DEADSOFTWARE

more grid code uglification -- should be a little faster now
[d2df-sdl.git] / src / game / g_game.pas
index 38fb35a5f5b8792903142ade3cfcfcd5e6df3fe3..6cd9970a59315a03cf65315942ce166ce1c6eb63 100644 (file)
@@ -2730,7 +2730,7 @@ type
       while (gDrawPanelList.count > 0) do
       begin
         pan := TPanel(gDrawPanelList.front());
-        e_WriteLog(Format('tagmask: 0x%04x; pan.tag: 0x%04x; pan.ArrIdx: %d', [tagmask, pan.tag, pan.ArrIdx]), MSG_NOTIFY);
+        e_WriteLog(Format('tagmask: 0x%04x; pan.tag: 0x%04x; pan.arrIdx: %d', [tagmask, pan.tag, pan.arrIdx]), MSG_NOTIFY);
         pan.Draw();
         gDrawPanelList.popFront();
       end;