DEADSOFTWARE

"t_dump_node_queries" (temp debug, DO NOT TOUCH)
[d2df-sdl.git] / src / game / g_console.pas
index df45e6ab722df26f38a9fde510ed1078c3e12c49..397d68f2b581acd335c2c6ccf3cb7b20f2e7be73 100644 (file)
@@ -13,7 +13,7 @@
  * You should have received a copy of the GNU General Public License
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  *)
-{$MODE DELPHI}
+{$INCLUDE ../shared/a_modes.inc}
 unit g_console;
 
 interface
@@ -388,6 +388,17 @@ begin
   AddCommand('d_player', DebugCommands);
   AddCommand('d_joy', DebugCommands);
 
+  AddCommand('dpp', ProfilerCommands);
+  AddCommand('dpu', ProfilerCommands);
+  AddCommand('dpc', ProfilerCommands);
+  AddCommand('r_gridrender', ProfilerCommands);
+  AddCommand('dbg_coldet_grid', ProfilerCommands);
+
+  AddCommand('t_dump_node_queries', ProfilerCommands);
+
+  AddCommand('sq_use_grid', ProfilerCommands);
+  AddCommand('sq_use_tree', ProfilerCommands);
+
   AddCommand('p1_name', GameCVars);
   AddCommand('p2_name', GameCVars);
   AddCommand('p1_color', GameCVars);
@@ -915,7 +926,7 @@ begin
     while length(L) > 0 do
     begin
       f := Pos(#10, L);
-      if f < 0 then f := length(L)+1;
+      if f <= 0 then f := length(L)+1;
       conmsg(Copy(L, 1, f-1));
       Delete(L, 1, f);
     end;