diff --git a/android/README b/android/README
index de9cb1bab91ac03abe7e57b9357b7afb63e6385e..3b76d7230422b9f0e47026e67492838e37dbaf85 100644 (file)
--- a/android/README
+++ b/android/README
* Android NDK >= r16b;
* Open JDK >= 8;
* FPC >= 3.0.4;
-* SDL >= 2.0.7;
+* SDL == 2.0.7;
* SDL_mixer >= 2.0;
-* libenet >= 1.3.13;
-* nanoGL.
+* libenet >= 1.3.13.
-D2DF uses special version of nanoGL ( https://github.com/DeaDDooMER/nanogl ) with some added functions.
Build all shared libraries using NDK toolchain and put into directory ./ass/lib/armeabi-v7a/.
Also you need to build FPC crosscompiler ( http://wiki.freepascal.org/Android ).
-Put game resources into direcotor resources/ (or install it manually into external/internal storage).
+
+If you want to pack game resources into APK, add it into directory "resources".
+If you want to play MIDI music, add instruments and timidity.cfg into directory "resources" (you can grab it from https://www.libsdl.org/projects/SDL_mixer/timidity/timidity.tar.gz).
Generate keys:
```
mkdir -p tmp
cd ../src/game
ppcrossarm \
- -g -gl -dUSE_SDLMIXER -dUSE_NANOGL -O3 \
+ -g -gl -dUSE_SDLMIXER -dUSE_GLES1 -O3 \
-Tandroid \
-Cparmv7a \
-Cfvfpv3 \
- -Fi../lib/vampimg \
- -Fi../lib/vampimg/JpegLib \
- -Fi../lib/vampimg/ZLib \
- -Fu../lib/vampimg \
- -Fu../lib/vampimg/JpegLib \
- -Fu../lib/vampimg/ZLib \
-FU../../android/tmp \
-FE../../android/ass/lib/armeabi-v7a \
-Fl../../android/ass/lib/armeabi-v7a \