diff --git a/src/game/Doom2DF.lpr b/src/game/Doom2DF.lpr
index c86d7441e795240e6d4ec170060d2f34cc45f406..73a73a92291cd70c3ffc1eb44c146efd01cdfecc 100644 (file)
--- a/src/game/Doom2DF.lpr
+++ b/src/game/Doom2DF.lpr
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
+ * the Free Software Foundation, version 3 of the License ONLY.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
*)
{$INCLUDE ../shared/a_modes.inc}
{$IFDEF ANDROID}library{$ELSE}program{$ENDIF} Doom2DF;
+
{$IFNDEF HEADLESS}
{$IFDEF WINDOWS}
{$APPTYPE GUI}
{$ENDIF}
{$HINTS OFF}
-{$IFDEF USE_SDLMIXER}
- {$IFDEF USE_FMOD}
- {$ERROR define only one of USE_SDLMIXER or USE_FMOD}
- {$ENDIF}
-{$ELSE}
- {$UNDEF USE_SDLMIXER}
- {$DEFINE USE_FMOD}
-{$ENDIF}
-
uses
{$IFDEF ANDROID}
ctypes,
{$IFDEF USE_MINIUPNPC}
miniupnpc in '../lib/miniupnpc/miniupnpc.pas',
{$ENDIF}
+
+{$IFDEF USE_SDL}
+ SDL in '../lib/sdl/sdl.pas',
+ {$IFDEF USE_SDLMIXER}
+ SDL_mixer in '../lib/sdl/sdl_mixer.pas',
+ {$ENDIF}
+{$ENDIF}
+{$IFDEF USE_SDL2}
SDL2 in '../lib/sdl2/sdl2.pas',
-{$IFDEF USE_SDLMIXER}
- SDL2_mixer in '../lib/sdl2/SDL2_mixer.pas',
+ {$IFDEF USE_SDLMIXER}
+ SDL2_mixer in '../lib/sdl2/SDL2_mixer.pas',
+ {$ENDIF}
+{$ENDIF}
+{$IFDEF USE_SYSSTUB}
+ {$IFDEF USE_SDLMIXER}
+ SDL2 in '../lib/sdl2/sdl2.pas',
+ SDL2_mixer in '../lib/sdl2/SDL2_mixer.pas',
+ {$ENDIF}
+{$ENDIF}
+
+{$IFDEF USE_OPENAL}
+ AL in '../lib/openal/al.pas',
+ e_soundfile in '../engine/e_soundfile.pas',
+ {$IF DEFINED(USE_SDL) OR DEFINED(USE_SDL2)}
+ e_soundfile_wav in '../engine/e_soundfile_wav.pas',
+ {$ENDIF}
+ {$IFDEF USE_VORBIS}
+ vorbis in '../lib/vorbis/vorbis.pas',
+ e_soundfile_vorbis in '../engine/e_soundfile_vorbis.pas',
+ {$ENDIF}
+ {$IFDEF USE_FLUIDSYNTH}
+ fluidsynth in '../lib/fluidsynth/fluidsynth.pas',
+ e_soundfile_fluid in '../engine/e_soundfile_fluid.pas',
+ {$ENDIF}
+ {$IFDEF USE_MODPLUG}
+ modplug in '../lib/modplug/modplug.pas',
+ e_soundfile_modplug in '../engine/e_soundfile_modplug.pas',
+ {$ENDIF}
+ {$IFDEF USE_XMP}
+ xmp in '../lib/xmp/xmp.pas',
+ e_soundfile_xmp in '../engine/e_soundfile_xmp.pas',
+ {$ENDIF}
+ {$IFDEF USE_GME}
+ gme in '../lib/gme/gme.pas',
+ e_soundfile_gme in '../engine/e_soundfile_gme.pas',
+ {$ENDIF}
+ {$IFDEF USE_MPG123}
+ mpg123 in '../lib/mpg123/mpg123.pas',
+ e_soundfile_mp3 in '../engine/e_soundfile_mp3.pas',
+ {$ENDIF}
+ {$IFDEF USE_OPUS}
+ opus in '../lib/opus/opus.pas',
+ e_soundfile_opus in '../engine/e_soundfile_opus.pas',
+ {$ENDIF}
+ {$IF DEFINED(USE_VORBIS) OR DEFINED(USE_OPUS)}
+ ogg in '../lib/vorbis/ogg.pas', // this has to come last because link order
+ {$ENDIF}
{$ENDIF}
+
ENet in '../lib/enet/enet.pp',
e_graphics in '../engine/e_graphics.pas',
e_input in '../engine/e_input.pas',
e_sound in '../engine/e_sound.pas',
e_texture in '../engine/e_texture.pas',
e_msg in '../engine/e_msg.pas',
+ e_res in '../engine/e_res.pas',
utils in '../shared/utils.pas',
xstreams in '../shared/xstreams.pas',
sfs in '../sfs/sfs.pas',
g_triggers in 'g_triggers.pas',
g_weapons in 'g_weapons.pas',
g_window in 'g_window.pas',
- SysUtils,
+{$IFDEF USE_SYSSTUB}
+ g_system in 'stub/g_system.pas',
+ g_touch in 'stub/g_touch.pas',
+{$ENDIF}
+{$IFDEF USE_SDL}
+ g_system in 'sdl/g_system.pas',
+ g_touch in 'sdl/g_touch.pas',
+{$ENDIF}
+{$IFDEF USE_SDL2}
+ g_system in 'sdl2/g_system.pas',
+ g_touch in 'sdl2/g_touch.pas',
+{$ENDIF}
+
+ r_console in 'opengl/r_console.pas',
+
{$IFDEF USE_FMOD}
fmod in '../lib/FMOD/fmod.pas',
fmoderrors in '../lib/FMOD/fmoderrors.pas',
xprofiler in '../shared/xprofiler.pas',
binheap in '../shared/binheap.pas',
hashtable in '../shared/hashtable.pas',
+ fhashdb in '../shared/fhashdb.pas',
idpool in '../shared/idpool.pas',
xparser in '../shared/xparser.pas',
xdynrec in '../shared/xdynrec.pas',
fui_flexlay in '../flexui/fui_flexlay.pas',
fui_ctls in '../flexui/fui_ctls.pas',
{$ENDIF}
-
- ImagingTypes,
- Imaging,
- ImagingUtility;
+ {$I ../shared/vampimg.inc}
+ SysUtils;
{$IFDEF WINDOWS}
{$R *.res}
var
f: Integer;
noct: Boolean = false;
+{$IFDEF ANDROID}
+ storage: String;
+{$ENDIF}
//tfo: Text;
begin
+{$IFDEF ANDROID}
+ System.argc := argc;
+ System.argv := argv;
+{$ENDIF}
+
SetExceptionMask([exInvalidOp, exDenormalized, exZeroDivide, exOverflow, exUnderflow, exPrecision]); //k8: fuck off, that's why
-{$IFDEF ANDROID}
-{$I-}
- e_SetSafeSlowLog(true);
- Chdir(SDL_AndroidGetExternalStoragePath());
- if IOresult <> 0 then
+ f := 1;
+ while f <= ParamCount do
begin
- Chdir(SDL_AndroidGetInternalStoragePath());
- if IOresult <> 0 then
- begin
- e_WriteLog('Fuck! Cant chdir to any game directory :(', TMsgType.Fatal);
- result := 1;
- exit;
+ case ParamStr(f) of
+ '--gdb': noct := true;
+ '--log': conbufDumpToStdOut := true;
+ '--safe-log': e_SetSafeSlowLog(true);
+ '--log-file':
+ if f + 1 <= ParamCount then
+ begin
+ Inc(f);
+ LogFileName := ParamStr(f)
+ end;
end;
+ Inc(f)
end;
- SetEnvVar('TIMIDITY_CFG', 'timidity.cfg');
-{$ENDIF ANDROID}
- for f := 1 to ParamCount do
- begin
- if ParamStr(f) = '--gdb' then noct := true
- else if ParamStr(f) = '--log' then conbufDumpToStdOut := true
- else if ParamStr(f) = '--safe-log' then e_SetSafeSlowLog(true);
- end;
if noct then
begin
Main()