diff --git a/src/game/g_main.pas b/src/game/g_main.pas
index b0648049143f24291d0b00ea063294c3b5a4df70..808f7f643f0666dade55438487d967695f2019e4 100644 (file)
--- a/src/game/g_main.pas
+++ b/src/game/g_main.pas
var
{--- TO REMOVE ---}
var
{--- TO REMOVE ---}
- GameDir: string;
+ //GameDir: string;
{-----------------}
{--- Read-only dirs ---}
{-----------------}
{--- Read-only dirs ---}
end;
begin
end;
begin
- GetDir(0, GameDir);
+ //GetDir(0, GameDir);
i := 1;
while i < ParamCount do
i := 1;
while i < ParamCount do
AddDef(CacheDirs, 'data/cache');
AddDef(ConfigDirs, '.');
AddDef(MapDownloadDirs, 'maps/downloads');
AddDef(CacheDirs, 'data/cache');
AddDef(ConfigDirs, '.');
AddDef(MapDownloadDirs, 'maps/downloads');
- AddDef(WadDownloadDirs, 'wad/downloads');
+ AddDef(WadDownloadDirs, 'wads/downloads');
AddDef(ScreenshotDirs, 'screenshots');
for i := 0 to High(MapDirs) do
AddDef(ScreenshotDirs, 'screenshots');
for i := 0 to High(MapDirs) do
if assigned(oglInitCB) then oglInitCB;
{$ENDIF}
if assigned(oglInitCB) then oglInitCB;
{$ENDIF}
- //g_Res_CreateDatabases(); // it will be done before connecting to the server for the first time
+ //g_Res_CreateDatabases(true); // it will be done before connecting to the server for the first time
e_WriteLog('Entering SDLMain', TMsgType.Notify);
e_WriteLog('Entering SDLMain', TMsgType.Notify);