diff --git a/man/en/d2df.2.txt b/man/en/d2df.2.txt
index 2b4ea9ae893645e07d41b4201849e30a9aa7f017..f163b24110a4a3e9c40a111b07923faac3181322 100644 (file)
--- a/man/en/d2df.2.txt
+++ b/man/en/d2df.2.txt
3. Console commands
-4. Debug commands
-
-5. Game commands
-
-6. Cheats
+4. Game commands
@h1 1. System commands
Show game version.
-@h1 4. Debug commands
-
-d_window
- Show window resolution.
-d_sounds 1/0
- Sound debugging.
-d_frames 1/0
- Show item, entities hitboxes.
-d_winmsg 1/0
- (?)
-d_monoff 1/0
- Switch the work of the AI monsters.
-d_botoff 3/2/1/0
- Switch the work of the AI bots.
-d_health 1/0
- Toggle the display of XP in numerical form.
-d_player 1/0
- Toggle the display of player coordinates.
-d_joy 1/0
- (?)
-d_mem 1/0
- Toggle the heap status display.
-
-@h2 Monsters
-d_monster <ID or name> <behaviour>
- Spawn a monster with a specific behavior. If no behavior is specified, the default behavior is set (normal).
-
-ID:
- 1 - Pinky
- 2 - Imp
- 3 - Zombie
- 4 - Shotgun Guy
- 5 - Cyberdemon
- 6 - Chaingunner
- 7 - Baron of Hell
- 8 - Hell Knight
- 9 - Cacodemon
- 10 - Lost Soul
- 11 - Pain Elemental
- 12 - Spider Mastermind
- 13 - Arachnotron
- 14 - Mancubus
- 15 - Revenant
- 16 - Arch-vile
- 17 - Fish
- 18 - Barrrel
- 19 - Robot
- 20 - Prikolist
-
-Behavior:
- 0 - killer
- 1 - maniac
- 2 - insane
- 3 - cannibal, attacks both the player and monsters
- 4 - good, player friendly, hostile to monsters
-
-@h1 5. Game commands
+@h1 4. Game commands
pause
Pause the game.
Output the list of connected clients.
event <name> <command or parameter>
Use a command or change a parameter for a certain event. When empty, display a list of actions performed on certain events.
-
-
-@h1 6. Cheats
-Enter once to turn on and once to turn off.
-
-god
- Godmode.
-notarget
- Monsters stop paying attention to you.
-give
- Give out a certain item (including the exit).
-open
- Open all doors.
-fly
- Give the player an infinity jetpack.
-noclip
- Disabling collisions at walls + flight.
-speedy
- Increased movement speed.
-jumpy
- Increasing the height of jump.
-noreload
- Disabling the reload (cooldown between shots).
-aimline
- Show where the player is aiming.
-automap
- Show full map.
+g_force_model 1/0
+ Override a player model, the default is off. Also creates bots with the same model, if the parameter is set to 1.
+g_force_model_name <name>
+ The name of the model file that will replace the others.
@h1 SEE ALSO