diff --git a/src/game/g_holmes.pas b/src/game/g_holmes.pas
index 007ffbb0be37380b2a7087e8fe1929a08b6aefca..b7ad74b79db8028d84f2711100434655a9e5eebe 100644 (file)
--- a/src/game/g_holmes.pas
+++ b/src/game/g_holmes.pas
-(* Copyright (C) DooM 2D:Forever Developers
+(* Copyright (C) Doom 2D: Forever Developers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
+ * the Free Software Foundation, version 3 of the License ONLY.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
interface
interface
-uses
- e_log,
- g_textures, g_basic, e_graphics, g_phys, g_grid, g_player, g_monsters,
- g_window, g_map, g_triggers, g_items, g_game, g_panel, g_console,
- xprofiler;
-
-
-type
- THMouseEvent = record
- public
- const
- // both for but and for bstate
- Left = $0001;
- Right = $0002;
- Middle = $0004;
- WheelUp = $0008;
- WheelDown = $0010;
-
- // event types
- Motion = 0;
- Press = 1;
- Release = 2;
-
- public
- kind: Byte; // motion, press, release
- x, y: Integer;
- dx, dy: Integer; // for wheel this is wheel motion, otherwise this is relative mouse motion
- but: Word; // current pressed button or 0
- bstate: Word; // button state
- kstate: Word; // keyboard state (see THKeyEvent);
- end;
-
- THKeyEvent = record
- public
- const
- ModCtrl = $0001;
- ModAlt = $0002;
- ModShift = $0004;
- end;
+ procedure holmesInitCommands ();
+ procedure holmesInitBinds ();
+ function monsTypeToString (mt: Byte): AnsiString;
+ function monsBehToString (bt: Byte): AnsiString;
+ function monsStateToString (st: Byte): AnsiString;
+ function trigType2Str (ttype: Integer): AnsiString;
-procedure g_Holmes_VidModeChanged ();
-procedure g_Holmes_WindowFocused ();
-procedure g_Holmes_WindowBlured ();
-
-procedure g_Holmes_Draw ();
+ var
+ g_holmes_imfunctional: Boolean = false;
+ g_holmes_enabled: Boolean = {$IF DEFINED(D2F_DEBUG)}true{$ELSE}false{$ENDIF};
-function g_Holmes_mouseEvent (var ev: THMouseEvent): Boolean; // returns `true` if event was eaten
-function g_Holmes_KeyEvent (var ev: THKeyEvent): Boolean; // returns `true` if event was eaten
+ var
+ msX: Integer = -666;
+ msY: Integer = -666;
+ showGrid: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
+ showMonsInfo: Boolean = false;
+ showMonsLOS2Plr: Boolean = false;
+ showAllMonsCells: Boolean = false;
+ showMapCurPos: Boolean = false;
+ showLayersWindow: Boolean = false;
+ showOutlineWindow: Boolean = false;
+ showTriggers: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
+ showTraceBox: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
-// hooks for player
-procedure g_Holmes_plrView (viewPortX, viewPortY, viewPortW, viewPortH: Integer);
-procedure g_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer);
+ var
+ g_ol_nice: Boolean = false;
+ g_ol_fill_walls: Boolean = false;
+ g_ol_rlayer_back: Boolean = false;
+ g_ol_rlayer_step: Boolean = false;
+ g_ol_rlayer_wall: Boolean = false;
+ g_ol_rlayer_door: Boolean = false;
+ g_ol_rlayer_acid1: Boolean = false;
+ g_ol_rlayer_acid2: Boolean = false;
+ g_ol_rlayer_water: Boolean = false;
+ g_ol_rlayer_fore: Boolean = false;
+ var
+ monMarkedUID: Integer = -1;
+ platMarkedGUID: Integer = -1;
implementation
uses
implementation
uses
- SysUtils, GL,
- g_options;
+ {mempool,}
+ e_log, e_input,
+ g_player, g_monsters,
+ g_map, g_triggers, g_game, g_panel, g_console,
+ {xprofiler,}
+ fui_common, fui_events, fui_ctls,
+ {$IFDEF ENABLE_RENDER}
+ r_render,
+ {$ENDIF}
+ {rttiobj,} typinfo, e_res,
+ SysUtils, Classes,
+ {$IFDEF USE_SDL2}
+ SDL2,
+ {$ENDIF}
+ MAPDEF, g_options,
+ hashtable, xparser;
var
//globalInited: Boolean = false;
var
//globalInited: Boolean = false;
- msX: Integer = -666;
- msY: Integer = -666;
msB: Word = 0; // button state
kbS: Word = 0; // keyboard modifiers state
// ////////////////////////////////////////////////////////////////////////// //
msB: Word = 0; // button state
kbS: Word = 0; // keyboard modifiers state
// ////////////////////////////////////////////////////////////////////////// //
-// cursor (hi, Death Track!)
-const curWidth = 17;
-const curHeight = 23;
-
-const cursorImg: array[0..curWidth*curHeight-1] of Byte = (
- 0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,3,2,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 1,0,3,2,2,0,0,0,0,0,0,0,0,0,0,0,0,
- 1,1,3,3,2,2,0,0,0,0,0,0,0,0,0,0,0,
- 1,1,3,3,4,2,2,0,0,0,0,0,0,0,0,0,0,
- 1,1,3,3,4,4,2,2,0,0,0,0,0,0,0,0,0,
- 1,1,3,3,4,4,4,2,2,0,0,0,0,0,0,0,0,
- 1,1,3,3,4,4,4,4,2,2,0,0,0,0,0,0,0,
- 1,1,3,3,4,4,4,5,6,2,2,0,0,0,0,0,0,
- 1,1,3,3,4,4,5,6,7,5,2,2,0,0,0,0,0,
- 1,1,3,3,4,5,6,7,5,4,5,2,2,0,0,0,0,
- 1,1,3,3,5,6,7,5,4,5,6,7,2,2,0,0,0,
- 1,1,3,3,6,7,5,4,5,6,7,7,7,2,2,0,0,
- 1,1,3,3,7,5,4,5,6,7,7,7,7,7,2,2,0,
- 1,1,3,3,5,4,5,6,8,8,8,8,8,8,8,8,2,
- 1,1,3,3,4,5,6,3,8,8,8,8,8,8,8,8,8,
- 1,1,3,3,5,6,3,3,1,1,1,1,1,1,1,0,0,
- 1,1,3,3,6,3,3,1,1,1,1,1,1,1,1,0,0,
- 1,1,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,
- 1,1,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,
- 1,1,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
-);
-const cursorPal: array[0..9*4-1] of Byte = (
- 0, 0, 0, 0,
- 0, 0, 0,163,
- 85,255,255,255,
- 85, 85,255,255,
- 255, 85, 85,255,
- 170, 0,170,255,
- 85, 85, 85,255,
- 0, 0, 0,255,
- 0, 0,170,255
-);
+{$INCLUDE g_holmes.inc}
+
+
+// ////////////////////////////////////////////////////////////////////////// //
+{$INCLUDE g_holmes_cmd.inc}
+
+
+// ////////////////////////////////////////////////////////////////////////// //
+
+{$IF NOT DEFINED(ENABLE_RENDER)}
+function pmsCurMapX (): Integer; inline;
+begin
+ result := round(msX/g_dbg_scale)
+end;
+
+function pmsCurMapY (): Integer; inline;
+begin
+ result := round(msY/g_dbg_scale)
+end;
+function r_Render_HolmesViewIsSet (): Boolean;
+begin
+ result := false
+end;
+{$ENDIF}
+
+// ////////////////////////////////////////////////////////////////////////// //
var
var
- curtexid: GLuint = 0;
+ winHelp: TUITopWindow = nil;
+ winOptions: TUITopWindow = nil;
+ winLayers: TUITopWindow = nil;
+ winOutlines: TUITopWindow = nil;
+
+
+procedure createHelpWindow (); forward;
+procedure createOptionsWindow (); forward;
+procedure createLayersWindow (); forward;
+procedure createOutlinesWindow (); forward;
+
+
+procedure toggleLayersWindowCB (me: TUIControl);
+begin
+ showLayersWindow := not showLayersWindow;
+ if showLayersWindow then
+ begin
+ if (winLayers = nil) then createLayersWindow();
+ uiAddWindow(winLayers);
+ end
+ else
+ begin
+ uiRemoveWindow(winLayers);
+ end;
+end;
+
+procedure toggleOutlineWindowCB (me: TUIControl);
+begin
+ showOutlineWindow := not showOutlineWindow;
+ if showOutlineWindow then
+ begin
+ if (winOutlines = nil) then createOutlinesWindow();
+ uiAddWindow(winOutlines);
+ end
+ else
+ begin
+ uiRemoveWindow(winOutlines);
+ end;
+end;
+
+
+procedure createHelpWindow ();
+ procedure addHelpEmptyLine ();
+ var
+ stx: TUIStaticText;
+ begin
+ stx := TUIStaticText.Create();
+ stx.flExpand := true;
+ stx.halign := 0; // center
+ stx.text := '';
+ stx.header := false;
+ stx.line := false;
+ winHelp.appendChild(stx);
+ end;
+
+ procedure addHelpCaptionLine (const txt: AnsiString);
+ var
+ stx: TUIStaticText;
+ begin
+ stx := TUIStaticText.Create();
+ stx.flExpand := true;
+ stx.halign := 0; // center
+ stx.text := txt;
+ stx.header := true;
+ stx.line := true;
+ winHelp.appendChild(stx);
+ end;
+
+ procedure addHelpCaption (const txt: AnsiString);
+ var
+ stx: TUIStaticText;
+ begin
+ stx := TUIStaticText.Create();
+ stx.flExpand := true;
+ stx.halign := 0; // center
+ stx.text := txt;
+ stx.header := true;
+ stx.line := false;
+ winHelp.appendChild(stx);
+ end;
+
+ procedure addHelpKeyMouse (const key, txt, grp: AnsiString);
+ var
+ box: TUIHBox;
+ span: TUISpan;
+ stx: TUIStaticText;
+ begin
+ box := TUIHBox.Create();
+ box.flExpand := true;
+ // key
+ stx := TUIStaticText.Create();
+ stx.flExpand := true;
+ stx.halign := 1; // right
+ stx.valign := 0; // center
+ stx.text := key;
+ stx.header := true;
+ stx.line := false;
+ stx.flHGroup := grp;
+ box.appendChild(stx);
+ // span
+ span := TUISpan.Create();
+ span.flDefaultSize := TLaySize.Create(12, 1);
+ span.flExpand := true;
+ box.appendChild(span);
+ // text
+ stx := TUIStaticText.Create();
+ stx.flExpand := true;
+ stx.halign := -1; // left
+ stx.valign := 0; // center
+ stx.text := txt;
+ stx.header := false;
+ stx.line := false;
+ box.appendChild(stx);
+ winHelp.appendChild(box);
+ end;
+
+ procedure addHelpKey (const key, txt: AnsiString); begin addHelpKeyMouse(key, txt, 'help-keys'); end;
+ procedure addHelpMouse (const key, txt: AnsiString); begin addHelpKeyMouse(key, txt, 'help-mouse'); end;
-procedure createCursorTexture ();
var
var
- tex, tpp: PByte;
- c: Integer;
- x, y: Integer;
+ slist: array of AnsiString = nil;
+ cmd: PHolmesCommand;
+ bind: THolmesBinding;
+ f: Integer;
+ {
+ llb: TUISimpleText;
+ maxkeylen: Integer;
+ s: AnsiString;
+ }
begin
begin
- if (curtexid <> 0) then exit; //begin glDeleteTextures(1, @curtexid); curtexid := 0; end;
+ winHelp := TUITopWindow.Create('Holmes Help');
+ winHelp.escClose := true;
+ winHelp.flHoriz := false;
- GetMem(tex, curWidth*curHeight*4);
+ // keyboard
+ for cmd in cmdlist do cmd.helpmark := false;
- tpp := tex;
- for y := 0 to curHeight-1 do
+ //maxkeylen := 0;
+ for bind in keybinds do
begin
begin
- for x := 0 to curWidth-1 do
+ if (Length(bind.key) = 0) then continue;
+ if cmdlist.get(bind.cmdName, cmd) then
begin
begin
- c := cursorImg[y*curWidth+x]*4;
- tpp^ := cursorPal[c+0]; Inc(tpp);
- tpp^ := cursorPal[c+1]; Inc(tpp);
- tpp^ := cursorPal[c+2]; Inc(tpp);
- tpp^ := cursorPal[c+3]; Inc(tpp);
+ if (Length(cmd.help) > 0) then
+ begin
+ cmd.helpmark := true;
+ //if (maxkeylen < Length(bind.key)) then maxkeylen := Length(bind.key);
+ end;
end;
end;
end;
end;
- glGenTextures(1, @curtexid);
- if (curtexid = 0) then raise Exception.Create('can''t create Holmes texture');
+ for cmd in cmdlist do
+ begin
+ if not cmd.helpmark then continue;
+ if (Length(cmd.help) = 0) then begin cmd.helpmark := false; continue; end;
+ f := 0;
+ while (f < Length(slist)) and (CompareText(slist[f], cmd.section) <> 0) do Inc(f);
+ if (f = Length(slist)) then
+ begin
+ SetLength(slist, Length(slist)+1);
+ slist[High(slist)] := cmd.section;
+ end;
+ end;
- glBindTexture(GL_TEXTURE_2D, curtexid);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ addHelpCaptionLine('KEYBOARD');
+ //llb := TUISimpleText.Create(0, 0);
+ for f := 0 to High(slist) do
+ begin
+ //if (f > 0) then llb.appendItem('');
+ if (f > 0) then addHelpEmptyLine();
+ //llb.appendItem(slist[f], true, true);
+ addHelpCaption(slist[f]);
+ for cmd in cmdlist do
+ begin
+ if not cmd.helpmark then continue;
+ if (CompareText(cmd.section, slist[f]) <> 0) then continue;
+ for bind in keybinds do
+ begin
+ if (Length(bind.key) = 0) then continue;
+ if (cmd.name = bind.cmdName) then
+ begin
+ //s := bind.key;
+ //while (Length(s) < maxkeylen) do s += ' ';
+ //s := ' '+s+' -- '+cmd.help;
+ //llb.appendItem(s);
+ addHelpMouse(bind.key, cmd.help);
+ end;
+ end;
+ end;
+ end;
+
+ // mouse
+ for cmd in cmdlist do cmd.helpmark := false;
- //GLfloat[4] bclr = 0.0;
- //glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, bclr.ptr);
+ //maxkeylen := 0;
+ for bind in msbinds do
+ begin
+ if (Length(bind.key) = 0) then continue;
+ if cmdlist.get(bind.cmdName, cmd) then
+ begin
+ if (Length(cmd.help) > 0) then
+ begin
+ cmd.helpmark := true;
+ //if (maxkeylen < Length(bind.key)) then maxkeylen := Length(bind.key);
+ end;
+ end;
+ end;
+
+ //llb.appendItem('');
+ //llb.appendItem('mouse', true, true);
+ if (f > 0) then addHelpEmptyLine();
+ addHelpCaptionLine('MOUSE');
+ for bind in msbinds do
+ begin
+ if (Length(bind.key) = 0) then continue;
+ if cmdlist.get(bind.cmdName, cmd) then
+ begin
+ if (Length(cmd.help) > 0) then
+ begin
+ //s := bind.key;
+ //while (Length(s) < maxkeylen) do s += ' ';
+ //s := ' '+s+' -- '+cmd.help;
+ //llb.appendItem(s);
+ addHelpKey(bind.key, cmd.help);
+ end;
+ end;
+ end;
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, curWidth, curHeight, 0, GL_RGBA{gltt}, GL_UNSIGNED_BYTE, tex);
+ //winHelp.appendChild(llb);
- //FreeMem(tex);
+ uiLayoutCtl(winHelp);
+ winHelp.escClose := true;
+ winHelp.centerInScreen();
end;
end;
-procedure drawCursor ();
+procedure winLayersClosed (me: TUIControl); begin showLayersWindow := false; end;
+procedure winOutlinesClosed (me: TUIControl); begin showOutlineWindow := false; end;
+
+procedure addCheckBox (parent: TUIControl; const text: AnsiString; pvar: PBoolean; const aid: AnsiString='');
+var
+ cb: TUICheckBox;
+begin
+ cb := TUICheckBox.Create();
+ cb.flExpand := true;
+ cb.setVar(pvar);
+ cb.text := text;
+ cb.id := aid;
+ parent.appendChild(cb);
+end;
+
+procedure addButton (parent: TUIControl; const text: AnsiString; cb: TUIControl.TActionCB);
+var
+ but: TUIButton;
begin
begin
- if (curtexid = 0) then createCursorTexture() else glBindTexture(GL_TEXTURE_2D, curtexid);
- // blend it
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_TEXTURE_2D);
- // color and opacity
- glColor4f(1, 1, 1, 0.9);
- Dec(msX, 2);
- glBegin(GL_QUADS);
- glTexCoord2f(0.0, 0.0); glVertex2i(msX, msY); // top-left
- glTexCoord2f(1.0, 0.0); glVertex2i(msX+curWidth, msY); // top-right
- glTexCoord2f(1.0, 1.0); glVertex2i(msX+curWidth, msY+curHeight); // bottom-right
- glTexCoord2f(0.0, 1.0); glVertex2i(msX, msY+curHeight); // bottom-left
- glEnd();
- Inc(msX, 2);
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
- glColor4f(1, 1, 1, 1);
- glBindTexture(GL_TEXTURE_2D, 0);
+ but := TUIButton.Create();
+ //but.flExpand := true;
+ but.actionCB := cb;
+ but.text := text;
+ parent.appendChild(but);
end;
end;
-// ////////////////////////////////////////////////////////////////////////// //
-procedure g_Holmes_VidModeChanged ();
+procedure actionFillWalls (cb: TUIControl);
begin
begin
- e_WriteLog(Format('Inspector: videomode changed: %dx%d', [gScreenWidth, gScreenHeight]), MSG_NOTIFY);
- curtexid := 0; // texture is possibly lost here, idc
- //createCursorTexture();
+ TUICheckBox(cb).checked := not TUICheckBox(cb).checked;
+ TUICheckBox(cb.topLevel['cbcontour']).enabled := not TUICheckBox(cb).checked;
end;
end;
-procedure g_Holmes_WindowFocused ();
+procedure createLayersWindow ();
+var
+ box: TUIVBox;
begin
begin
- msB := 0;
- kbS := 0;
+ winLayers := TUITopWindow.Create('layers');
+ winLayers.flHoriz := false;
+ winLayers.x0 := 10;
+ winLayers.y0 := 10;
+ winLayers.flHoriz := false;
+ winLayers.escClose := true;
+ winLayers.closeCB := winLayersClosed;
+
+ box := TUIVBox.Create();
+ addCheckBox(box, '~background', @g_rlayer_back);
+ addCheckBox(box, '~steps', @g_rlayer_step);
+ addCheckBox(box, '~walls', @g_rlayer_wall);
+ addCheckBox(box, '~doors', @g_rlayer_door);
+ addCheckBox(box, 'acid~1', @g_rlayer_acid1);
+ addCheckBox(box, 'acid~2', @g_rlayer_acid2);
+ addCheckBox(box, 'wate~r', @g_rlayer_water);
+ addCheckBox(box, '~foreground', @g_rlayer_fore);
+ winLayers.appendChild(box);
+
+ uiLayoutCtl(winLayers);
end;
end;
-procedure g_Holmes_WindowBlured ();
+
+procedure createOutlinesWindow ();
+var
+ box: TUIVBox;
begin
begin
+ winOutlines := TUITopWindow.Create('outlines');
+ winOutlines.flHoriz := false;
+ winOutlines.x0 := 100;
+ winOutlines.y0 := 30;
+ winOutlines.flHoriz := false;
+ winOutlines.escClose := true;
+ winOutlines.closeCB := winOutlinesClosed;
+
+ box := TUIVBox.Create();
+ box.hasFrame := true;
+ box.caption := 'layers';
+ addCheckBox(box, '~background', @g_ol_rlayer_back);
+ addCheckBox(box, '~steps', @g_ol_rlayer_step);
+ addCheckBox(box, '~walls', @g_ol_rlayer_wall);
+ addCheckBox(box, '~doors', @g_ol_rlayer_door);
+ addCheckBox(box, 'acid~1', @g_ol_rlayer_acid1);
+ addCheckBox(box, 'acid~2', @g_ol_rlayer_acid2);
+ addCheckBox(box, 'wate~r', @g_ol_rlayer_water);
+ addCheckBox(box, '~foreground', @g_ol_rlayer_fore);
+ winOutlines.appendChild(box);
+
+ box := TUIVBox.Create();
+ box.hasFrame := true;
+ box.caption := 'options';
+ addCheckBox(box, 'fi~ll walls', @g_ol_fill_walls, 'cbfill');
+ addCheckBox(box, 'con~tours', @g_ol_nice, 'cbcontour');
+ winOutlines.appendChild(box);
+
+ winOutlines.setActionCBFor('cbfill', actionFillWalls);
+
+ uiLayoutCtl(winOutlines);
end;
end;
-// ////////////////////////////////////////////////////////////////////////// //
+procedure createOptionsWindow ();
var
var
- vpSet: Boolean = false;
- vpx, vpy: Integer;
- vpw, vph: Integer;
- laserSet: Boolean = false;
- laserX0, laserY0, laserX1, laserY1: Integer;
- monMarkedUID: Integer = -1;
-
-procedure g_Holmes_plrView (viewPortX, viewPortY, viewPortW, viewPortH: Integer);
+ box: TUIBox;
+ span: TUISpan;
begin
begin
- vpSet := true;
- vpx := viewPortX;
- vpy := viewPortY;
- vpw := viewPortW;
- vph := viewPortH;
+ winOptions := TUITopWindow.Create('Holmes Options');
+ winOptions.flHoriz := false;
+ winOptions.flHoriz := false;
+ winOptions.escClose := true;
+
+ box := TUIVBox.Create();
+ box.hasFrame := true;
+ box.caption := 'visual';
+ addCheckBox(box, 'map ~grid', @showGrid);
+ addCheckBox(box, 'cursor ~position on map', @showMapCurPos);
+ addCheckBox(box, '~monster info', @showMonsInfo);
+ addCheckBox(box, 'monster LO~S to player', @showMonsLOS2Plr);
+ addCheckBox(box, 'monster ~cells (SLOW!)', @showAllMonsCells);
+ addCheckBox(box, 'draw ~triggers (SLOW!)', @showTriggers);
+ winOptions.appendChild(box);
+
+ box := TUIHBox.Create();
+ box.hasFrame := true;
+ box.caption := 'windows';
+ box.captionAlign := 0;
+ box.flAlign := 0;
+ addButton(box, '~layers', toggleLayersWindowCB);
+ span := TUISpan.Create();
+ span.flExpand := true;
+ span.flDefaultSize := TLaySize.Create(4, 1);
+ box.appendChild(span);
+ addButton(box, '~outline', toggleOutlineWindowCB);
+ winOptions.appendChild(box);
+
+ uiLayoutCtl(winOptions);
+ winOptions.centerInScreen();
end;
end;
-procedure g_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer);
+
+procedure toggleLayersWindow (arg: Integer=-1);
begin
begin
- laserSet := true;
- laserX0 := ax0;
- laserY0 := ay0;
- laserX1 := ax1;
- laserY1 := ay1;
+ if (arg < 0) then showLayersWindow := not showLayersWindow else showLayersWindow := (arg > 0);
+ showLayersWindow := not showLayersWindow; // hack for callback
+ toggleLayersWindowCB(nil);
end;
end;
+procedure toggleOutlineWindow (arg: Integer=-1);
+begin
+ if (arg < 0) then showOutlineWindow := not showOutlineWindow else showOutlineWindow := (arg > 0);
+ showOutlineWindow := not showOutlineWindow; // hack for callback
+ toggleOutlineWindowCB(nil);
+end;
-function pmsCurMapX (): Integer; inline; begin result := msX+vpx; end;
-function pmsCurMapY (): Integer; inline; begin result := msY+vpy; end;
+procedure toggleHelpWindow (arg: Integer=-1);
+begin
+ if (winHelp = nil) then
+ begin
+ if (arg = 0) then exit;
+ createHelpWindow();
+ end;
+ if (arg < 0) then begin if not uiVisibleWindow(winHelp) then uiAddWindow(winHelp) else uiRemoveWindow(winHelp); end
+ else if (arg = 0) then begin if uiVisibleWindow(winHelp) then uiRemoveWindow(winHelp); end
+ else begin if (not uiVisibleWindow(winHelp)) then uiAddWindow(winHelp); end;
+ if (not uiVisibleWindow(winHelp)) then FreeAndNil(winHelp);
+end;
+
+procedure toggleOptionsWindow (arg: Integer=-1);
+begin
+ if (winOptions = nil) then createOptionsWindow();
+ if (arg < 0) then begin if not uiVisibleWindow(winOptions) then uiAddWindow(winOptions) else uiRemoveWindow(winOptions); end
+ else if (arg = 0) then begin if uiVisibleWindow(winOptions) then uiRemoveWindow(winOptions); end
+ else begin if not uiVisibleWindow(winOptions) then uiAddWindow(winOptions); end
+end;
-procedure plrDebugMouse (var ev: THMouseEvent);
+// ////////////////////////////////////////////////////////////////////////// //
+{$IFDEF USE_SDL2}
+procedure onKeyEvent (var ev: TFUIEvent);
+{$IF DEFINED(D2F_DEBUG)}
+var
+ pan: TPanel;
+ ex, ey: Integer;
+ dx, dy: Integer;
+{$ENDIF}
- function wallToggle (pan: TPanel; tag: Integer): Boolean;
+ procedure dummyWallTrc (cx, cy: Integer);
begin
begin
- result := false; // don't stop
- if pan.Enabled then g_Map_DisableWall(pan.arrIdx) else g_Map_EnableWall(pan.arrIdx);
end;
end;
- function monsAtDump (mon: TMonster; tag: Integer): Boolean;
+begin
+ // press
+ if (ev.press) then
begin
begin
- result := false; // don't stop
- e_WriteLog(Format('monster #%d; UID=%d', [mon.arrIdx, mon.UID]), MSG_NOTIFY);
- monMarkedUID := mon.UID;
- //if pan.Enabled then g_Map_DisableWall(pan.arrIdx) else g_Map_EnableWall(pan.arrIdx);
+ {$IF DEFINED(D2F_DEBUG)}
+ // C-UP, C-DOWN, C-LEFT, C-RIGHT: trace 10 pixels from cursor in the respective direction
+ if ((ev.scan = SDL_SCANCODE_UP) or (ev.scan = SDL_SCANCODE_DOWN) or (ev.scan = SDL_SCANCODE_LEFT) or (ev.scan = SDL_SCANCODE_RIGHT)) and
+ ((ev.kstate and TFUIEvent.ModCtrl) <> 0) then
+ begin
+ ev.eat();
+ dx := pmsCurMapX;
+ dy := pmsCurMapY;
+ case ev.scan of
+ SDL_SCANCODE_UP: dy -= 120;
+ SDL_SCANCODE_DOWN: dy += 120;
+ SDL_SCANCODE_LEFT: dx -= 120;
+ SDL_SCANCODE_RIGHT: dx += 120;
+ end;
+ {$IF DEFINED(D2F_DEBUG)}
+ //mapGrid.dbgRayTraceTileHitCB := dummyWallTrc;
+ mapGrid.dbgShowTraceLog := true;
+ {$ENDIF}
+ pan := g_Map_traceToNearest(pmsCurMapX, pmsCurMapY, dx, dy, (GridTagWall or GridTagDoor or GridTagStep or GridTagAcid1 or GridTagAcid2 or GridTagWater), @ex, @ey);
+ {$IF DEFINED(D2F_DEBUG)}
+ //mapGrid.dbgRayTraceTileHitCB := nil;
+ mapGrid.dbgShowTraceLog := false;
+ {$ENDIF}
+ e_LogWritefln('v-trace: (%d,%d)-(%d,%d); end=(%d,%d); hit=%d', [pmsCurMapX, pmsCurMapY, dx, dy, ex, ey, (pan <> nil)]);
+ exit;
+ end;
+ {$ENDIF}
end;
end;
+end;
+{$ELSE}
+procedure onKeyEvent (var ev: TFUIEvent);
+begin
+end;
+{$ENDIF}
+
+// ////////////////////////////////////////////////////////////////////////// //
+procedure g_Holmes_OnEvent (var ev: TFUIEvent);
+ var doeat: Boolean = false;
begin
begin
- //e_WriteLog(Format('mouse: x=%d; y=%d; but=%d; bstate=%d', [msx, msy, but, bstate]), MSG_NOTIFY);
- if (gPlayer1 = nil) then exit;
- if (ev.kind <> THMouseEvent.Press) then exit;
+ if g_Game_IsNet then exit;
+ if not g_holmes_enabled then exit;
+ if g_holmes_imfunctional then exit;
+
+ holmesInitCommands();
+ holmesInitBinds();
- if (ev.but = THMouseEvent.Left) then
+ msB := ev.bstate;
+ kbS := ev.kstate;
+
+ if (ev.key) then
begin
begin
- mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, wallToggle, (GridTagWall or GridTagDoor));
- exit;
+{$IFDEF USE_SDL2}
+ case ev.scan of
+ SDL_SCANCODE_LCTRL, SDL_SCANCODE_RCTRL,
+ SDL_SCANCODE_LALT, SDL_SCANCODE_RALT,
+ SDL_SCANCODE_LSHIFT, SDL_SCANCODE_RSHIFT:
+ doeat := true;
+ end;
+{$ENDIF}
+ end
+ else if (ev.mouse) then
+ begin
+ msX := ev.x;
+ msY := ev.y;
+ msB := ev.bstate;
+ kbS := ev.kstate;
+ msB := msB;
end;
end;
- if (ev.but = THMouseEvent.Right) then
+ uiDispatchEvent(ev);
+ if (not ev.alive) then exit;
+
+ if (ev.mouse) then
begin
begin
- monMarkedUID := -1;
- e_WriteLog('===========================', MSG_NOTIFY);
- monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, monsAtDump);
- e_WriteLog('---------------------------', MSG_NOTIFY);
- exit;
+ if (gPlayer1 <> nil) and r_Render_HolmesViewIsSet() then msbindExecute(ev);
+ ev.eat();
+ end
+ else
+ begin
+ if keybindExecute(ev) then ev.eat();
+ if (ev.alive) then onKeyEvent(ev);
end;
end;
+
+ if (doeat) then ev.eat();
end;
end;
-procedure plrDebugDraw ();
+// ////////////////////////////////////////////////////////////////////////// //
+procedure bcOneMonsterThinkStep (); begin gmon_debug_think := false; gmon_debug_one_think_step := true; end;
+procedure bcOneMPlatThinkStep (); begin g_dbgpan_mplat_active := false; g_dbgpan_mplat_step := true; end;
+procedure bcMPlatToggle (); begin g_dbgpan_mplat_active := not g_dbgpan_mplat_active; end;
+
+procedure bcToggleMonsterInfo (arg: Integer=-1); begin if (arg < 0) then showMonsInfo := not showMonsInfo else showMonsInfo := (arg > 0); end;
+procedure bcToggleMonsterLOSPlr (arg: Integer=-1); begin if (arg < 0) then showMonsLOS2Plr := not showMonsLOS2Plr else showMonsLOS2Plr := (arg > 0); end;
+procedure bcToggleMonsterCells (arg: Integer=-1); begin if (arg < 0) then showAllMonsCells := not showAllMonsCells else showAllMonsCells := (arg > 0); end;
+procedure bcToggleDrawTriggers (arg: Integer=-1); begin if (arg < 0) then showTriggers := not showTriggers else showTriggers := (arg > 0); end;
- function monsCollector (mon: TMonster; tag: Integer): Boolean;
- var
- ex, ey: Integer;
- mx, my, mw, mh: Integer;
+procedure bcToggleCurPos (arg: Integer=-1); begin if (arg < 0) then showMapCurPos := not showMapCurPos else showMapCurPos := (arg > 0); end;
+procedure bcToggleGrid (arg: Integer=-1); begin if (arg < 0) then showGrid := not showGrid else showGrid := (arg > 0); end;
+
+procedure bcMonsterSpawn (s: AnsiString);
+var
+ mon: TMonster;
+begin
+ if not gGameOn or g_Game_IsClient then
begin
begin
- result := false;
- mon.getMapBox(mx, my, mw, mh);
- e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 255, 0, 96);
- if lineAABBIntersects(laserX0, laserY0, laserX1, laserY1, mx, my, mw, mh, ex, ey) then
- begin
- e_DrawPoint(8, ex, ey, 0, 255, 0);
- end;
+ conwriteln('cannot spawn monster in this mode');
+ exit;
end;
end;
+ mon := g_Mons_SpawnAt(s, pmsCurMapX, pmsCurMapY);
+ if (mon = nil) then begin conwritefln('unknown monster id: ''%s''', [s]); exit; end;
+ monMarkedUID := mon.UID;
+end;
+procedure bcMonsterWakeup ();
var
mon: TMonster;
var
mon: TMonster;
- mx, my, mw, mh: Integer;
begin
begin
- //e_DrawPoint(4, plrMouseX, plrMouseY, 255, 0, 255);
- if (gPlayer1 = nil) then exit;
+ if (monMarkedUID <> -1) then
+ begin
+ mon := g_Monsters_ByUID(monMarkedUID);
+ if (mon <> nil) then mon.WakeUp();
+ end;
+end;
- //e_WriteLog(Format('(%d,%d)-(%d,%d)', [laserX0, laserY0, laserX1, laserY1]), MSG_NOTIFY);
+procedure bcPlayerTeleport ();
+var
+ x, y, w, h: Integer;
+begin
+ //e_WriteLog(Format('TELEPORT: (%d,%d)', [pmsCurMapX, pmsCurMapY]), MSG_NOTIFY);
+ if (gPlayers[0] <> nil) then
+ begin
+ gPlayers[0].getMapBox(x, y, w, h);
+ gPlayers[0].TeleportTo(pmsCurMapX-w div 2, pmsCurMapY-h div 2, true, 69); // 69: don't change dir
+ end;
+end;
- glPushMatrix();
- glTranslatef(-vpx, -vpy, 0);
+procedure dbgToggleTraceBox (arg: Integer=-1); begin if (arg < 0) then showTraceBox := not showTraceBox else showTraceBox := (arg > 0); end;
- g_Mons_AlongLine(laserX0, laserY0, laserX1, laserY1, monsCollector, true);
+procedure dbgToggleHolmesPause (arg: Integer=-1); begin if (arg < 0) then g_Game_HolmesPause(not gPauseHolmes) else g_Game_HolmesPause(arg > 0); end;
- if (monMarkedUID <> -1) then
+procedure cbAtcurSelectMonster ();
+ function monsAtDump (mon: TMonster{; tag: Integer}): Boolean;
begin
begin
- mon := g_Monsters_ByUID(monMarkedUID);
- if (mon <> nil) then
+ result := true; // stop
+ e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), TMsgType.Notify);
+ monMarkedUID := mon.UID;
+ dumpPublishedProperties(mon);
+ end;
+var
+ plr: TPlayer;
+ x, y, w, h: Integer;
+ mit: PMonster;
+ it: TMonsterGrid.Iter;
+begin
+ monMarkedUID := -1;
+ if (Length(gPlayers) > 0) then
+ begin
+ plr := gPlayers[0];
+ if (plr <> nil) then
begin
begin
- mon.getMapBox(mx, my, mw, mh);
- e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 0, 0, 30);
+ plr.getMapBox(x, y, w, h);
+ if (pmsCurMapX >= x) and (pmsCurMapY >= y) and (pmsCurMapX < x+w) and (pmsCurMapY < y+h) then
+ begin
+ dumpPublishedProperties(plr);
+ end;
end;
end;
end;
end;
-
- //e_DrawPoint(16, laserX0, laserY0, 255, 255, 255);
-
- glPopMatrix();
+ //e_WriteLog('===========================', MSG_NOTIFY);
+ it := monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY);
+ for mit in it do monsAtDump(mit^);
+ it.release();
+ //e_WriteLog('---------------------------', MSG_NOTIFY);
end;
end;
+procedure cbAtcurDumpMonsters ();
+ function monsAtDump (mon: TMonster{; tag: Integer}): Boolean;
+ begin
+ result := false; // don't stop
+ e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), TMsgType.Notify);
+ end;
+var
+ mit: PMonster;
+ it: TMonsterGrid.Iter;
+begin
+ it := monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY);
+ if (it.length > 0) then
+ begin
+ e_WriteLog('===========================', TMsgType.Notify);
+ for mit in it do monsAtDump(mit^);
+ e_WriteLog('---------------------------', TMsgType.Notify);
+ end;
+ it.release();
+end;
-{
- procedure drawTileGrid ();
- var
- x, y: Integer;
+procedure cbAtcurDumpWalls ();
+ function wallToggle (pan: TPanel{; tag: Integer}): Boolean;
+ begin
+ result := false; // don't stop
+ if (platMarkedGUID = -1) then platMarkedGUID := pan.guid;
+ e_LogWritefln('wall ''%s'' #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.mapId, pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]);
+ dumpPublishedProperties(pan);
+ end;
+var
+ hasTrigs: Boolean = false;
+ f: Integer;
+ trig: PTrigger;
+ mwit: PPanel;
+ it: TPanelGrid.Iter;
+begin
+ platMarkedGUID := -1;
+ it := mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, (GridTagWall or GridTagDoor));
+ if (it.length > 0) then
+ begin
+ e_WriteLog('=== TOGGLE WALL ===', TMsgType.Notify);
+ for mwit in it do wallToggle(mwit^);
+ e_WriteLog('--- toggle wall ---', TMsgType.Notify);
+ end;
+ it.release();
+ if showTriggers then
+ begin
+ for f := 0 to High(gTriggers) do
begin
begin
- y := mapGrid.gridY0;
- while (y < mapGrid.gridY0+mapGrid.gridHeight) do
+ trig := @gTriggers[f];
+ if (pmsCurMapX >= trig.x) and (pmsCurMapY >= trig.y) and (pmsCurMapX < trig.x+trig.width) and (pmsCurMapY < trig.y+trig.height) then
begin
begin
- x := mapGrid.gridX0;
- while (x < mapGrid.gridX0+mapGrid.gridWidth) do
- begin
- if (x+mapGrid.tileSize > vpx) and (y+mapGrid.tileSize > vpy) and
- (x < vpx+vpw) and (y < vpy+vph) then
- begin
- e_DrawQuad(x, y, x+mapGrid.tileSize-1, y+mapGrid.tileSize-1, 96, 96, 96, 96);
- end;
- Inc(x, mapGrid.tileSize);
- end;
- Inc(y, mapGrid.tileSize);
+ if not hasTrigs then begin writeln('=== TRIGGERS ==='); hasTrigs := true; end;
+ writeln('trigger ''', trig.mapId, ''' of type ''', trigType2Str(trig.TriggerType), '''');
end;
end;
end;
end;
-}
-
+ if hasTrigs then writeln('--- triggers ---');
+ end;
+end;
-// ////////////////////////////////////////////////////////////////////////// //
-function g_Holmes_mouseEvent (var ev: THMouseEvent): Boolean;
+procedure cbAtcurToggleWalls ();
+ function wallToggle (pan: TPanel{; tag: Integer}): Boolean;
+ begin
+ result := false; // don't stop
+ //e_WriteLog(Format('wall #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]), MSG_NOTIFY);
+ if pan.Enabled then g_Map_DisableWallGUID(pan.guid) else g_Map_EnableWallGUID(pan.guid);
+ end;
+var
+ mwit: PPanel;
+ it: TPanelGrid.Iter;
begin
begin
- result := true;
- msX := ev.x;
- msY := ev.y;
- msB := ev.bstate;
- kbS := ev.kstate;
- plrDebugMouse(ev);
+ //e_WriteLog('=== TOGGLE WALL ===', MSG_NOTIFY);
+ //e_WriteLog('--- toggle wall ---', MSG_NOTIFY);
+ it := mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, (GridTagWall or GridTagDoor));
+ for mwit in it do wallToggle(mwit^);
+ it.release();
end;
end;
-function g_Holmes_KeyEvent (var ev: THKeyEvent): Boolean;
+// ////////////////////////////////////////////////////////////////////////// //
+procedure holmesInitCommands ();
begin
begin
- result := false;
+ if (cmdlist <> nil) then exit;
+ cmdAdd('win_layers', toggleLayersWindow, 'toggle layers window', 'window control');
+ cmdAdd('win_outline', toggleOutlineWindow, 'toggle outline window', 'window control');
+ cmdAdd('win_help', toggleHelpWindow, 'toggle help window', 'window control');
+ cmdAdd('win_options', toggleOptionsWindow, 'toggle options window', 'window control');
+
+ cmdAdd('mon_think_step', bcOneMonsterThinkStep, 'one monster think step', 'monster control');
+ cmdAdd('mon_info', bcToggleMonsterInfo, 'toggle monster info', 'monster control');
+ cmdAdd('mon_los_plr', bcToggleMonsterLOSPlr, 'toggle monster LOS to player', 'monster control');
+ cmdAdd('mon_cells', bcToggleMonsterCells, 'toggle "show all cells occupied by monsters" (SLOW!)', 'monster control');
+ cmdAdd('mon_wakeup', bcMonsterWakeup, 'wake up selected monster', 'monster control');
+
+ cmdAdd('mon_spawn', bcMonsterSpawn, 'spawn monster', 'monster control');
+
+ cmdAdd('mplat_step', bcOneMPlatThinkStep, 'one mplat think step', 'mplat control');
+ cmdAdd('mplat_toggle', bcMPlatToggle, 'activate/deactivate moving platforms', 'mplat control');
+
+ cmdAdd('plr_teleport', bcPlayerTeleport, 'teleport player', 'player control');
+
+ cmdAdd('dbg_curpos', bcToggleCurPos, 'toggle "show cursor position on the map"', 'various');
+ cmdAdd('dbg_grid', bcToggleGrid, 'toggle grid', 'various');
+ cmdAdd('dbg_triggers', bcToggleDrawTriggers, 'show/hide triggers (SLOW!)', 'various');
+
+ cmdAdd('atcur_select_monster', cbAtcurSelectMonster, 'select monster to operate', 'monster control');
+ cmdAdd('atcur_dump_monsters', cbAtcurDumpMonsters, 'dump monsters in cell', 'monster control');
+ cmdAdd('atcur_dump_walls', cbAtcurDumpWalls, 'dump walls in cell', 'wall control');
+ cmdAdd('atcur_disable_walls', cbAtcurToggleWalls, 'disable walls', 'wall control');
+
+ cmdAdd('dbg_tracebox', dbgToggleTraceBox, 'test traceBox()', 'player control');
+
+ cmdAdd('hlm_pause', dbgToggleHolmesPause, '"Holmes" pause mode', 'game control');
end;
end;
-// ////////////////////////////////////////////////////////////////////////// //
-procedure g_Holmes_Draw ();
+procedure holmesInitBinds ();
+var
+ st: TStream = nil;
+ pr: TTextParser = nil;
+ s, kn, v: AnsiString;
+ kmods: Byte;
+ mbuts: Byte;
begin
begin
- glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); // modify color buffer
- glDisable(GL_STENCIL_TEST);
- glDisable(GL_BLEND);
- glDisable(GL_SCISSOR_TEST);
- glDisable(GL_TEXTURE_2D);
+ kbS := kbS;
+ if not keybindsInited then
+ begin
+ // keyboard
+ keybindAdd('F1', 'win_help');
+ keybindAdd('M-F1', 'win_options');
+ keybindAdd('C-O', 'win_outline');
+ keybindAdd('C-L', 'win_layers');
+
+ keybindAdd('M-M', 'mon_think_step');
+ keybindAdd('M-I', 'mon_info');
+ keybindAdd('M-L', 'mon_los_plr');
+ keybindAdd('M-G', 'mon_cells');
+ keybindAdd('M-A', 'mon_wakeup');
+
+ keybindAdd('M-P', 'mplat_step');
+ keybindAdd('M-O', 'mplat_toggle');
+
+ keybindAdd('C-T', 'plr_teleport');
+ keybindAdd('M-T', 'dbg_tracebox');
+
+ keybindAdd('C-P', 'dbg_curpos');
+ keybindAdd('C-G', 'dbg_grid');
+ keybindAdd('C-X', 'dbg_triggers');
+
+ keybindAdd('C-1', 'mon_spawn zombie');
+
+ keybindAdd('C-S-P', 'hlm_pause');
+
+ // mouse
+ msbindAdd('LMB', 'atcur_select_monster');
+ msbindAdd('M-LMB', 'atcur_dump_monsters');
+ msbindAdd('RMB', 'atcur_dump_walls');
+ msbindAdd('M-RMB', 'atcur_disable_walls');
+
+ // load bindings from file
+ try
+ st := e_OpenResourceRO(ConfigDirs, 'holmes.rc');
+ pr := TFileTextParser.Create(st);
+ conwriteln('parsing "holmes.rc"...');
+ while (pr.tokType <> pr.TTEOF) do
+ begin
+ s := pr.expectId();
+ if (s = 'stop') then break
+ else if (s = 'unbind_keys') then keybinds := nil
+ else if (s = 'unbind_mouse') then msbinds := nil
+ else if (s = 'bind') then
+ begin
+ if (pr.tokType = pr.TTStr) then s := pr.expectStr(false)
+ else if (pr.tokType = pr.TTInt) then s := Format('%d', [pr.expectInt()])
+ else s := pr.expectId();
- plrDebugDraw();
+ if (pr.tokType = pr.TTStr) then v := pr.expectStr(false)
+ else if (pr.tokType = pr.TTInt) then v := Format('%d', [pr.expectInt()])
+ else v := pr.expectId();
- drawCursor();
+ kn := parseModKeys(s, kmods, mbuts);
+ if (CompareText(kn, 'lmb') = 0) or (CompareText(kn, 'rmb') = 0) or (CompareText(kn, 'mmb') = 0) or (CompareText(kn, 'None') = 0) then
+ begin
+ msbindAdd(s, v);
+ end
+ else
+ begin
+ keybindAdd(s, v);
+ end;
+ end;
+ end;
+ except on e: Exception do // sorry
+ if (pr <> nil) then conwritefln('Holmes config parse error at (%s,%s): %s', [pr.tokLine, pr.tokCol, e.message]);
+ end;
+ if (pr <> nil) then pr.Free() else st.Free(); // ownership
+ end;
end;
end;
+begin
+ // shut up, fpc!
+ msB := msB;
+
+ fuiEventCB := g_Holmes_OnEvent;
+ //uiContext.font := 'win14';
end.
end.