index eb6431966e3d0a392d915674c59c0495b86f5ca6..d9d0d68fd20d0cd5ed0f4f936419bb2f808b5399 100644 (file)
* key on ISO keyboards and at the right end
* of the QWERTY row on ANSI keyboards.
* Produces REVERSE SOLIDUS (backslash) and
* key on ISO keyboards and at the right end
* of the QWERTY row on ANSI keyboards.
* Produces REVERSE SOLIDUS (backslash) and
- * VERTICAL LINE in a US layout; REVERSE
+ * VERTICAL LINE in a US layout; REVERSE
* SOLIDUS and VERTICAL LINE in a UK Mac
* SOLIDUS and VERTICAL LINE in a UK Mac
- * layout; NUMBER SIGN and TILDE in a UK
+ * layout; NUMBER SIGN and TILDE in a UK
* Windows layout; DOLLAR SIGN and POUND SIGN
* in a Swiss German layout; NUMBER SIGN and
* APOSTROPHE in a German layout; GRAVE
* Windows layout; DOLLAR SIGN and POUND SIGN
* in a Swiss German layout; NUMBER SIGN and
* APOSTROPHE in a German layout; GRAVE
- * ACCENT and POUND SIGN in a French Mac
+ * ACCENT and POUND SIGN in a French Mac
* layout; and ASTERISK and MICRO SIGN in a
* French Windows layout.
*}
SDL_SCANCODE_NONUSHASH = 50; {**< ISO USB keyboards actually use this code
* instead of 49 for the same key; but all
* layout; and ASTERISK and MICRO SIGN in a
* French Windows layout.
*}
SDL_SCANCODE_NONUSHASH = 50; {**< ISO USB keyboards actually use this code
* instead of 49 for the same key; but all
- * OSes I've seen treat the two codes
+ * OSes I've seen treat the two codes
* identically. So; as an implementor; unless
* identically. So; as an implementor; unless
- * your keyboard generates both of those
+ * your keyboard generates both of those
* codes and your OS treats them differently;
* you should generate SDL_SCANCODE_BACKSLASH
* instead of this code. As a user; you
* codes and your OS treats them differently;
* you should generate SDL_SCANCODE_BACKSLASH
* instead of this code. As a user; you
SDL_SCANCODE_KP_PERIOD = 99;
SDL_SCANCODE_NONUSBACKSLASH = 100; {**< This is the additional key that ISO
SDL_SCANCODE_KP_PERIOD = 99;
SDL_SCANCODE_NONUSBACKSLASH = 100; {**< This is the additional key that ISO
- * keyboards have over ANSI ones;
- * located between left shift and Y.
+ * keyboards have over ANSI ones;
+ * located between left shift and Y.
* Produces GRAVE ACCENT and TILDE in a
* US or UK Mac layout; REVERSE SOLIDUS
* Produces GRAVE ACCENT and TILDE in a
* US or UK Mac layout; REVERSE SOLIDUS
- * (backslash) and VERTICAL LINE in a
- * US or UK Windows layout; and
+ * (backslash) and VERTICAL LINE in a
+ * US or UK Windows layout; and
* LESS-THAN SIGN and GREATER-THAN SIGN
* in a Swiss German; German; or French
* layout. *}
* LESS-THAN SIGN and GREATER-THAN SIGN
* in a Swiss German; German; or French
* layout. *}
SDL_SCANCODE_RALT = 230; {**< alt gr; option *}
SDL_SCANCODE_RGUI = 231; {**< windows; command (apple); meta *}
SDL_SCANCODE_RALT = 230; {**< alt gr; option *}
SDL_SCANCODE_RGUI = 231; {**< windows; command (apple); meta *}
- SDL_SCANCODE_MODE = 257; {**< I'm not sure if this is really not covered
- * by any of the above; but since there's a
+ SDL_SCANCODE_MODE = 257; {**< I'm not sure if this is really not covered
+ * by any of the above; but since there's a
* special KMOD_MODE for it I'm adding it here
*}
* special KMOD_MODE for it I'm adding it here
*}
-
+
{*Usage page $07*}
{**
{*Usage page $07*}
{**