+
+ KeyRight2 := ReadInt('Player1', 'KeyRight2', 0);
+ KeyLeft2 := ReadInt('Player1', 'KeyLeft2', 0);
+ KeyUp2 := ReadInt('Player1', 'KeyUp2', 0);
+ KeyDown2 := ReadInt('Player1', 'KeyDown2', 0);
+ KeyFire2 := ReadInt('Player1', 'KeyFire2', 0);
+ KeyJump2 := ReadInt('Player1', 'KeyJump2', 0);
+ KeyNextWeapon2 := ReadInt('Player1', 'KeyNextWeapon2', 0);
+ KeyPrevWeapon2 := ReadInt('Player1', 'KeyPrevWeapon2', 0);
+ KeyOpen2 := ReadInt('Player1', 'KeyOpen2', 0);