index 4e5697465bfc8b8c42ede7cc174ebc3e2dc07742..09f5076c9b919fc95d9f96a09f672f20193bc24b 100644 (file)
--- a/src/game/g_saveload.pas
+++ b/src/game/g_saveload.pas
g_Game_SetupScreenSize();
// Çàãðóçêà è çàïóñê êàðòû
g_Game_SetupScreenSize();
// Çàãðóçêà è çàïóñê êàðòû
- if not g_Game_StartMap(WAD_Path+':\'+Map_Name, True, curmapfile) then
+ //FIXME: save/load `asMegawad`
+ if not g_Game_StartMap(false{asMegawad}, WAD_Path+':\'+Map_Name, True, curmapfile) then
begin
g_FatalError(Format(_lc[I_GAME_ERROR_MAP_LOAD], [WAD_Path + ':\' + Map_Name]));
exit;
begin
g_FatalError(Format(_lc[I_GAME_ERROR_MAP_LOAD], [WAD_Path + ':\' + Map_Name]));
exit;