DEADSOFTWARE

render: remove references to r_playermodel/r_game from game code
[d2df-sdl.git] / src / game / Doom2DF.lpr
index cad717dadf2be80ce54baa8b7420d80c93f469cd..166c2ed26d9fbf4e9effd687a3005289cdff14a3 100644 (file)
@@ -304,7 +304,7 @@ begin
     else
       gLerpFactor := nmin(1.0, (Time - Time_Old) / 28.0);
 {$IFNDEF HEADLESS}
-    r_Game_Draw;
+    r_Render_Draw;
     sys_Repaint;
 {$ENDIF}
     Frame := Time