DEADSOFTWARE

gl: implement d_health
[d2df-sdl.git] / src / game / g_console.pas
index c9cc11e9859756a3b28e3f2788ffce0aaa5c5d0a..2e3b6838e6f0bf7d51f8e1e863e49d5340031bb6 100644 (file)
@@ -120,7 +120,7 @@ uses
   {$IFDEF ENABLE_CORPSES}
     g_corpses,
   {$ENDIF}
-  g_textures, e_input, g_game, g_player, g_items,
+  e_input, g_game, g_player, g_items,
   SysUtils, g_basic, g_options, Math, e_res,
   g_language, g_net, g_netmsg, e_log, conbuf, g_weapons,
   Keyboard;
@@ -1049,13 +1049,10 @@ begin
   AddCommand('version', ConsoleCommands);
 
   AddCommand('d_window', DebugCommands);
-  AddCommand('d_sounds', DebugCommands);
-  AddCommand('d_frames', DebugCommands);
   AddCommand('d_winmsg', DebugCommands);
   AddCommand('d_monoff', DebugCommands);
   AddCommand('d_botoff', DebugCommands);
   AddCommand('d_monster', DebugCommands);
-  AddCommand('d_health', DebugCommands);
   AddCommand('d_player', DebugCommands);
   AddCommand('d_joy', DebugCommands);
   AddCommand('d_mem', DebugCommands);