diff --git a/src/game/g_console.pas b/src/game/g_console.pas
index 7f1d7b2aab0894b1e8527e1d20e6a106c652bd90..53e8656b6ca39ccc2d027731b5e1e037a01afe6b 100644 (file)
--- a/src/game/g_console.pas
+++ b/src/game/g_console.pas
AddCommand('g_max_shells', GameCVars);
AddCommand('g_max_gibs', GameCVars);
AddCommand('g_max_corpses', GameCVars);
+ AddCommand('g_force_model', GameCVars);
+ AddCommand('g_force_model_name', GameCVars);
AddCommand('g_gamemode', GameCVars);
AddCommand('g_friendlyfire', GameCVars);
AddCommand('g_friendly_hit_trace', GameCVars);
WriteLn(f, 'g_max_shells ', g_Shells_GetMax());
WriteLn(f, 'g_max_gibs ', g_Gibs_GetMax());
WriteLn(f, 'g_max_corpses ', g_Corpses_GetMax());
+ WriteLn(f, 'g_force_model ', g_Force_Model_Get());
+ WriteLn(f, 'g_force_model_name ', g_Forced_Model_GetName());
WriteLn(f, 'sv_intertime ', gDefInterTime);
// gameplay settings