e_TextureFontPrintEx(x+16, _y, s1, gStdFont, r, g, b, 1);
e_TextureFontPrintEx(x+w1+16, _y, IntToStr(gTeamStat[a].Score),
gStdFont, r, g, b, 1);
+ e_TextureFontPrintEx(x+w1+w2+16, _y, _lc[I_GAME_FRAGS],
+ gStdFont, r, g, b, 1);
+ e_TextureFontPrintEx(x+w1+w2+72, _y, _lc[I_GAME_ASSISTS],
+ gStdFont, r, g, b, 1);
_y := _y+ch+(ch div 4);
e_DrawLine(1, x+16, _y, x+w-16, _y, r, g, b);
// Ôðàãè
e_TextureFontPrintEx(x+w1+w2+16, _y, IntToStr(Frags), gStdFont, rr, gg, bb, 1);
// Àññèñòû
- e_TextureFontPrintEx(x+w1+w2+48, _y, IntToStr(Assists), gStdFont, rr, gg, bb, 1);
+ e_TextureFontPrintEx(x+w1+w2+72, _y, IntToStr(Assists), gStdFont, rr, gg, bb, 1);
// Ñìåðòè
e_TextureFontPrintEx(x+w1+w2+w3+16, _y, IntToStr(Deaths), gStdFont, rr, gg, bb, 1);
_y := _y+ch;