diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index e69bde9bdc4ce3537c932b585560bb4daf7c1b2a..f1dd84fe5988eb8e0162adca742d0137925c5ede 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
begin
case getBool(1) of
-1: begin end;
- 0: gdbg_map_use_grid_render := false;
- 1: gdbg_map_use_grid_render := true;
+ 0: gdbg_map_use_accel_render := false;
+ 1: gdbg_map_use_accel_render := true;
end;
- if gdbg_map_use_grid_render then g_Console_Add('accelerated rendering: tan') else g_Console_Add('accelerated rendering: ona');
+ if gdbg_map_use_accel_render then g_Console_Add('accelerated rendering: tan') else g_Console_Add('accelerated rendering: ona');
exit;
end;
begin
case getBool(1) of
-1: begin end;
- 0: gdbg_map_use_grid_coldet := false;
- 1: gdbg_map_use_grid_coldet := true;
+ 0: gdbg_map_use_accel_coldet := false;
+ 1: gdbg_map_use_accel_coldet := true;
end;
- if gdbg_map_use_grid_coldet then g_Console_Add('accelerated coldet: tan') else g_Console_Add('accelerated coldet: ona');
+ if gdbg_map_use_accel_coldet then g_Console_Add('accelerated coldet: tan') else g_Console_Add('accelerated coldet: ona');
exit;
end;
gDefaultMegawadStart := s;
end;
+ s := LowerCase(Find_Param_Value(pars, '-dbg-mainwad-restore'));
+ if (s <> '') then
+ begin
+ gDefaultMegawadStart := DF_Default_Megawad_Start;
+ end;
+
// Start map when game loads:
map := LowerCase(Find_Param_Value(pars, '-map'));
if isWadPath(map) then