diff --git a/src/game/Doom2DF.lpr b/src/game/Doom2DF.lpr
index ba700515606c038b292305dc5c2f8e03591ebd2f..1e358b9224d6d6a94f33242dc3fca5cbd417fccb 100644 (file)
--- a/src/game/Doom2DF.lpr
+++ b/src/game/Doom2DF.lpr
g_playermodel in 'g_playermodel.pas',
g_saveload in 'g_saveload.pas',
g_sound in 'g_sound.pas',
- g_textures in 'g_textures.pas',
+ g_animations in 'g_animations.pas',
g_triggers in 'g_triggers.pas',
g_weapons in 'g_weapons.pas',
g_window in 'g_window.pas',
r_draw in 'renders/opengl/r_draw.pas',
r_map in 'renders/opengl/r_map.pas',
r_fonts in 'renders/opengl/r_fonts.pas',
+ r_common in 'renders/opengl/r_common.pas',
+ r_console in 'renders/opengl/r_console.pas',
+ r_gui in 'renders/opengl/r_gui.pas',
{$ELSE}
{$FATAL render driver not selected}
{$ENDIF}
{$IFDEF ENABLE_RENDER}
r_Render_Draw;
{$ENDIF}
- {$IFDEF ENABLE_SYSTEM}
- sys_Repaint;
- {$ENDIF}
Frame := Time
end
else