index 27eefa480656fea25a50ebe20af19d9c96904193..9e96a451f43f07326a693a2b78775945899ad2ea 100644 (file)
--- a/src/game/g_netmaster.pas
+++ b/src/game/g_netmaster.pas
if not g_Net_Slist_Connect then
Exit;
if not g_Net_Slist_Connect then
Exit;
- e_WriteLog('Fetching serverlist...', MSG_NOTIFY);
+ e_WriteLog('Fetching serverlist...', TMsgType.Notify);
g_Console_Add(_lc[I_NET_MSG] + _lc[I_NET_SLIST_FETCH]);
NetOut.Clear();
g_Console_Add(_lc[I_NET_MSG] + _lc[I_NET_SLIST_FETCH]);
NetOut.Clear();
begin
enet_address_set_host(@NetSlistAddr, PChar(Addr(IP[1])));
NetSlistAddr.Port := Port;
begin
enet_address_set_host(@NetSlistAddr, PChar(Addr(IP[1])));
NetSlistAddr.Port := Port;
- e_WriteLog('Masterserver address set to ' + IP + ':' + IntToStr(Port), MSG_NOTIFY);
+ e_WriteLog('Masterserver address set to ' + IP + ':' + IntToStr(Port), TMsgType.Notify);
end;
end;
end;
end;