+ SetActive(Self);
+ FIsQuery := True;
+ end;
+ IK_BACKSPACE: // clear keybinding if we aren't waiting for a key
begin
if (FKeyIdx = 0) then FKey0 := 0 else FKey1 := 0;
actDefCtl();
end;
- end;
- IK_LEFT, IK_KPLEFT:
- if not FIsQuery then
- begin
- FKeyIdx := 0;
- actDefCtl();
- end;
- IK_RIGHT, IK_KPRIGHT:
- if not FIsQuery then
- begin
- FKeyIdx := 1;
- actDefCtl();
- end;
- end;
-
- MESSAGE_DIKEY:
- begin
- if not FIsQuery and (wParam = IK_BACKSPACE) then
- begin
- if (FKeyIdx = 0) then FKey0 := 0 else FKey1 := 0;
+ IK_LEFT, IK_KPLEFT, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT:
+ begin
+ FKeyIdx := 0;
+ actDefCtl();
+ end;
+ IK_RIGHT, IK_KPRIGHT, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
+ begin
+ FKeyIdx := 1;
+ actDefCtl();
+ end;
+ else
+ FIsQuery := False;
actDefCtl();
- end
- else if FIsQuery and (wParam <> IK_ENTER) and (wParam <> IK_KPRETURN) then // Not <Enter
- begin
- if e_KeyNames[wParam] <> '' then
+ end;
+ end
+ else
+ begin
+ case wParam of
+ VK_FIRSTKEY..VK_LASTKEY: // do not allow to bind virtual keys
+ begin
+ FIsQuery := False;
+ actDefCtl();
+ end;
+ else
+ if (e_KeyNames[wParam] <> '') and not g_Console_MatchBind(wParam, 'togglemenu') then
begin
if (FKeyIdx = 0) then FKey0 := wParam else FKey1 := wParam;
end;
FIsQuery := False;
- actDefCtl();
- end;
+ actDefCtl()
+ end
end;
end;
+
+ g_GUIGrabInput := FIsQuery
end;
inherited;
end;
-procedure TGUIModelView.Draw;
-begin
- inherited;
-
- DrawBox(FX, FY, 4, 4);
-
- if FModel <> nil then FModel.Draw(FX+4, FY+4);
-end;
-
procedure TGUIModelView.NextAnim();
begin
if FModel = nil then
inherited;
end;
-procedure TGUIMapPreview.Draw();
-var
- a: Integer;
- r, g, b: Byte;
-begin
- inherited;
-
- DrawBox(FX, FY, MAPPREVIEW_WIDTH, MAPPREVIEW_HEIGHT);
-
- if (FMapSize.X <= 0) or (FMapSize.Y <= 0) then
- Exit;
-
- e_DrawFillQuad(FX+4, FY+4,
- FX+4 + Trunc(FMapSize.X / FScale) - 1,
- FY+4 + Trunc(FMapSize.Y / FScale) - 1,
- 32, 32, 32, 0);
-
- if FMapData <> nil then
- for a := 0 to High(FMapData) do
- with FMapData[a] do
- begin
- if X1 > MAPPREVIEW_WIDTH*16 then Continue;
- if Y1 > MAPPREVIEW_HEIGHT*16 then Continue;
-
- if X2 < 0 then Continue;
- if Y2 < 0 then Continue;
-
- if X2 > MAPPREVIEW_WIDTH*16 then X2 := MAPPREVIEW_WIDTH*16;
- if Y2 > MAPPREVIEW_HEIGHT*16 then Y2 := MAPPREVIEW_HEIGHT*16;
-
- if X1 < 0 then X1 := 0;
- if Y1 < 0 then Y1 := 0;
-
- case PanelType of
- PANEL_WALL:
- begin
- r := 255;
- g := 255;
- b := 255;
- end;
- PANEL_CLOSEDOOR:
- begin
- r := 255;
- g := 255;
- b := 0;
- end;
- PANEL_WATER:
- begin
- r := 0;
- g := 0;
- b := 192;
- end;
- PANEL_ACID1:
- begin
- r := 0;
- g := 176;
- b := 0;
- end;
- PANEL_ACID2:
- begin
- r := 176;
- g := 0;
- b := 0;
- end;
- else
- begin
- r := 128;
- g := 128;
- b := 128;
- end;
- end;
-
- if ((X2-X1) > 0) and ((Y2-Y1) > 0) then
- e_DrawFillQuad(FX+4 + X1, FY+4 + Y1,
- FX+4 + X2 - 1, FY+4 + Y2 - 1, r, g, b, 0);
- end;
-end;
-
procedure TGUIMapPreview.OnMessage(var Msg: TMessage);
begin
inherited;
SetLength(FItems, Length(FItems)+1);
FItems[High(FItems)] := Item;
- if FSort then g_Basic.Sort(FItems);
+ if FSort then g_gui.Sort(FItems);
end;
-procedure TGUIListBox.Clear();
+function TGUIListBox.ItemExists (item: String): Boolean;
+ var i: Integer;
+begin
+ i := 0;
+ while (i <= High(FItems)) and (FItems[i] <> item) do Inc(i);
+ result := i <= High(FItems)
+end;
+
+procedure TGUIListBox.Clear;
begin
FItems := nil;
FIndex := -1;
end;
-constructor TGUIListBox.Create(FontID: DWORD; Width, Height: Word);
+constructor TGUIListBox.Create(BigFont: Boolean; Width, Height: Word);
begin
inherited Create();
- FFont := TFont.Create(FontID, TFontType.Character);
-
+ FBigFont := BigFont;
FWidth := Width;
FHeight := Height;
FIndex := -1;
FDrawScroll := True;
end;
-procedure TGUIListBox.Draw;
-var
- w2, h2: Word;
- a: Integer;
- s: string;
-begin
- inherited;
-
- if FDrawBack then DrawBox(FX, FY, FWidth+1, FHeight);
- if FDrawScroll then
- DrawScroll(FX+4+FWidth*16, FY+4, FHeight, (FStartLine > 0) and (FItems <> nil),
- (FStartLine+FHeight-1 < High(FItems)) and (FItems <> nil));
-
- if FItems <> nil then
- for a := FStartLine to Min(High(FItems), FStartLine+FHeight-1) do
- begin
- s := Items[a];
-
- FFont.GetTextSize(s, w2, h2);
- while (Length(s) > 0) and (w2 > FWidth*16) do
- begin
- SetLength(s, Length(s)-1);
- FFont.GetTextSize(s, w2, h2);
- end;
-
- if a = FIndex then
- FFont.Draw(FX+4, FY+4+(a-FStartLine)*16, s, FActiveColor.R, FActiveColor.G, FActiveColor.B)
- else
- FFont.Draw(FX+4, FY+4+(a-FStartLine)*16, s, FUnActiveColor.R, FUnActiveColor.G, FUnActiveColor.B);
- end;
-end;
-
-function TGUIListBox.GetHeight: Integer;
-begin
- Result := 8+FHeight*16;
-end;
-
-function TGUIListBox.GetWidth: Integer;
-begin
- Result := 8+(FWidth+1)*16;
-end;
-
procedure TGUIListBox.OnMessage(var Msg: TMessage);
var
a: Integer;
FIndex := High(FItems);
FStartLine := Max(High(FItems)-FHeight+1, 0);
end;
- IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT:
+ IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT:
if FIndex > 0 then
begin
Dec(FIndex);
if FIndex < FStartLine then Dec(FStartLine);
if @FOnChangeEvent <> nil then FOnChangeEvent(Self);
end;
- IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT:
+ IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
if FIndex < High(FItems) then
begin
Inc(FIndex);
if FIndex > FStartLine+FHeight-1 then Inc(FStartLine);
if @FOnChangeEvent <> nil then FOnChangeEvent(Self);
end;
- IK_RETURN, IK_KPRETURN:
+ IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
with FWindow do
begin
if FActiveControl <> Self then SetActive(Self)
FStartLine := 0;
FIndex := -1;
- if FSort then g_Basic.Sort(FItems);
+ if FSort then g_gui.Sort(FItems);
end;
procedure TGUIListBox.SelectItem(Item: String);
procedure TGUIFileListBox.OnMessage(var Msg: TMessage);
var
- a: Integer;
+ a, b: Integer; s: AnsiString;
begin
if not FEnabled then
Exit;
FStartLine := High(FItems)-FHeight+1;
end;
- IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT:
+ IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT, VK_UP, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT:
if FIndex > 0 then
begin
Dec(FIndex);
FOnChangeEvent(Self);
end;
- IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT:
+ IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT, VK_DOWN, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
if FIndex < High(FItems) then
begin
Inc(FIndex);
FOnChangeEvent(Self);
end;
- IK_RETURN, IK_KPRETURN:
+ IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
with FWindow do
begin
if FActiveControl <> Self then
begin
if FItems[FIndex][1] = #29 then // Ïàïêà
begin
- OpenDir(FPath+Copy(FItems[FIndex], 2, 255));
+ if FItems[FIndex] = #29 + '..' then
+ begin
+ //e_LogWritefln('TGUIFileListBox: Upper dir "%s" -> "%s"', [FSubPath, e_UpperDir(FSubPath)]);
+ FSubPath := e_UpperDir(FSubPath)
+ end
+ else
+ begin
+ s := Copy(AnsiString(FItems[FIndex]), 2);
+ //e_LogWritefln('TGUIFileListBox: Enter dir "%s" -> "%s"', [FSubPath, e_CatPath(FSubPath, s)]);
+ FSubPath := e_CatPath(FSubPath, s);
+ end;
+ ScanDirs;
FIndex := 0;
Exit;
end;
end;
WM_CHAR:
- for a := 0 to High(FItems) do
+ for b := FIndex + 1 to High(FItems) + FIndex do
+ begin
+ a := b mod Length(FItems);
if ( (Length(FItems[a]) > 0) and
(LowerCase(FItems[a][1]) = LowerCase(Chr(wParam))) ) or
( (Length(FItems[a]) > 1) and
FOnChangeEvent(Self);
Break;
end;
+ end;
end;
end;
-procedure TGUIFileListBox.OpenDir(path: String);
-var
- SR: TSearchRec;
- i: Integer;
- sm, sc: string;
+procedure TGUIFileListBox.ScanDirs;
+ var i, j: Integer; path: AnsiString; SR: TSearchRec; sm, sc: String;
begin
- Clear();
+ Clear;
- path := IncludeTrailingPathDelimiter(path);
- path := ExpandFileName(path);
-
- // Êàòàëîãè:
- if FDirs then
+ i := High(FBaseList);
+ while i >= 0 do
begin
- if FindFirst(path+'*', faDirectory, SR) = 0 then
- repeat
- if not LongBool(SR.Attr and faDirectory) then
- Continue;
- if (SR.Name = '.') or
- ((SR.Name = '..') and (path = ExpandFileName(FBasePath))) then
- Continue;
-
- AddItem(#1 + SR.Name);
- until FindNext(SR) <> 0;
-
- FindClose(SR);
+ path := e_CatPath(FBaseList[i], FSubPath);
+ if FDirs then
+ begin
+ if FindFirst(path + '/' + '*', faDirectory, SR) = 0 then
+ begin
+ repeat
+ if LongBool(SR.Attr and faDirectory) then
+ if (SR.Name <> '.') and ((FSubPath <> '') or (SR.Name <> '..')) then
+ if Self.ItemExists(#1 + SR.Name) = false then
+ Self.AddItem(#1 + SR.Name)
+ until FindNext(SR) <> 0
+ end;
+ FindClose(SR)
+ end;
+ Dec(i)
end;
- // Ôàéëû:
- sm := FFileMask;
- while sm <> '' do
+ i := High(FBaseList);
+ while i >= 0 do
begin
- i := Pos('|', sm);
- if i = 0 then i := length(sm)+1;
- sc := Copy(sm, 1, i-1);
- Delete(sm, 1, i);
- if FindFirst(path+sc, faAnyFile, SR) = 0 then repeat AddItem(SR.Name); until FindNext(SR) <> 0;
- FindClose(SR);
+ path := e_CatPath(FBaseList[i], FSubPath);
+ sm := FFileMask;
+ while sm <> '' do
+ begin
+ j := Pos('|', sm);
+ if j = 0 then
+ j := length(sm) + 1;
+ sc := Copy(sm, 1, j - 1);
+ Delete(sm, 1, j);
+ if FindFirst(path + '/' + sc, faAnyFile, SR) = 0 then
+ begin
+ repeat
+ if Self.ItemExists(SR.Name) = false then
+ AddItem(SR.Name)
+ until FindNext(SR) <> 0
+ end;
+ FindClose(SR)
+ end;
+ Dec(i)
end;
for i := 0 to High(FItems) do
if FItems[i][1] = #1 then
FItems[i][1] := #29;
-
- FPath := path;
end;
-procedure TGUIFileListBox.SetBase(path: String);
+procedure TGUIFileListBox.SetBase (dirs: SSArray; path: String = '');
begin
- FBasePath := path;
- OpenDir(FBasePath);
+ FBaseList := dirs;
+ FSubPath := path;
+ ScanDirs
end;
-function TGUIFileListBox.SelectedItem(): String;
+function TGUIFileListBox.SelectedItem (): String;
+ var s: AnsiString;
begin
- Result := '';
-
- if (FIndex = -1) or (FItems = nil) or
- (FIndex > High(FItems)) or
- (FItems[FIndex][1] = '/') or
- (FItems[FIndex][1] = '\') then
- Exit;
-
- Result := FPath + FItems[FIndex];
+ result := '';
+ if (FIndex >= 0) and (FIndex <= High(FItems)) and (FItems[FIndex][1] <> '/') and (FItems[FIndex][1] <> '\') then
+ begin
+ s := e_CatPath(FSubPath, FItems[FIndex]);
+ if e_FindResource(FBaseList, s) = true then
+ result := ExpandFileName(s)
+ end;
+ e_LogWritefln('TGUIFileListBox.SelectedItem -> "%s"', [result]);
end;
procedure TGUIFileListBox.UpdateFileList();
else
fn := FItems[FIndex];
- OpenDir(FPath);
+// OpenDir(FPath);
+ ScanDirs;
if fn <> '' then
SelectItem(fn);
FStartLine := 0;
end;
-constructor TGUIMemo.Create(FontID: DWORD; Width, Height: Word);
+constructor TGUIMemo.Create(BigFont: Boolean; Width, Height: Word);
begin
inherited Create();
- FFont := TFont.Create(FontID, TFontType.Character);
-
+ FBigFont := BigFont;
FWidth := Width;
FHeight := Height;
FDrawBack := True;
FDrawScroll := True;
end;
-procedure TGUIMemo.Draw;
-var
- a: Integer;
-begin
- inherited;
-
- if FDrawBack then DrawBox(FX, FY, FWidth+1, FHeight);
- if FDrawScroll then
- DrawScroll(FX+4+FWidth*16, FY+4, FHeight, (FStartLine > 0) and (FLines <> nil),
- (FStartLine+FHeight-1 < High(FLines)) and (FLines <> nil));
-
- if FLines <> nil then
- for a := FStartLine to Min(High(FLines), FStartLine+FHeight-1) do
- FFont.Draw(FX+4, FY+4+(a-FStartLine)*16, FLines[a], FColor.R, FColor.G, FColor.B);
-end;
-
-function TGUIMemo.GetHeight: Integer;
-begin
- Result := 8+FHeight*16;
-end;
-
-function TGUIMemo.GetWidth: Integer;
-begin
- Result := 8+(FWidth+1)*16;
-end;
-
procedure TGUIMemo.OnMessage(var Msg: TMessage);
begin
if not FEnabled then Exit;
case Msg of
WM_KEYDOWN:
case wParam of
- IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT:
+ IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT, VK_UP, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT:
if FStartLine > 0 then
Dec(FStartLine);
- IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT:
+ IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT, VK_DOWN, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
if FStartLine < Length(FLines)-FHeight then
Inc(FStartLine);
- IK_RETURN, IK_KPRETURN:
+ IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
with FWindow do
begin
if FActiveControl <> Self then
procedure TGUIMemo.SetText(Text: string);
begin
FStartLine := 0;
- FLines := GetLines(Text, FFont.ID, FWidth*16);
+ FLines := GetLines(Text, FBigFont, FWidth * 16);
end;
{ TGUIimage }
procedure TGUIimage.ClearImage();
begin
- if FImageRes = '' then Exit;
-
- g_Texture_Delete(FImageRes);
FImageRes := '';
end;
inherited;
end;
-procedure TGUIimage.Draw();
-var
- ID: DWORD;
-begin
- inherited;
-
- if FImageRes = '' then
- begin
- if g_Texture_Get(FDefaultRes, ID) then e_Draw(ID, FX, FY, 0, True, False);
- end
- else
- if g_Texture_Get(FImageRes, ID) then e_Draw(ID, FX, FY, 0, True, False);
-end;
-
procedure TGUIimage.OnMessage(var Msg: TMessage);
begin
inherited;
procedure TGUIimage.SetImage(Res: string);
begin
- ClearImage();
-
- if g_Texture_CreateWADEx(Res, Res) then FImageRes := Res;
+ FImageRes := Res;
end;
procedure TGUIimage.Update();