DEADSOFTWARE

gl: fix particle size with r_scale_resolution>1
[d2df-sdl.git] / src / game / g_corpses.pas
index 8869e8a54af2729e10b705a7d7a0705a4e301578..b606a5ba9850a13046fa5cff7100045395261eb8 100644 (file)
@@ -85,7 +85,7 @@ implementation
     {$ENDIF}
     Math,
     utils, g_saveload, xstreams,
-    g_game, g_textures, g_map
+    g_game, g_animations, g_map
   ;
 
   var