diff --git a/src/game/g_holmes.pas b/src/game/g_holmes.pas
index 82a36e77d01bcc8aecca718b0d6539a875976a7a..34fac81284217c51e8303d09c2a0ffd89f2d9855 100644 (file)
--- a/src/game/g_holmes.pas
+++ b/src/game/g_holmes.pas
-(* Copyright (C) DooM 2D:Forever Developers
+(* Copyright (C) Doom 2D: Forever Developers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
interface
uses
interface
uses
- e_log,
+ mempool, geom,
+ e_log, e_input,
g_textures, g_basic, e_graphics, g_phys, g_grid, g_player, g_monsters,
g_textures, g_basic, e_graphics, g_phys, g_grid, g_player, g_monsters,
- g_window, g_map, g_triggers, g_items, g_game, g_panel, g_console,
- xprofiler;
-
-
-type
- THMouseEvent = record
- public
- const
- // both for but and for bstate
- Left = $0001;
- Right = $0002;
- Middle = $0004;
- WheelUp = $0008;
- WheelDown = $0010;
-
- // event types
- Release = 0;
- Press = 1;
- Motion = 2;
-
- public
- kind: Byte; // motion, press, release
- x, y: Integer;
- dx, dy: Integer; // for wheel this is wheel motion, otherwise this is relative mouse motion
- but: Word; // current pressed/released button, or 0 for motion
- bstate: Word; // button state
- kstate: Word; // keyboard state (see THKeyEvent);
- end;
-
- THKeyEvent = record
- public
- const
- // modifiers
- ModCtrl = $0001;
- ModAlt = $0002;
- ModShift = $0004;
-
- // event types
- Release = 0;
- Press = 1;
-
- public
- kind: Byte;
- scan: Word; // SDL_SCANCODE_XXX
- sym: Word; // SDLK_XXX
- bstate: Word; // button state
- kstate: Word; // keyboard state
- end;
+ g_window, g_map, g_triggers, g_items, g_game, g_panel, g_console, g_gfx,
+ xprofiler,
+ sdlcarcass,
+ fui_common, fui_events, fui_ctls,
+ fui_gfx_gl;
-procedure g_Holmes_VidModeChanged ();
-procedure g_Holmes_WindowFocused ();
-procedure g_Holmes_WindowBlured ();
-
procedure g_Holmes_Draw ();
procedure g_Holmes_DrawUI ();
procedure g_Holmes_Draw ();
procedure g_Holmes_DrawUI ();
-function g_Holmes_MouseEvent (var ev: THMouseEvent): Boolean; // returns `true` if event was eaten
-function g_Holmes_KeyEvent (var ev: THKeyEvent): Boolean; // returns `true` if event was eaten
+procedure g_Holmes_OnEvent (var ev: TFUIEvent);
// hooks for player
// hooks for player
-procedure g_Holmes_plrView (viewPortX, viewPortY, viewPortW, viewPortH: Integer);
+procedure g_Holmes_plrViewPos (viewPortX, viewPortY: Integer);
+procedure g_Holmes_plrViewSize (viewPortW, viewPortH: Integer);
procedure g_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer);
var
procedure g_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer);
var
+ g_holmes_imfunctional: Boolean = false;
g_holmes_enabled: Boolean = {$IF DEFINED(D2F_DEBUG)}true{$ELSE}false{$ENDIF};
implementation
uses
g_holmes_enabled: Boolean = {$IF DEFINED(D2F_DEBUG)}true{$ELSE}false{$ENDIF};
implementation
uses
- SysUtils, GL, SDL2,
- MAPDEF, g_options;
+ {$INCLUDE ../nogl/noGLuses.inc}
+ {rttiobj,} typinfo, e_texture,
+ SysUtils, Classes, SDL2,
+ MAPDEF, g_main, g_options,
+ utils, hashtable, xparser;
var
var
+ hlmContext: TGxContext = nil;
//globalInited: Boolean = false;
msX: Integer = -666;
msY: Integer = -666;
msB: Word = 0; // button state
kbS: Word = 0; // keyboard modifiers state
//globalInited: Boolean = false;
msX: Integer = -666;
msY: Integer = -666;
msB: Word = 0; // button state
kbS: Word = 0; // keyboard modifiers state
- showGrid: Boolean = true;
+ showGrid: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
showMonsInfo: Boolean = false;
showMonsLOS2Plr: Boolean = false;
showAllMonsCells: Boolean = false;
showMapCurPos: Boolean = false;
showLayersWindow: Boolean = false;
showOutlineWindow: Boolean = false;
showMonsInfo: Boolean = false;
showMonsLOS2Plr: Boolean = false;
showAllMonsCells: Boolean = false;
showMapCurPos: Boolean = false;
showLayersWindow: Boolean = false;
showOutlineWindow: Boolean = false;
- oldShowLayersWindow: Boolean = false;
- oldShowOutlineWindow: Boolean = false;
+ showTriggers: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
+ showTraceBox: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
+
// ////////////////////////////////////////////////////////////////////////// //
{$INCLUDE g_holmes.inc}
// ////////////////////////////////////////////////////////////////////////// //
{$INCLUDE g_holmes.inc}
-{$INCLUDE g_holmes_ui.inc}
+{$INCLUDE g_holmes_ol.inc} // outliner
+
+
+// ////////////////////////////////////////////////////////////////////////// //
+{$INCLUDE g_holmes_cmd.inc}
+procedure holmesInitCommands (); forward;
+procedure holmesInitBinds (); forward;
// ////////////////////////////////////////////////////////////////////////// //
// ////////////////////////////////////////////////////////////////////////// //
// ////////////////////////////////////////////////////////////////////////// //
var
// ////////////////////////////////////////////////////////////////////////// //
var
- winOptions: THTopWindow = nil;
- winLayers: THTopWindow = nil;
- winOutlines: THTopWindow = nil;
+ winHelp: TUITopWindow = nil;
+ winOptions: TUITopWindow = nil;
+ winLayers: TUITopWindow = nil;
+ winOutlines: TUITopWindow = nil;
-procedure createOptionsWindow ();
+procedure createHelpWindow (); forward;
+procedure createOptionsWindow (); forward;
+procedure createLayersWindow (); forward;
+procedure createOutlinesWindow (); forward;
+
+
+procedure toggleLayersWindowCB (me: TUIControl);
+begin
+ showLayersWindow := not showLayersWindow;
+ if showLayersWindow then
+ begin
+ if (winLayers = nil) then createLayersWindow();
+ uiAddWindow(winLayers);
+ end
+ else
+ begin
+ uiRemoveWindow(winLayers);
+ end;
+end;
+
+procedure toggleOutlineWindowCB (me: TUIControl);
+begin
+ showOutlineWindow := not showOutlineWindow;
+ if showOutlineWindow then
+ begin
+ if (winOutlines = nil) then createOutlinesWindow();
+ uiAddWindow(winOutlines);
+ end
+ else
+ begin
+ uiRemoveWindow(winOutlines);
+ end;
+end;
+
+
+procedure createHelpWindow ();
+ procedure addHelpEmptyLine ();
+ var
+ stx: TUIStaticText;
+ begin
+ stx := TUIStaticText.Create();
+ stx.flExpand := true;
+ stx.halign := 0; // center
+ stx.text := '';
+ stx.header := false;
+ stx.line := false;
+ winHelp.appendChild(stx);
+ end;
+
+ procedure addHelpCaptionLine (const txt: AnsiString);
+ var
+ stx: TUIStaticText;
+ begin
+ stx := TUIStaticText.Create();
+ stx.flExpand := true;
+ stx.halign := 0; // center
+ stx.text := txt;
+ stx.header := true;
+ stx.line := true;
+ winHelp.appendChild(stx);
+ end;
+
+ procedure addHelpCaption (const txt: AnsiString);
+ var
+ stx: TUIStaticText;
+ begin
+ stx := TUIStaticText.Create();
+ stx.flExpand := true;
+ stx.halign := 0; // center
+ stx.text := txt;
+ stx.header := true;
+ stx.line := false;
+ winHelp.appendChild(stx);
+ end;
+
+ procedure addHelpKeyMouse (const key, txt, grp: AnsiString);
+ var
+ box: TUIHBox;
+ span: TUISpan;
+ stx: TUIStaticText;
+ begin
+ box := TUIHBox.Create();
+ box.flExpand := true;
+ // key
+ stx := TUIStaticText.Create();
+ stx.flExpand := true;
+ stx.halign := 1; // right
+ stx.valign := 0; // center
+ stx.text := key;
+ stx.header := true;
+ stx.line := false;
+ stx.flHGroup := grp;
+ box.appendChild(stx);
+ // span
+ span := TUISpan.Create();
+ span.flDefaultSize := TLaySize.Create(12, 1);
+ span.flExpand := true;
+ box.appendChild(span);
+ // text
+ stx := TUIStaticText.Create();
+ stx.flExpand := true;
+ stx.halign := -1; // left
+ stx.valign := 0; // center
+ stx.text := txt;
+ stx.header := false;
+ stx.line := false;
+ box.appendChild(stx);
+ winHelp.appendChild(box);
+ end;
+
+ procedure addHelpKey (const key, txt: AnsiString); begin addHelpKeyMouse(key, txt, 'help-keys'); end;
+ procedure addHelpMouse (const key, txt: AnsiString); begin addHelpKeyMouse(key, txt, 'help-mouse'); end;
+
var
var
- llb: THCtlCBListBox;
-begin
- llb := THCtlCBListBox.Create(0, 0);
- llb.appendItem('map grid', @showGrid);
- llb.appendItem('cursor position on map', @showMapCurPos);
- llb.appendItem('monster info', @showMonsInfo);
- llb.appendItem('monster LOS to player', @showMonsLOS2Plr);
- llb.appendItem('monster cells (SLOW!)', @showAllMonsCells);
- llb.appendItem('', nil);
- llb.appendItem('layers window', @showLayersWindow);
- llb.appendItem('outline window', @showOutlineWindow);
- winOptions := THTopWindow.Create('Holmes Options', 100, 100);
- winOptions.escClose := true;
- winOptions.appendChild(llb);
+ slist: array of AnsiString = nil;
+ cmd: PHolmesCommand;
+ bind: THolmesBinding;
+ f: Integer;
+ {
+ llb: TUISimpleText;
+ maxkeylen: Integer;
+ s: AnsiString;
+ }
+begin
+ winHelp := TUITopWindow.Create('Holmes Help');
+ winHelp.escClose := true;
+ winHelp.flHoriz := false;
+
+ // keyboard
+ for cmd in cmdlist do cmd.helpmark := false;
+
+ //maxkeylen := 0;
+ for bind in keybinds do
+ begin
+ if (Length(bind.key) = 0) then continue;
+ if cmdlist.get(bind.cmdName, cmd) then
+ begin
+ if (Length(cmd.help) > 0) then
+ begin
+ cmd.helpmark := true;
+ //if (maxkeylen < Length(bind.key)) then maxkeylen := Length(bind.key);
+ end;
+ end;
+ end;
+
+ for cmd in cmdlist do
+ begin
+ if not cmd.helpmark then continue;
+ if (Length(cmd.help) = 0) then begin cmd.helpmark := false; continue; end;
+ f := 0;
+ while (f < Length(slist)) and (CompareText(slist[f], cmd.section) <> 0) do Inc(f);
+ if (f = Length(slist)) then
+ begin
+ SetLength(slist, Length(slist)+1);
+ slist[High(slist)] := cmd.section;
+ end;
+ end;
+
+ addHelpCaptionLine('KEYBOARD');
+ //llb := TUISimpleText.Create(0, 0);
+ for f := 0 to High(slist) do
+ begin
+ //if (f > 0) then llb.appendItem('');
+ if (f > 0) then addHelpEmptyLine();
+ //llb.appendItem(slist[f], true, true);
+ addHelpCaption(slist[f]);
+ for cmd in cmdlist do
+ begin
+ if not cmd.helpmark then continue;
+ if (CompareText(cmd.section, slist[f]) <> 0) then continue;
+ for bind in keybinds do
+ begin
+ if (Length(bind.key) = 0) then continue;
+ if (cmd.name = bind.cmdName) then
+ begin
+ //s := bind.key;
+ //while (Length(s) < maxkeylen) do s += ' ';
+ //s := ' '+s+' -- '+cmd.help;
+ //llb.appendItem(s);
+ addHelpMouse(bind.key, cmd.help);
+ end;
+ end;
+ end;
+ end;
+
+ // mouse
+ for cmd in cmdlist do cmd.helpmark := false;
+
+ //maxkeylen := 0;
+ for bind in msbinds do
+ begin
+ if (Length(bind.key) = 0) then continue;
+ if cmdlist.get(bind.cmdName, cmd) then
+ begin
+ if (Length(cmd.help) > 0) then
+ begin
+ cmd.helpmark := true;
+ //if (maxkeylen < Length(bind.key)) then maxkeylen := Length(bind.key);
+ end;
+ end;
+ end;
+
+ //llb.appendItem('');
+ //llb.appendItem('mouse', true, true);
+ if (f > 0) then addHelpEmptyLine();
+ addHelpCaptionLine('MOUSE');
+ for bind in msbinds do
+ begin
+ if (Length(bind.key) = 0) then continue;
+ if cmdlist.get(bind.cmdName, cmd) then
+ begin
+ if (Length(cmd.help) > 0) then
+ begin
+ //s := bind.key;
+ //while (Length(s) < maxkeylen) do s += ' ';
+ //s := ' '+s+' -- '+cmd.help;
+ //llb.appendItem(s);
+ addHelpKey(bind.key, cmd.help);
+ end;
+ end;
+ end;
+
+ //winHelp.appendChild(llb);
+
+ uiLayoutCtl(winHelp);
+ winHelp.escClose := true;
+ winHelp.centerInScreen();
+end;
+
+
+procedure winLayersClosed (me: TUIControl); begin showLayersWindow := false; end;
+procedure winOutlinesClosed (me: TUIControl); begin showOutlineWindow := false; end;
+
+procedure addCheckBox (parent: TUIControl; const text: AnsiString; pvar: PBoolean; const aid: AnsiString='');
+var
+ cb: TUICheckBox;
+begin
+ cb := TUICheckBox.Create();
+ cb.flExpand := true;
+ cb.setVar(pvar);
+ cb.text := text;
+ cb.id := aid;
+ parent.appendChild(cb);
+end;
+
+procedure addButton (parent: TUIControl; const text: AnsiString; cb: TUIControl.TActionCB);
+var
+ but: TUIButton;
+begin
+ but := TUIButton.Create();
+ //but.flExpand := true;
+ but.actionCB := cb;
+ but.text := text;
+ parent.appendChild(but);
end;
end;
+procedure actionFillWalls (cb: TUIControl);
+begin
+ TUICheckBox(cb).checked := not TUICheckBox(cb).checked;
+ TUICheckBox(cb.topLevel['cbcontour']).enabled := not TUICheckBox(cb).checked;
+end;
+
procedure createLayersWindow ();
var
procedure createLayersWindow ();
var
- llb: THCtlCBListBox;
-begin
- llb := THCtlCBListBox.Create(0, 0);
- llb.appendItem('background', @g_rlayer_back);
- llb.appendItem('steps', @g_rlayer_step);
- llb.appendItem('walls', @g_rlayer_wall);
- llb.appendItem('doors', @g_rlayer_door);
- llb.appendItem('acid1', @g_rlayer_acid1);
- llb.appendItem('acid2', @g_rlayer_acid2);
- llb.appendItem('water', @g_rlayer_water);
- llb.appendItem('foreground', @g_rlayer_fore);
- winLayers := THTopWindow.Create('visible', 10, 10);
+ box: TUIVBox;
+begin
+ winLayers := TUITopWindow.Create('layers');
+ winLayers.flHoriz := false;
+ winLayers.x0 := 10;
+ winLayers.y0 := 10;
+ winLayers.flHoriz := false;
winLayers.escClose := true;
winLayers.escClose := true;
- winLayers.appendChild(llb);
+ winLayers.closeCB := winLayersClosed;
+
+ box := TUIVBox.Create();
+ addCheckBox(box, '~background', @g_rlayer_back);
+ addCheckBox(box, '~steps', @g_rlayer_step);
+ addCheckBox(box, '~walls', @g_rlayer_wall);
+ addCheckBox(box, '~doors', @g_rlayer_door);
+ addCheckBox(box, 'acid~1', @g_rlayer_acid1);
+ addCheckBox(box, 'acid~2', @g_rlayer_acid2);
+ addCheckBox(box, 'wate~r', @g_rlayer_water);
+ addCheckBox(box, '~foreground', @g_rlayer_fore);
+ winLayers.appendChild(box);
+
+ uiLayoutCtl(winLayers);
end;
procedure createOutlinesWindow ();
var
end;
procedure createOutlinesWindow ();
var
- llb: THCtlCBListBox;
-begin
- llb := THCtlCBListBox.Create(0, 0);
- llb.appendItem('background', @g_ol_rlayer_back);
- llb.appendItem('steps', @g_ol_rlayer_step);
- llb.appendItem('walls', @g_ol_rlayer_wall);
- llb.appendItem('doors', @g_ol_rlayer_door);
- llb.appendItem('acid1', @g_ol_rlayer_acid1);
- llb.appendItem('acid2', @g_ol_rlayer_acid2);
- llb.appendItem('water', @g_ol_rlayer_water);
- llb.appendItem('foreground', @g_ol_rlayer_fore);
- llb.appendItem('', nil);
- llb.appendItem('fill walls', @g_ol_fill_walls);
- llb.appendItem('', nil);
- llb.appendItem('slow''n''nice', @g_ol_nice);
- winOutlines := THTopWindow.Create('outlines', 100, 10);
+ box: TUIVBox;
+begin
+ winOutlines := TUITopWindow.Create('outlines');
+ winOutlines.flHoriz := false;
+ winOutlines.x0 := 100;
+ winOutlines.y0 := 30;
+ winOutlines.flHoriz := false;
winOutlines.escClose := true;
winOutlines.escClose := true;
- winOutlines.appendChild(llb);
+ winOutlines.closeCB := winOutlinesClosed;
+
+ box := TUIVBox.Create();
+ box.hasFrame := true;
+ box.caption := 'layers';
+ addCheckBox(box, '~background', @g_ol_rlayer_back);
+ addCheckBox(box, '~steps', @g_ol_rlayer_step);
+ addCheckBox(box, '~walls', @g_ol_rlayer_wall);
+ addCheckBox(box, '~doors', @g_ol_rlayer_door);
+ addCheckBox(box, 'acid~1', @g_ol_rlayer_acid1);
+ addCheckBox(box, 'acid~2', @g_ol_rlayer_acid2);
+ addCheckBox(box, 'wate~r', @g_ol_rlayer_water);
+ addCheckBox(box, '~foreground', @g_ol_rlayer_fore);
+ winOutlines.appendChild(box);
+
+ box := TUIVBox.Create();
+ box.hasFrame := true;
+ box.caption := 'options';
+ addCheckBox(box, 'fi~ll walls', @g_ol_fill_walls, 'cbfill');
+ addCheckBox(box, 'con~tours', @g_ol_nice, 'cbcontour');
+ winOutlines.appendChild(box);
+
+ winOutlines.setActionCBFor('cbfill', actionFillWalls);
+
+ uiLayoutCtl(winOutlines);
end;
end;
-// ////////////////////////////////////////////////////////////////////////// //
-procedure g_Holmes_VidModeChanged ();
+procedure createOptionsWindow ();
+var
+ box: TUIBox;
+ span: TUISpan;
+begin
+ winOptions := TUITopWindow.Create('Holmes Options');
+ winOptions.flHoriz := false;
+ winOptions.flHoriz := false;
+ winOptions.escClose := true;
+
+ box := TUIVBox.Create();
+ box.hasFrame := true;
+ box.caption := 'visual';
+ addCheckBox(box, 'map ~grid', @showGrid);
+ addCheckBox(box, 'cursor ~position on map', @showMapCurPos);
+ addCheckBox(box, '~monster info', @showMonsInfo);
+ addCheckBox(box, 'monster LO~S to player', @showMonsLOS2Plr);
+ addCheckBox(box, 'monster ~cells (SLOW!)', @showAllMonsCells);
+ addCheckBox(box, 'draw ~triggers (SLOW!)', @showTriggers);
+ winOptions.appendChild(box);
+
+ box := TUIHBox.Create();
+ box.hasFrame := true;
+ box.caption := 'windows';
+ box.captionAlign := 0;
+ box.flAlign := 0;
+ addButton(box, '~layers', toggleLayersWindowCB);
+ span := TUISpan.Create();
+ span.flExpand := true;
+ span.flDefaultSize := TLaySize.Create(4, 1);
+ box.appendChild(span);
+ addButton(box, '~outline', toggleOutlineWindowCB);
+ winOptions.appendChild(box);
+
+ uiLayoutCtl(winOptions);
+ winOptions.centerInScreen();
+end;
+
+
+procedure toggleLayersWindow (arg: Integer=-1);
+begin
+ if (arg < 0) then showLayersWindow := not showLayersWindow else showLayersWindow := (arg > 0);
+ showLayersWindow := not showLayersWindow; // hack for callback
+ toggleLayersWindowCB(nil);
+end;
+
+procedure toggleOutlineWindow (arg: Integer=-1);
begin
begin
- e_WriteLog(Format('Holmes: videomode changed: %dx%d', [gScreenWidth, gScreenHeight]), MSG_NOTIFY);
- // texture space is possibly lost here, idc
- curtexid := 0;
- font6texid := 0;
- font8texid := 0;
- prfont6texid := 0;
- prfont8texid := 0;
- //createCursorTexture();
+ if (arg < 0) then showOutlineWindow := not showOutlineWindow else showOutlineWindow := (arg > 0);
+ showOutlineWindow := not showOutlineWindow; // hack for callback
+ toggleOutlineWindowCB(nil);
end;
end;
-procedure g_Holmes_WindowFocused ();
+procedure toggleHelpWindow (arg: Integer=-1);
begin
begin
- msB := 0;
- kbS := 0;
+ if (winHelp = nil) then
+ begin
+ if (arg = 0) then exit;
+ createHelpWindow();
+ end;
+ if (arg < 0) then begin if not uiVisibleWindow(winHelp) then uiAddWindow(winHelp) else uiRemoveWindow(winHelp); end
+ else if (arg = 0) then begin if uiVisibleWindow(winHelp) then uiRemoveWindow(winHelp); end
+ else begin if (not uiVisibleWindow(winHelp)) then uiAddWindow(winHelp); end;
+ if (not uiVisibleWindow(winHelp)) then FreeAndNil(winHelp);
end;
end;
-procedure g_Holmes_WindowBlured ();
+procedure toggleOptionsWindow (arg: Integer=-1);
begin
begin
+ if (winOptions = nil) then createOptionsWindow();
+ if (arg < 0) then begin if not uiVisibleWindow(winOptions) then uiAddWindow(winOptions) else uiRemoveWindow(winOptions); end
+ else if (arg = 0) then begin if uiVisibleWindow(winOptions) then uiRemoveWindow(winOptions); end
+ else begin if not uiVisibleWindow(winOptions) then uiAddWindow(winOptions); end
end;
end;
laserSet: Boolean = false;
laserX0, laserY0, laserX1, laserY1: Integer;
monMarkedUID: Integer = -1;
laserSet: Boolean = false;
laserX0, laserY0, laserX1, laserY1: Integer;
monMarkedUID: Integer = -1;
+ platMarkedGUID: Integer = -1;
-procedure g_Holmes_plrView (viewPortX, viewPortY, viewPortW, viewPortH: Integer);
+procedure g_Holmes_plrViewPos (viewPortX, viewPortY: Integer);
begin
vpSet := true;
vpx := viewPortX;
vpy := viewPortY;
begin
vpSet := true;
vpx := viewPortX;
vpy := viewPortY;
+end;
+
+procedure g_Holmes_plrViewSize (viewPortW, viewPortH: Integer);
+begin
+ vpSet := true;
vpw := viewPortW;
vph := viewPortH;
end;
vpw := viewPortW;
vph := viewPortH;
end;
end;
end;
-function pmsCurMapX (): Integer; inline; begin result := msX+vpx; end;
-function pmsCurMapY (): Integer; inline; begin result := msY+vpy; end;
-
-
-procedure plrDebugMouse (var ev: THMouseEvent);
-
- function wallToggle (pan: TPanel; tag: Integer): Boolean;
- begin
- result := false; // don't stop
- e_WriteLog(Format('wall #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]), MSG_NOTIFY);
- if ((kbS and THKeyEvent.ModAlt) <> 0) then
- begin
- if pan.Enabled then g_Map_DisableWall(pan.arrIdx) else g_Map_EnableWall(pan.arrIdx);
- end;
- end;
-
- function monsAtDump (mon: TMonster; tag: Integer): Boolean;
- begin
- result := false; // don't stop
- e_WriteLog(Format('monster #%d; UID=%d', [mon.arrIdx, mon.UID]), MSG_NOTIFY);
- monMarkedUID := mon.UID;
- //if pan.Enabled then g_Map_DisableWall(pan.arrIdx) else g_Map_EnableWall(pan.arrIdx);
- end;
-
- function monsInCell (mon: TMonster; tag: Integer): Boolean;
- begin
- result := false; // don't stop
- e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), MSG_NOTIFY);
- end;
-
-begin
- //e_WriteLog(Format('mouse: x=%d; y=%d; but=%d; bstate=%d', [msx, msy, but, bstate]), MSG_NOTIFY);
- if (gPlayer1 = nil) or not vpSet then exit;
- if (ev.kind <> THMouseEvent.Press) then exit;
-
- e_WriteLog(Format('mev: %d', [Integer(ev.kind)]), MSG_NOTIFY);
-
- if (ev.but = THMouseEvent.Left) then
- begin
- if ((kbS and THKeyEvent.ModShift) <> 0) then
- begin
- // dump monsters in cell
- e_WriteLog('===========================', MSG_NOTIFY);
- monsGrid.forEachInCell(pmsCurMapX, pmsCurMapY, monsInCell);
- e_WriteLog('---------------------------', MSG_NOTIFY);
- end
- else
- begin
- // toggle wall
- e_WriteLog('=== TOGGLE WALL ===', MSG_NOTIFY);
- mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, wallToggle, (GridTagWall or GridTagDoor));
- e_WriteLog('--- toggle wall ---', MSG_NOTIFY);
- end;
- exit;
- end;
-
- if (ev.but = THMouseEvent.Right) then
- begin
- monMarkedUID := -1;
- e_WriteLog('===========================', MSG_NOTIFY);
- monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, monsAtDump);
- e_WriteLog('---------------------------', MSG_NOTIFY);
- exit;
- end;
-end;
+function pmsCurMapX (): Integer; inline; begin result := round(msX/g_dbg_scale)+vpx; end;
+function pmsCurMapY (): Integer; inline; begin result := round(msY/g_dbg_scale)+vpy; end;
+{$IFDEF HOLMES_OLD_OUTLINES}
var
edgeBmp: array of Byte = nil;
var
edgeBmp: array of Byte = nil;
end;
end;
end;
end;
+var
+ lsx: Integer = -1;
+ lex: Integer = -1;
+ lsy: Integer = -1;
+
+ procedure flushLine ();
+ begin
+ if (lsy > 0) and (lsx > 0) then
+ begin
+ if (lex = lsx) then
+ begin
+ glBegin(GL_POINTS);
+ glVertex2f(lsx-1+vpx+0.37, lsy-1+vpy+0.37);
+ glEnd();
+ end
+ else
+ begin
+ glBegin(GL_LINES);
+ glVertex2f(lsx-1+vpx+0.37, lsy-1+vpy+0.37);
+ glVertex2f(lex-0+vpx+0.37, lsy-1+vpy+0.37);
+ glEnd();
+ end;
+ end;
+ lsx := -1;
+ lex := -1;
+ end;
+
+ procedure startLine (y: Integer);
+ begin
+ flushLine();
+ lsy := y;
+ end;
+
+ procedure putPixel (x: Integer);
+ begin
+ if (x < 1) then exit;
+ if (lex+1 <> x) then flushLine();
+ if (lsx < 0) then lsx := x;
+ lex := x;
+ end;
+
procedure drawEdges ();
var
x, y: Integer;
procedure drawEdges ();
var
x, y: Integer;
glDisable(GL_LINE_SMOOTH);
glDisable(GL_POLYGON_SMOOTH);
glColor4f(r/255.0, g/255.0, b/255.0, 1.0);
glDisable(GL_LINE_SMOOTH);
glDisable(GL_POLYGON_SMOOTH);
glColor4f(r/255.0, g/255.0, b/255.0, 1.0);
- glBegin(GL_POINTS);
for y := 1 to vph do
begin
a := @edgeBmp[y*(gWinSizeX+4)+1];
for y := 1 to vph do
begin
a := @edgeBmp[y*(gWinSizeX+4)+1];
+ startLine(y);
for x := 1 to vpw do
begin
if (a[0] <> 0) then
for x := 1 to vpw do
begin
if (a[0] <> 0) then
(a[-(gWinSizeX+4)-1] = 0) or (a[-(gWinSizeX+4)+1] = 0) or
(a[gWinSizeX+4-1] = 0) or (a[gWinSizeX+4+1] = 0) then
begin
(a[-(gWinSizeX+4)-1] = 0) or (a[-(gWinSizeX+4)+1] = 0) or
(a[gWinSizeX+4-1] = 0) or (a[gWinSizeX+4+1] = 0) then
begin
- glVertex2f(x-1+vpx+0.37, y-1+vpy+0.37);
+ putPixel(x);
end;
end;
Inc(a);
end;
end;
end;
Inc(a);
end;
+ flushLine();
end;
end;
- glEnd();
end;
procedure drawFilledWalls ();
var
end;
procedure drawFilledWalls ();
var
- x, y, sx, ex: Integer;
+ x, y: Integer;
a: PByte;
a: PByte;
- procedure drawLine ();
- begin
- if (sx >= 0) then
- begin
- glVertex2f(sx-1+vpx+0.37, y-1+vpy+0.37);
- glVertex2f(ex+vpx+0.37, y-1+vpy+0.37);
- end;
- sx := -1;
- ex := -1;
- end;
begin
glDisable(GL_BLEND);
glDisable(GL_TEXTURE_2D);
begin
glDisable(GL_BLEND);
glDisable(GL_TEXTURE_2D);
glDisable(GL_LINE_SMOOTH);
glDisable(GL_POLYGON_SMOOTH);
glColor4f(r/255.0, g/255.0, b/255.0, 1.0);
glDisable(GL_LINE_SMOOTH);
glDisable(GL_POLYGON_SMOOTH);
glColor4f(r/255.0, g/255.0, b/255.0, 1.0);
- glBegin(GL_LINES);
for y := 1 to vph do
begin
a := @edgeBmp[y*(gWinSizeX+4)+1];
for y := 1 to vph do
begin
a := @edgeBmp[y*(gWinSizeX+4)+1];
- sx := -1;
- ex := -1;
+ startLine(y);
for x := 1 to vpw do
begin
for x := 1 to vpw do
begin
- if (a[0] <> 0) then
- begin
- if (ex+1 <> x) then drawLine();
- if (sx < 0) then
- begin
- sx := x;
- ex := x;
- end
- else
- begin
- ex := x;
- end;
- end;
+ if (a[0] <> 0) then putPixel(x);
Inc(a);
end;
Inc(a);
end;
- drawLine();
+ flushLine();
end;
end;
- glEnd();
end;
procedure doWallsOld (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer);
end;
procedure doWallsOld (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer);
if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210);
end;
if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210);
end;
+{$ELSE}
+var
+ oliner: TOutliner = nil;
-procedure plrDebugDraw ();
+procedure drawOutlines ();
+var
+ r, g, b: Integer;
- procedure drawTileGrid ();
- var
- x, y: Integer;
+ procedure clearOliner ();
begin
begin
- for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do
- begin
- drawLine(mapGrid.gridX0, mapGrid.gridY0+y*mapGrid.tileSize, mapGrid.gridX0+mapGrid.gridWidth, mapGrid.gridY0+y*mapGrid.tileSize, 96, 96, 96, 255);
- end;
+ //if (oliner <> nil) and ((oliner.height <> vph+2) or (oliner.width <> vpw+2)) then begin oliner.Free(); oliner := nil; end;
+ if (oliner = nil) then oliner := TOutliner.Create(vpw+2, vph+2) else oliner.setup(vpw+2, vph+2);
+ end;
- for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do
+ procedure drawOutline (ol: TOutliner; sx, sy: Integer);
+ procedure xline (x0, x1, y: Integer);
+ var
+ x: Integer;
begin
begin
- drawLine(mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0, mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0+y*mapGrid.gridHeight, 96, 96, 96, 255);
+ if (g_dbg_scale < 1.0) then
+ begin
+ glBegin(GL_POINTS);
+ for x := x0 to x1 do glVertex2f(sx+x+0.375, sy+y+0.375);
+ glEnd();
+ end
+ else
+ begin
+ glBegin(GL_QUADS);
+ glVertex2f(sx+x0+0, sy+y+0);
+ glVertex2f(sx+x1+1, sy+y+0);
+ glVertex2f(sx+x1+1, sy+y+1);
+ glVertex2f(sx+x0+0, sy+y+1);
+ glEnd();
+ end;
end;
end;
- end;
-
- procedure hilightCell (cx, cy: Integer);
- begin
- fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize, 0, 128, 0, 64);
- end;
-
- procedure hilightCell1 (cx, cy: Integer);
- begin
- //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY);
- fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize, 255, 255, 0, 92);
- end;
-
- function hilightWallTrc (pan: TPanel; tag: Integer; x, y, prevx, prevy: Integer): Boolean;
+ var
+ y: Integer;
+ sp: TOutliner.TSpanX;
begin
begin
- result := false; // don't stop
- if (pan = nil) then exit; // cell completion, ignore
- //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY);
- fillRect(pan.X, pan.Y, pan.Width, pan.Height, 0, 128, 128, 64);
+ if (ol = nil) then exit;
+ glPointSize(1);
+ glDisable(GL_POINT_SMOOTH);
+ for y := 0 to ol.height-1 do
+ begin
+ for sp in ol.eachSpanAtY(y) do
+ begin
+ if (g_dbg_scale <= 1.0) then
+ begin
+ glBegin(GL_POINTS);
+ glVertex2f(sx+sp.x0+0.375, sy+y+0.375);
+ glVertex2f(sx+sp.x1+0.375, sy+y+0.375);
+ glEnd();
+ end
+ else
+ begin
+ glBegin(GL_QUADS);
+ glVertex2f(sx+sp.x0+0, sy+y+0);
+ glVertex2f(sx+sp.x0+1, sy+y+0);
+ glVertex2f(sx+sp.x0+1, sy+y+1);
+ glVertex2f(sx+sp.x0+0, sy+y+1);
+
+ glVertex2f(sx+sp.x1+0, sy+y+0);
+ glVertex2f(sx+sp.x1+1, sy+y+0);
+ glVertex2f(sx+sp.x1+1, sy+y+1);
+ glVertex2f(sx+sp.x1+0, sy+y+1);
+ glEnd();
+ end;
+ end;
+ for sp in ol.eachSpanEdgeAtY(y, -1) do
+ begin
+ xline(sp.x0, sp.x1, y);
+ {
+ glBegin(GL_QUADS);
+ glVertex2f(sx+sp.x0+0, sy+y+0);
+ glVertex2f(sx+sp.x1+1, sy+y+0);
+ glVertex2f(sx+sp.x1+1, sy+y+1);
+ glVertex2f(sx+sp.x0+0, sy+y+1);
+ glEnd();
+ }
+ end;
+ for sp in ol.eachSpanEdgeAtY(y, +1) do
+ begin
+ xline(sp.x0, sp.x1, y);
+ {
+ glBegin(GL_QUADS);
+ glVertex2f(sx+sp.x0+0, sy+y+0);
+ glVertex2f(sx+sp.x1+1, sy+y+0);
+ glVertex2f(sx+sp.x1+1, sy+y+1);
+ glVertex2f(sx+sp.x0+0, sy+y+1);
+ glEnd();
+ }
+ end;
+ end;
end;
end;
- function monsCollector (mon: TMonster; tag: Integer): Boolean;
+ procedure doWallsOld (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer);
var
var
- ex, ey: Integer;
- mx, my, mw, mh: Integer;
+ f: Integer;
+ pan: TPanel;
begin
begin
- result := false;
- mon.getMapBox(mx, my, mw, mh);
- e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 255, 0, 96);
- if lineAABBIntersects(laserX0, laserY0, laserX1, laserY1, mx, my, mw, mh, ex, ey) then
+ r := ar;
+ g := ag;
+ b := ab;
+ if g_ol_nice then clearOliner();
+ hlmContext.color := TGxRGBA.Create(r, g, b);
+ for f := 0 to High(parr) do
+ begin
+ pan := parr[f];
+ if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then continue;
+ if ((pan.PanelType and ptype) = 0) then continue;
+ if (pan.X > vpx+vpw+41) or (pan.Y > vpy+vph+41) then continue;
+ if (pan.X+pan.Width < vpx-41) then continue;
+ if (pan.Y+pan.Height < vpy-41) then continue;
+ if g_ol_nice then
+ begin
+ oliner.addRect(pan.X-(vpx+1), pan.Y-(vpy+1), pan.Width, pan.Height);
+ end;
+ if g_ol_fill_walls then
+ begin
+ hlmContext.fillRect(pan.X, pan.Y, pan.Width, pan.Height);
+ end
+ else if not g_ol_nice then
+ begin
+ hlmContext.rect(pan.X, pan.Y, pan.Width, pan.Height);
+ end;
+ end;
+ if g_ol_nice then
begin
begin
- e_DrawPoint(8, ex, ey, 0, 255, 0);
+ glColor4f(r/255.0, g/255.0, b/255.0, 1.0);
+ drawOutline(oliner, vpx+1, vpy+1);
+ end;
+ end;
+
+begin
+ if (vpw < 2) or (vph < 2) then exit;
+ if g_ol_rlayer_back then doWallsOld(gRenderBackgrounds, PANEL_BACK, 255, 127, 0);
+ if g_ol_rlayer_step then doWallsOld(gSteps, PANEL_STEP, 192, 192, 192);
+ if g_ol_rlayer_wall then doWallsOld(gWalls, PANEL_WALL, 255, 255, 255);
+ if g_ol_rlayer_door then doWallsOld(gWalls, PANEL_OPENDOOR or PANEL_CLOSEDOOR, 0, 255, 0);
+ if g_ol_rlayer_acid1 then doWallsOld(gAcid1, PANEL_ACID1, 255, 0, 0);
+ if g_ol_rlayer_acid2 then doWallsOld(gAcid2, PANEL_ACID2, 198, 198, 0);
+ if g_ol_rlayer_water then doWallsOld(gWater, PANEL_WATER, 0, 255, 255);
+ if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210);
+end;
+{$ENDIF}
+
+
+procedure plrDebugDraw ();
+ procedure drawTileGrid ();
+ var
+ x, y: Integer;
+ begin
+ hlmContext.color := TGxRGBA.Create(96, 96, 96);
+ for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do
+ begin
+ hlmContext.line(mapGrid.gridX0, mapGrid.gridY0+y*mapGrid.tileSize, mapGrid.gridX0+mapGrid.gridWidth, mapGrid.gridY0+y*mapGrid.tileSize);
+ end;
+
+ hlmContext.color := TGxRGBA.Create(96, 96, 96);
+ for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do
+ begin
+ hlmContext.line(mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0, mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0+y*mapGrid.gridHeight);
+ end;
+ end;
+
+ procedure drawAwakeCells ();
+ var
+ x, y: Integer;
+ begin
+ hlmContext.color := TGxRGBA.Create(128, 0, 128, 64);
+ for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do
+ begin
+ for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do
+ begin
+ if awmIsSetHolmes(x*mapGrid.tileSize+mapGrid.gridX0+1, y*mapGrid.tileSize++mapGrid.gridY0+1) then
+ begin
+ hlmContext.fillRect(x*mapGrid.tileSize++mapGrid.gridX0, y*mapGrid.tileSize++mapGrid.gridY0, monsGrid.tileSize, monsGrid.tileSize);
+ end;
+ end;
+ end;
+ end;
+
+ procedure drawTraceBox ();
+ var
+ plr: TPlayer;
+ px, py, pw, ph: Integer;
+ pdx, pdy: Integer;
+ ex, ey: Integer;
+ pan: TPanel;
+ begin
+ if (Length(gPlayers) < 1) then exit;
+ plr := gPlayers[0];
+ if (plr = nil) then exit;
+ plr.getMapBox(px, py, pw, ph);
+ hlmContext.color := TGxRGBA.Create(255, 0, 255, 200);
+ hlmContext.rect(px, py, pw, ph);
+ pdx := pmsCurMapX-(px+pw div 2);
+ pdy := pmsCurMapY-(py+ph div 2);
+ hlmContext.color := TGxRGBA.Create(255, 0, 255, 200);
+ hlmContext.line(px+pw div 2, py+ph div 2, px+pw div 2+pdx, py+ph div 2+pdy);
+ pan := mapGrid.traceBox(ex, ey, px, py, pw, ph, pdx, pdy, GridTagObstacle);
+ if (pan = nil) then
+ begin
+ hlmContext.color := TGxRGBA.Create(255, 255, 255, 180);
+ hlmContext.rect(px+pdx, py+pdy, pw, ph);
+ end
+ else
+ begin
+ hlmContext.color := TGxRGBA.Create(255, 255, 0, 180);
+ hlmContext.rect(px+pdx, py+pdy, pw, ph);
+ end;
+ hlmContext.color := TGxRGBA.Create(255, 127, 0, 180);
+ hlmContext.rect(ex, ey, pw, ph);
+ end;
+
+ procedure hilightCell (cx, cy: Integer);
+ begin
+ hlmContext.color := TGxRGBA.Create(0, 128, 0, 64);
+ hlmContext.fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize);
+ end;
+
+ procedure hilightBodyCells (proxyId: Integer);
+ var
+ it: CellCoordIter;
+ pcellxy: PGridCellCoord;
+ begin
+ //monsGrid.forEachBodyCell(mon.proxyId, hilightCell);
+ it := monsGrid.forEachBodyCell(proxyId);
+ for pcellxy in it do hilightCell(pcellxy^.x, pcellxy^.y);
+ it.release();
+ end;
+
+ procedure hilightCell1 (cx, cy: Integer);
+ begin
+ //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY);
+ cx := cx and (not (monsGrid.tileSize-1));
+ cy := cy and (not (monsGrid.tileSize-1));
+ hlmContext.color := TGxRGBA.Create(255, 255, 0, 92);
+ hlmContext.fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize);
+ end;
+
+ function hilightWallTrc (pan: TPanel; tag: Integer; x, y, prevx, prevy: Integer): Boolean;
+ begin
+ result := false; // don't stop
+ if (pan = nil) then exit; // cell completion, ignore
+ //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY);
+ hlmContext.color := TGxRGBA.Create(0, 128, 128, 64);
+ hlmContext.fillRect(pan.X, pan.Y, pan.Width, pan.Height);
+ end;
+
+ procedure monsCollector (mon: TMonster);
+ var
+ ex, ey: Integer;
+ mx, my, mw, mh: Integer;
+ begin
+ mon.getMapBox(mx, my, mw, mh);
+ hlmContext.color := TGxRGBA.Create(255, 255, 0, 160);
+ hlmContext.rect(mx, my, mw, mh);
+ //e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 255, 0, 96);
+ if lineAABBIntersects(laserX0, laserY0, laserX1, laserY1, mx, my, mw, mh, ex, ey) then
+ begin
+ //e_DrawPoint(8, ex, ey, 0, 255, 0);
+ hlmContext.color := TGxRGBA.Create(0, 255, 0, 220);
+ hlmContext.fillRect(ex-2, ey-2, 7, 7);
end;
end;
end;
end;
exit;
end;
mon.getMapBox(mx, my, mw, mh);
exit;
end;
mon.getMapBox(mx, my, mw, mh);
- drawLine(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, 255, 0, 0, 255);
+ hlmContext.color := TGxRGBA.Create(255, 0, 0);
+ hlmContext.line(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2);
if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then
begin
if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then
begin
- drawLine(mx+mw div 2, my+mh div 2, ex, ey, 0, 255, 0, 255);
+ hlmContext.color := TGxRGBA.Create(0, 255, 0);
+ hlmContext.line(mx+mw div 2, my+mh div 2, ex, ey);
end;
end;
end;
end;
if (eplr = nil) then exit;
eplr.getMapBox(emx, emy, emw, emh);
mon.getMapBox(mx, my, mw, mh);
if (eplr = nil) then exit;
eplr.getMapBox(emx, emy, emw, emh);
mon.getMapBox(mx, my, mw, mh);
- drawLine(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, 255, 0, 0, 255);
+ hlmContext.color := TGxRGBA.Create(255, 0, 0);
+ hlmContext.line(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2);
{$IF DEFINED(D2F_DEBUG)}
{$IF DEFINED(D2F_DEBUG)}
- //mapGrid.dbgRayTraceTileHitCB := hilightCell1;
+ mapGrid.dbgRayTraceTileHitCB := hilightCell1;
{$ENDIF}
if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then
//if (mapGrid.traceRay(ex, ey, mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, hilightWallTrc, (GridTagWall or GridTagDoor)) <> nil) then
begin
{$ENDIF}
if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then
//if (mapGrid.traceRay(ex, ey, mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, hilightWallTrc, (GridTagWall or GridTagDoor)) <> nil) then
begin
- drawLine(mx+mw div 2, my+mh div 2, ex, ey, 0, 255, 0, 255);
+ hlmContext.color := TGxRGBA.Create(0, 255, 0);
+ hlmContext.line(mx+mw div 2, my+mh div 2, ex, ey);
end;
{$IF DEFINED(D2F_DEBUG)}
end;
{$IF DEFINED(D2F_DEBUG)}
- //mapGrid.dbgRayTraceTileHitCB := nil;
+ mapGrid.dbgRayTraceTileHitCB := nil;
{$ENDIF}
end;
{$ENDIF}
end;
mon.getMapBox(mx, my, mw, mh);
//mx += mw div 2;
mon.getMapBox(mx, my, mw, mh);
//mx += mw div 2;
- monsGrid.forEachBodyCell(mon.proxyId, hilightCell);
+ //monsGrid.forEachBodyCell(mon.proxyId, hilightCell);
+ hilightBodyCells(mon.proxyId);
if showMonsInfo then
begin
//fillRect(mx-4, my-7*8-6, 110, 7*8+6, 0, 0, 94, 250);
if showMonsInfo then
begin
//fillRect(mx-4, my-7*8-6, 110, 7*8+6, 0, 0, 94, 250);
- darkenRect(mx-4, my-7*8-6, 110, 7*8+6, 128);
+ hlmContext.font := 'msx6';
+ hlmContext.color := TGxRGBA.Create(255, 127, 0);
+
+ hlmContext.darkenRect(mx-4, my-7*hlmContext.charWidth(' ')-6, 110, 7*hlmContext.charWidth(' ')+6, 128);
my -= 8;
my -= 2;
// type
my -= 8;
my -= 2;
// type
- drawText6(mx, my, Format('%s(U:%u)', [monsTypeToString(mon.MonsterType), mon.UID]), 255, 127, 0); my -= 8;
+ hlmContext.drawText(mx, my, Format('%s(U:%u)', [monsTypeToString(mon.MonsterType), mon.UID])); my -= hlmContext.charWidth(' ');
// beh
// beh
- drawText6(mx, my, Format('Beh: %s', [monsBehToString(mon.MonsterBehaviour)]), 255, 127, 0); my -= 8;
+ hlmContext.drawText(mx, my, Format('Beh: %s', [monsBehToString(mon.MonsterBehaviour)])); my -= hlmContext.charWidth(' ');
// state
// state
- drawText6(mx, my, Format('State:%s (%d)', [monsStateToString(mon.MonsterState), mon.MonsterSleep]), 255, 127, 0); my -= 8;
+ hlmContext.drawText(mx, my, Format('State:%s (%d)', [monsStateToString(mon.MonsterState), mon.MonsterSleep])); my -= hlmContext.charWidth(' ');
// health
// health
- drawText6(mx, my, Format('Health:%d', [mon.MonsterHealth]), 255, 127, 0); my -= 8;
+ hlmContext.drawText(mx, my, Format('Health:%d', [mon.MonsterHealth])); my -= hlmContext.charWidth(' ');
// ammo
// ammo
- drawText6(mx, my, Format('Ammo:%d', [mon.MonsterAmmo]), 255, 127, 0); my -= 8;
+ hlmContext.drawText(mx, my, Format('Ammo:%d', [mon.MonsterAmmo])); my -= hlmContext.charWidth(' ');
// target
// target
- drawText6(mx, my, Format('TgtUID:%u', [mon.MonsterTargetUID]), 255, 127, 0); my -= 8;
- drawText6(mx, my, Format('TgtTime:%d', [mon.MonsterTargetTime]), 255, 127, 0); my -= 8;
+ hlmContext.drawText(mx, my, Format('TgtUID:%u', [mon.MonsterTargetUID])); my -= hlmContext.charWidth(' ');
+ hlmContext.drawText(mx, my, Format('TgtTime:%d', [mon.MonsterTargetTime])); my -= hlmContext.charWidth(' ');
end;
drawMonsterTargetLine();
end;
drawMonsterTargetLine();
function highlightAllMonsterCells (mon: TMonster): Boolean;
begin
result := false; // don't stop
function highlightAllMonsterCells (mon: TMonster): Boolean;
begin
result := false; // don't stop
- monsGrid.forEachBodyCell(mon.proxyId, hilightCell);
+ //monsGrid.forEachBodyCell(mon.proxyId, hilightCell);
+ hilightBodyCells(mon.proxyId);
+ end;
+
+ procedure drawSelectedPlatformCells ();
+ var
+ pan: TPanel;
+ begin
+ if not showGrid then exit;
+ pan := g_Map_PanelByGUID(platMarkedGUID);
+ if (pan = nil) then exit;
+ //mapGrid.forEachBodyCell(pan.proxyId, hilightCell);
+ hilightBodyCells(pan.proxyId);
+ hlmContext.color := TGxRGBA.Create(0, 200, 0, 200);
+ hlmContext.rect(pan.x, pan.y, pan.width, pan.height);
+ end;
+
+ procedure drawTrigger (var trig: TTrigger);
+
+ procedure drawPanelDest (pguid: Integer);
+ var
+ pan: TPanel;
+ begin
+ pan := g_Map_PanelByGUID(pguid);
+ if (pan = nil) then exit;
+ hlmContext.color := TGxRGBA.Create(255, 0, 255, 220);
+ hlmContext.line(trig.trigCenter.x, trig.trigCenter.y, pan.x+pan.width div 2, pan.y+pan.height div 2);
+ end;
+
+ var
+ tts: AnsiString;
+ tx: Integer;
+ begin
+ hlmContext.font := 'msx6';
+ hlmContext.color := TGxRGBA.Create(255, 0, 255, 96);
+ hlmContext.fillRect(trig.x, trig.y, trig.width, trig.height);
+ tts := trigType2Str(trig.TriggerType);
+ tx := trig.x+(trig.width-Length(tts)*6) div 2;
+ hlmContext.darkenRect(tx-2, trig.y-10, Length(tts)*6+4, 10, 64);
+ hlmContext.color := TGxRGBA.Create(255, 127, 0);
+ hlmContext.drawText(tx, trig.y-9, tts);
+ tx := trig.x+(trig.width-Length(trig.mapId)*6) div 2;
+ hlmContext.darkenRect(tx-2, trig.y-20, Length(trig.mapId)*6+4, 10, 64);
+ hlmContext.color := TGxRGBA.Create(255, 255, 0);
+ hlmContext.drawText(tx, trig.y-19, trig.mapId);
+ drawPanelDest(trig.trigPanelGUID);
+ case trig.TriggerType of
+ TRIGGER_NONE: begin end;
+ TRIGGER_EXIT: begin end;
+ TRIGGER_TELEPORT: begin end;
+ TRIGGER_OPENDOOR: begin end;
+ TRIGGER_CLOSEDOOR: begin end;
+ TRIGGER_DOOR: begin end;
+ TRIGGER_DOOR5: begin end;
+ TRIGGER_CLOSETRAP: begin end;
+ TRIGGER_TRAP: begin end;
+ TRIGGER_SECRET: begin end;
+ TRIGGER_LIFTUP: begin end;
+ TRIGGER_LIFTDOWN: begin end;
+ TRIGGER_LIFT: begin end;
+ TRIGGER_TEXTURE: begin end;
+ TRIGGER_ON, TRIGGER_OFF, TRIGGER_ONOFF, TRIGGER_PRESS:
+ begin
+ if (trig.trigDataRec.trigTWidth > 0) and (trig.trigDataRec.trigTHeight > 0) then
+ begin
+ hlmContext.color := TGxRGBA.Create(0, 255, 255, 42);
+ hlmContext.fillRect(
+ trig.trigDataRec.trigTX, trig.trigDataRec.trigTY,
+ trig.trigDataRec.trigTWidth, trig.trigDataRec.trigTHeight);
+ hlmContext.color := TGxRGBA.Create(255, 0, 255, 220);
+ hlmContext.line(
+ trig.trigCenter.x, trig.trigCenter.y,
+ trig.trigDataRec.trigTX+trig.trigDataRec.trigTWidth div 2,
+ trig.trigDataRec.trigTY+trig.trigDataRec.trigTHeight div 2);
+ end;
+ end;
+ TRIGGER_SOUND: begin end;
+ TRIGGER_SPAWNMONSTER: begin end;
+ TRIGGER_SPAWNITEM: begin end;
+ TRIGGER_MUSIC: begin end;
+ TRIGGER_PUSH: begin end;
+ TRIGGER_SCORE: begin end;
+ TRIGGER_MESSAGE: begin end;
+ TRIGGER_DAMAGE: begin end;
+ TRIGGER_HEALTH: begin end;
+ TRIGGER_SHOT: begin end;
+ TRIGGER_EFFECT: begin end;
+ TRIGGER_SCRIPT: begin end;
+ end;
+ //trigType2Str
+ //trigPanelId: Integer;
+ end;
+
+ procedure drawTriggers ();
+ var
+ f: Integer;
+ begin
+ for f := 0 to High(gTriggers) do drawTrigger(gTriggers[f]);
+ end;
+
+ procedure drawGibsBoxes ();
+ var
+ f: Integer;
+ px, py, pw, ph: Integer;
+ gib: PGib;
+ begin
+ for f := 0 to High(gGibs) do
+ begin
+ gib := @gGibs[f];
+ if gib.alive then
+ begin
+ gib.getMapBox(px, py, pw, ph);
+ hlmContext.color := TGxRGBA.Create(255, 0, 255);
+ hlmContext.rect(px, py, pw, ph);
+ end;
+ end;
end;
var
mon: TMonster;
end;
var
mon: TMonster;
+ mit: PMonster;
+ it: TMonsterGrid.Iter;
mx, my, mw, mh: Integer;
mx, my, mw, mh: Integer;
+ //pan: TPanel;
+ //ex, ey: Integer;
+ s: AnsiString;
+ dx, dy: Integer;
begin
if (gPlayer1 = nil) then exit;
begin
if (gPlayer1 = nil) then exit;
- glEnable(GL_SCISSOR_TEST);
- glScissor(0, gWinSizeY-gPlayerScreenSize.Y-1, vpw, vph);
+ if (hlmContext = nil) then hlmContext := TGxContext.Create();
- glPushMatrix();
- glTranslatef(-vpx, -vpy, 0);
+ gxSetContext(hlmContext);
+ try
+ //glScissor(0, gWinSizeY-gPlayerScreenSize.Y-1, vpw, vph);
+ //hlmContext.clip := TGxRect.Create(0, gScreenHeight-gPlayerScreenSize.Y-1, gPlayerScreenSize.X, gPlayerScreenSize.Y);
- if (showGrid) then drawTileGrid();
- drawOutlines();
+ {
+ glScalef(g_dbg_scale, g_dbg_scale, 1.0);
+ glTranslatef(-vpx, -vpy, 0);
+ }
+ hlmContext.glSetScaleTrans(g_dbg_scale, -vpx, -vpy);
+ glEnable(GL_SCISSOR_TEST);
+ glScissor(0, gScreenHeight-gPlayerScreenSize.Y-1, gPlayerScreenSize.X, gPlayerScreenSize.Y);
- if (laserSet) then g_Mons_AlongLine(laserX0, laserY0, laserX1, laserY1, monsCollector, true);
+ if (showGrid) then drawTileGrid();
+ drawOutlines();
- if (monMarkedUID <> -1) then
- begin
- mon := g_Monsters_ByUID(monMarkedUID);
- if (mon <> nil) then
+ if (laserSet) then
begin
begin
- mon.getMapBox(mx, my, mw, mh);
- e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 0, 0, 30);
- drawMonsterInfo(mon);
+ //g_Mons_AlongLine(laserX0, laserY0, laserX1, laserY1, monsCollector, true);
+ it := monsGrid.forEachAlongLine(laserX0, laserY0, laserX1, laserY1, -1, true);
+ for mit in it do monsCollector(mit^);
+ it.release();
end;
end;
- end;
- if showAllMonsCells then g_Mons_ForEach(highlightAllMonsterCells);
+ if (monMarkedUID <> -1) then
+ begin
+ mon := g_Monsters_ByUID(monMarkedUID);
+ if (mon <> nil) then
+ begin
+ mon.getMapBox(mx, my, mw, mh);
+ //e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 0, 0, 30);
+ hlmContext.color := TGxRGBA.Create(255, 0, 0, 220);
+ hlmContext.rect(mx, my, mw, mh);
+ drawMonsterInfo(mon);
+ end;
+ end;
- glPopMatrix();
+ if showAllMonsCells and showGrid then g_Mons_ForEach(highlightAllMonsterCells);
+ if showTriggers then drawTriggers();
+ if showGrid then drawSelectedPlatformCells();
- glDisable(GL_SCISSOR_TEST);
+ //drawAwakeCells();
- if showMapCurPos then drawText8(4, gWinSizeY-10, Format('mappos:(%d,%d)', [pmsCurMapX, pmsCurMapY]), 255, 255, 0);
-end;
+ if showTraceBox then drawTraceBox();
+ //drawGibsBoxes();
-// ////////////////////////////////////////////////////////////////////////// //
-function g_Holmes_MouseEvent (var ev: THMouseEvent): Boolean;
-begin
- result := true;
- msX := ev.x;
- msY := ev.y;
- msB := ev.bstate;
- kbS := ev.kstate;
- msB := msB;
- if not uiMouseEvent(ev) then plrDebugMouse(ev);
+
+ //pan := g_Map_traceToNearest(16, 608, 16, 8, (GridTagObstacle or GridTagLiquid), @ex, @ey);
+ (*
+ {$IF DEFINED(D2F_DEBUG)}
+ mapGrid.dbgRayTraceTileHitCB := hilightCell1;
+ {$ENDIF}
+ pan := mapGrid.traceRay(ex, ey, 16, 608, 16, 8, nil, (GridTagObstacle or GridTagLiquid));
+ if (pan <> nil) then writeln('end=(', ex, ',', ey, ')');
+ {$IF DEFINED(D2F_DEBUG)}
+ mapGrid.dbgRayTraceTileHitCB := nil;
+ {$ENDIF}
+
+ pan := g_Map_PanelAtPoint(16, 608, (GridTagObstacle or GridTagLiquid));
+ if (pan <> nil) then writeln('hit!');
+ *)
+
+ finally
+ gxSetContext(nil);
+ end;
+
+ if showMapCurPos then
+ begin
+ s := Format('mappos:(%d,%d)', [pmsCurMapX, pmsCurMapY]);
+ gxSetContext(hlmContext);
+ hlmContext.font := 'win8';
+ hlmContext.color := TGxRGBA.Create(0, 0, 0);
+ for dy := -1 to 1 do
+ begin
+ for dx := -1 to 1 do
+ begin
+ if (dx <> 0) or (dy <> 0) then hlmContext.drawText(4+dx, gWinSizeY-10+dy, s);
+ end;
+ end;
+ hlmContext.color := TGxRGBA.Create(255, 255, 0);
+ hlmContext.drawText(4, gWinSizeY-10, s);
+ gxSetContext(nil);
+ end;
end;
end;
-function g_Holmes_KeyEvent (var ev: THKeyEvent): Boolean;
+// ////////////////////////////////////////////////////////////////////////// //
+procedure onKeyEvent (var ev: TFUIEvent);
+{$IF DEFINED(D2F_DEBUG)}
var
var
- mon: TMonster;
pan: TPanel;
pan: TPanel;
- x, y, w, h: Integer;
ex, ey: Integer;
dx, dy: Integer;
ex, ey: Integer;
dx, dy: Integer;
+{$ENDIF}
procedure dummyWallTrc (cx, cy: Integer);
begin
end;
begin
procedure dummyWallTrc (cx, cy: Integer);
begin
end;
begin
- result := false;
- msB := ev.bstate;
- kbS := ev.kstate;
- case ev.scan of
- SDL_SCANCODE_LCTRL, SDL_SCANCODE_RCTRL,
- SDL_SCANCODE_LALT, SDL_SCANCODE_RALT,
- SDL_SCANCODE_LSHIFT, SDL_SCANCODE_RSHIFT:
- result := true;
- end;
- if uiKeyEvent(ev) then begin result := true; exit; end;
// press
// press
- if (ev.kind = THKeyEvent.Press) then
+ if (ev.press) then
begin
begin
- // M-M: one monster think step
- if (ev.scan = SDL_SCANCODE_M) and ((ev.kstate and THKeyEvent.ModAlt) <> 0) then
- begin
- result := true;
- gmon_debug_think := false;
- gmon_debug_one_think_step := true; // do one step
- exit;
- end;
- // M-I: toggle monster info
- if (ev.scan = SDL_SCANCODE_I) and ((ev.kstate and THKeyEvent.ModAlt) <> 0) then
- begin
- result := true;
- showMonsInfo := not showMonsInfo;
- exit;
- end;
- // M-L: toggle monster LOS to player
- if (ev.scan = SDL_SCANCODE_L) and ((ev.kstate and THKeyEvent.ModAlt) <> 0) then
- begin
- result := true;
- showMonsLOS2Plr := not showMonsLOS2Plr;
- exit;
- end;
- // M-G: toggle "show all cells occupied by monsters"
- if (ev.scan = SDL_SCANCODE_G) and ((ev.kstate and THKeyEvent.ModAlt) <> 0) then
- begin
- result := true;
- showAllMonsCells := not showAllMonsCells;
- exit;
- end;
- // M-A: wake up monster
- if (ev.scan = SDL_SCANCODE_A) and ((ev.kstate and THKeyEvent.ModAlt) <> 0) then
- begin
- result := true;
- if (monMarkedUID <> -1) then
- begin
- mon := g_Monsters_ByUID(monMarkedUID);
- if (mon <> nil) then mon.WakeUp();
- end;
- exit;
- end;
- // C-T: teleport player
- if (ev.scan = SDL_SCANCODE_T) and ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then
- begin
- result := true;
- //e_WriteLog(Format('TELEPORT: (%d,%d)', [pmsCurMapX, pmsCurMapY]), MSG_NOTIFY);
- if (gPlayers[0] <> nil) then
- begin
- gPlayers[0].getMapBox(x, y, w, h);
- gPlayers[0].TeleportTo(pmsCurMapX-w div 2, pmsCurMapY-h div 2, true, 69); // 69: don't change dir
- end;
- exit;
- end;
- // C-P: show cursor position on the map
- if (ev.scan = SDL_SCANCODE_P) and ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then
- begin
- result := true;
- showMapCurPos := not showMapCurPos;
- exit;
- end;
- // C-G: toggle grid
- if (ev.scan = SDL_SCANCODE_G) and ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then
- begin
- result := true;
- showGrid := not showGrid;
- exit;
- end;
- // C-L: toggle layers window
- if (ev.scan = SDL_SCANCODE_L) and ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then
- begin
- result := true;
- showLayersWindow := not showLayersWindow;
- exit;
- end;
- // C-O: toggle outlines window
- if (ev.scan = SDL_SCANCODE_O) and ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then
- begin
- result := true;
- showOutlineWindow := not showOutlineWindow;
- exit;
- end;
- // F1: toggle options window
- if (ev.scan = SDL_SCANCODE_F1) and (ev.kstate = 0) then
- begin
- result := true;
- if (winOptions = nil) then createOptionsWindow();
- if not uiVisibleWindow(winOptions) then uiAddWindow(winOptions) else uiRemoveWindow(winOptions);
- exit;
- end;
+ {$IF DEFINED(D2F_DEBUG)}
// C-UP, C-DOWN, C-LEFT, C-RIGHT: trace 10 pixels from cursor in the respective direction
if ((ev.scan = SDL_SCANCODE_UP) or (ev.scan = SDL_SCANCODE_DOWN) or (ev.scan = SDL_SCANCODE_LEFT) or (ev.scan = SDL_SCANCODE_RIGHT)) and
// C-UP, C-DOWN, C-LEFT, C-RIGHT: trace 10 pixels from cursor in the respective direction
if ((ev.scan = SDL_SCANCODE_UP) or (ev.scan = SDL_SCANCODE_DOWN) or (ev.scan = SDL_SCANCODE_LEFT) or (ev.scan = SDL_SCANCODE_RIGHT)) and
- ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then
+ ((ev.kstate and TFUIEvent.ModCtrl) <> 0) then
begin
begin
- result := true;
+ ev.eat();
dx := pmsCurMapX;
dy := pmsCurMapY;
case ev.scan of
dx := pmsCurMapX;
dy := pmsCurMapY;
case ev.scan of
e_LogWritefln('v-trace: (%d,%d)-(%d,%d); end=(%d,%d); hit=%d', [pmsCurMapX, pmsCurMapY, dx, dy, ex, ey, (pan <> nil)]);
exit;
end;
e_LogWritefln('v-trace: (%d,%d)-(%d,%d); end=(%d,%d); hit=%d', [pmsCurMapX, pmsCurMapY, dx, dy, ex, ey, (pan <> nil)]);
exit;
end;
+ {$ENDIF}
end;
end;
// ////////////////////////////////////////////////////////////////////////// //
end;
end;
// ////////////////////////////////////////////////////////////////////////// //
-procedure g_Holmes_Draw ();
+procedure g_Holmes_OnEvent (var ev: TFUIEvent);
+{$IF not DEFINED(HEADLESS)}
+var
+ doeat: Boolean = false;
+{$ENDIF}
begin
begin
- if (oldShowLayersWindow <> showLayersWindow) then
+{$IF not DEFINED(HEADLESS)}
+ if g_Game_IsNet then exit;
+ if not g_holmes_enabled then exit;
+ if g_holmes_imfunctional then exit;
+
+ holmesInitCommands();
+ holmesInitBinds();
+
+ msB := ev.bstate;
+ kbS := ev.kstate;
+
+ if (ev.key) then
begin
begin
- oldShowLayersWindow := showLayersWindow;
- if showLayersWindow then
- begin
- if (winLayers = nil) then createLayersWindow();
- uiAddWindow(winLayers);
- end
- else
- begin
- uiRemoveWindow(winLayers);
+ case ev.scan of
+ SDL_SCANCODE_LCTRL, SDL_SCANCODE_RCTRL,
+ SDL_SCANCODE_LALT, SDL_SCANCODE_RALT,
+ SDL_SCANCODE_LSHIFT, SDL_SCANCODE_RSHIFT:
+ doeat := true;
end;
end
end;
end
- else
+ else if (ev.mouse) then
begin
begin
- showLayersWindow := uiVisibleWindow(winLayers);
- oldShowLayersWindow := showLayersWindow;
+ msX := ev.x;
+ msY := ev.y;
+ msB := ev.bstate;
+ kbS := ev.kstate;
+ msB := msB;
end;
end;
- if (oldShowOutlineWindow <> showOutlineWindow) then
+ uiDispatchEvent(ev);
+ if (not ev.alive) then exit;
+
+ if (ev.mouse) then
begin
begin
- oldShowOutlineWindow := showOutlineWindow;
- if showOutlineWindow then
- begin
- if (winOutlines = nil) then createOutlinesWindow();
- uiAddWindow(winOutlines);
- end
- else
- begin
- uiRemoveWindow(winOutlines);
- end;
+ if (gPlayer1 <> nil) and (vpSet) then msbindExecute(ev);
+ ev.eat();
end
else
begin
end
else
begin
- showOutlineWindow := uiVisibleWindow(winOutlines);
- oldShowOutlineWindow := showOutlineWindow;
+ if keybindExecute(ev) then ev.eat();
+ if (ev.alive) then onKeyEvent(ev);
end;
end;
+ if (doeat) then ev.eat();
+{$ENDIF}
+end;
+
+
+// ////////////////////////////////////////////////////////////////////////// //
+procedure g_Holmes_Draw ();
+begin
+ if g_Game_IsNet then exit;
+ if not g_holmes_enabled then exit;
+ if g_holmes_imfunctional then exit;
+
+ {$IF not DEFINED(HEADLESS)}
+ holmesInitCommands();
+ holmesInitBinds();
+
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); // modify color buffer
glDisable(GL_STENCIL_TEST);
glDisable(GL_BLEND);
glDisable(GL_SCISSOR_TEST);
glDisable(GL_TEXTURE_2D);
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); // modify color buffer
glDisable(GL_STENCIL_TEST);
glDisable(GL_BLEND);
glDisable(GL_SCISSOR_TEST);
glDisable(GL_TEXTURE_2D);
- if gGameOn then
- begin
- plrDebugDraw();
- end;
+ if gGameOn then plrDebugDraw();
+ {$ENDIF}
laserSet := false;
end;
laserSet := false;
end;
procedure g_Holmes_DrawUI ();
begin
procedure g_Holmes_DrawUI ();
begin
+ if g_Game_IsNet then exit;
+ if not g_holmes_enabled then exit;
+ if g_holmes_imfunctional then exit;
+
+ {$IF not DEFINED(HEADLESS)}
+ gGfxDoClear := false;
+ //if assigned(prerenderFrameCB) then prerenderFrameCB();
uiDraw();
uiDraw();
- drawCursor();
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ try
+ //glLoadIdentity();
+ if assigned(postrenderFrameCB) then postrenderFrameCB();
+ finally
+ glPopMatrix();
+ end;
+ {$ENDIF}
end;
end;
+// ////////////////////////////////////////////////////////////////////////// //
+procedure bcOneMonsterThinkStep (); begin gmon_debug_think := false; gmon_debug_one_think_step := true; end;
+procedure bcOneMPlatThinkStep (); begin g_dbgpan_mplat_active := false; g_dbgpan_mplat_step := true; end;
+procedure bcMPlatToggle (); begin g_dbgpan_mplat_active := not g_dbgpan_mplat_active; end;
+
+procedure bcToggleMonsterInfo (arg: Integer=-1); begin if (arg < 0) then showMonsInfo := not showMonsInfo else showMonsInfo := (arg > 0); end;
+procedure bcToggleMonsterLOSPlr (arg: Integer=-1); begin if (arg < 0) then showMonsLOS2Plr := not showMonsLOS2Plr else showMonsLOS2Plr := (arg > 0); end;
+procedure bcToggleMonsterCells (arg: Integer=-1); begin if (arg < 0) then showAllMonsCells := not showAllMonsCells else showAllMonsCells := (arg > 0); end;
+procedure bcToggleDrawTriggers (arg: Integer=-1); begin if (arg < 0) then showTriggers := not showTriggers else showTriggers := (arg > 0); end;
+
+procedure bcToggleCurPos (arg: Integer=-1); begin if (arg < 0) then showMapCurPos := not showMapCurPos else showMapCurPos := (arg > 0); end;
+procedure bcToggleGrid (arg: Integer=-1); begin if (arg < 0) then showGrid := not showGrid else showGrid := (arg > 0); end;
+
+procedure bcMonsterSpawn (s: AnsiString);
+var
+ mon: TMonster;
+begin
+ if not gGameOn or g_Game_IsClient then
+ begin
+ conwriteln('cannot spawn monster in this mode');
+ exit;
+ end;
+ mon := g_Mons_SpawnAt(s, pmsCurMapX, pmsCurMapY);
+ if (mon = nil) then begin conwritefln('unknown monster id: ''%s''', [s]); exit; end;
+ monMarkedUID := mon.UID;
+end;
+
+procedure bcMonsterWakeup ();
+var
+ mon: TMonster;
+begin
+ if (monMarkedUID <> -1) then
+ begin
+ mon := g_Monsters_ByUID(monMarkedUID);
+ if (mon <> nil) then mon.WakeUp();
+ end;
+end;
+
+procedure bcPlayerTeleport ();
+var
+ x, y, w, h: Integer;
+begin
+ //e_WriteLog(Format('TELEPORT: (%d,%d)', [pmsCurMapX, pmsCurMapY]), MSG_NOTIFY);
+ if (gPlayers[0] <> nil) then
+ begin
+ gPlayers[0].getMapBox(x, y, w, h);
+ gPlayers[0].TeleportTo(pmsCurMapX-w div 2, pmsCurMapY-h div 2, true, 69); // 69: don't change dir
+ end;
+end;
+
+procedure dbgToggleTraceBox (arg: Integer=-1); begin if (arg < 0) then showTraceBox := not showTraceBox else showTraceBox := (arg > 0); end;
+
+procedure dbgToggleHolmesPause (arg: Integer=-1); begin if (arg < 0) then g_Game_HolmesPause(not gPauseHolmes) else g_Game_HolmesPause(arg > 0); end;
+
+procedure cbAtcurSelectMonster ();
+ function monsAtDump (mon: TMonster{; tag: Integer}): Boolean;
+ begin
+ result := true; // stop
+ e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), TMsgType.Notify);
+ monMarkedUID := mon.UID;
+ dumpPublishedProperties(mon);
+ end;
+var
+ plr: TPlayer;
+ x, y, w, h: Integer;
+ mit: PMonster;
+ it: TMonsterGrid.Iter;
+begin
+ monMarkedUID := -1;
+ if (Length(gPlayers) > 0) then
+ begin
+ plr := gPlayers[0];
+ if (plr <> nil) then
+ begin
+ plr.getMapBox(x, y, w, h);
+ if (pmsCurMapX >= x) and (pmsCurMapY >= y) and (pmsCurMapX < x+w) and (pmsCurMapY < y+h) then
+ begin
+ dumpPublishedProperties(plr);
+ end;
+ end;
+ end;
+ //e_WriteLog('===========================', MSG_NOTIFY);
+ it := monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY);
+ for mit in it do monsAtDump(mit^);
+ it.release();
+ //e_WriteLog('---------------------------', MSG_NOTIFY);
+end;
+
+procedure cbAtcurDumpMonsters ();
+ function monsAtDump (mon: TMonster{; tag: Integer}): Boolean;
+ begin
+ result := false; // don't stop
+ e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), TMsgType.Notify);
+ end;
+var
+ mit: PMonster;
+ it: TMonsterGrid.Iter;
+begin
+ it := monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY);
+ if (it.length > 0) then
+ begin
+ e_WriteLog('===========================', TMsgType.Notify);
+ for mit in it do monsAtDump(mit^);
+ e_WriteLog('---------------------------', TMsgType.Notify);
+ end;
+ it.release();
+end;
+
+procedure cbAtcurDumpWalls ();
+ function wallToggle (pan: TPanel{; tag: Integer}): Boolean;
+ begin
+ result := false; // don't stop
+ if (platMarkedGUID = -1) then platMarkedGUID := pan.guid;
+ e_LogWritefln('wall ''%s'' #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.mapId, pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]);
+ dumpPublishedProperties(pan);
+ end;
+var
+ hasTrigs: Boolean = false;
+ f: Integer;
+ trig: PTrigger;
+ mwit: PPanel;
+ it: TPanelGrid.Iter;
+begin
+ platMarkedGUID := -1;
+ it := mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, (GridTagWall or GridTagDoor));
+ if (it.length > 0) then
+ begin
+ e_WriteLog('=== TOGGLE WALL ===', TMsgType.Notify);
+ for mwit in it do wallToggle(mwit^);
+ e_WriteLog('--- toggle wall ---', TMsgType.Notify);
+ end;
+ it.release();
+ if showTriggers then
+ begin
+ for f := 0 to High(gTriggers) do
+ begin
+ trig := @gTriggers[f];
+ if (pmsCurMapX >= trig.x) and (pmsCurMapY >= trig.y) and (pmsCurMapX < trig.x+trig.width) and (pmsCurMapY < trig.y+trig.height) then
+ begin
+ if not hasTrigs then begin writeln('=== TRIGGERS ==='); hasTrigs := true; end;
+ writeln('trigger ''', trig.mapId, ''' of type ''', trigType2Str(trig.TriggerType), '''');
+ end;
+ end;
+ if hasTrigs then writeln('--- triggers ---');
+ end;
+end;
+
+procedure cbAtcurToggleWalls ();
+ function wallToggle (pan: TPanel{; tag: Integer}): Boolean;
+ begin
+ result := false; // don't stop
+ //e_WriteLog(Format('wall #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]), MSG_NOTIFY);
+ if pan.Enabled then g_Map_DisableWallGUID(pan.guid) else g_Map_EnableWallGUID(pan.guid);
+ end;
+var
+ mwit: PPanel;
+ it: TPanelGrid.Iter;
+begin
+ //e_WriteLog('=== TOGGLE WALL ===', MSG_NOTIFY);
+ //e_WriteLog('--- toggle wall ---', MSG_NOTIFY);
+ it := mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, (GridTagWall or GridTagDoor));
+ for mwit in it do wallToggle(mwit^);
+ it.release();
+end;
+
+
+// ////////////////////////////////////////////////////////////////////////// //
+procedure holmesInitCommands ();
+begin
+ if (cmdlist <> nil) then exit;
+ cmdAdd('win_layers', toggleLayersWindow, 'toggle layers window', 'window control');
+ cmdAdd('win_outline', toggleOutlineWindow, 'toggle outline window', 'window control');
+ cmdAdd('win_help', toggleHelpWindow, 'toggle help window', 'window control');
+ cmdAdd('win_options', toggleOptionsWindow, 'toggle options window', 'window control');
+
+ cmdAdd('mon_think_step', bcOneMonsterThinkStep, 'one monster think step', 'monster control');
+ cmdAdd('mon_info', bcToggleMonsterInfo, 'toggle monster info', 'monster control');
+ cmdAdd('mon_los_plr', bcToggleMonsterLOSPlr, 'toggle monster LOS to player', 'monster control');
+ cmdAdd('mon_cells', bcToggleMonsterCells, 'toggle "show all cells occupied by monsters" (SLOW!)', 'monster control');
+ cmdAdd('mon_wakeup', bcMonsterWakeup, 'wake up selected monster', 'monster control');
+
+ cmdAdd('mon_spawn', bcMonsterSpawn, 'spawn monster', 'monster control');
+
+ cmdAdd('mplat_step', bcOneMPlatThinkStep, 'one mplat think step', 'mplat control');
+ cmdAdd('mplat_toggle', bcMPlatToggle, 'activate/deactivate moving platforms', 'mplat control');
+
+ cmdAdd('plr_teleport', bcPlayerTeleport, 'teleport player', 'player control');
+
+ cmdAdd('dbg_curpos', bcToggleCurPos, 'toggle "show cursor position on the map"', 'various');
+ cmdAdd('dbg_grid', bcToggleGrid, 'toggle grid', 'various');
+ cmdAdd('dbg_triggers', bcToggleDrawTriggers, 'show/hide triggers (SLOW!)', 'various');
+
+ cmdAdd('atcur_select_monster', cbAtcurSelectMonster, 'select monster to operate', 'monster control');
+ cmdAdd('atcur_dump_monsters', cbAtcurDumpMonsters, 'dump monsters in cell', 'monster control');
+ cmdAdd('atcur_dump_walls', cbAtcurDumpWalls, 'dump walls in cell', 'wall control');
+ cmdAdd('atcur_disable_walls', cbAtcurToggleWalls, 'disable walls', 'wall control');
+
+ cmdAdd('dbg_tracebox', dbgToggleTraceBox, 'test traceBox()', 'player control');
+
+ cmdAdd('hlm_pause', dbgToggleHolmesPause, '"Holmes" pause mode', 'game control');
+end;
+
+
+procedure holmesInitBinds ();
+var
+ st: TStream = nil;
+ pr: TTextParser = nil;
+ s, kn, v: AnsiString;
+ kmods: Byte;
+ mbuts: Byte;
+begin
+ kbS := kbS;
+ if not keybindsInited then
+ begin
+ // keyboard
+ keybindAdd('F1', 'win_help');
+ keybindAdd('M-F1', 'win_options');
+ keybindAdd('C-O', 'win_outline');
+ keybindAdd('C-L', 'win_layers');
+
+ keybindAdd('M-M', 'mon_think_step');
+ keybindAdd('M-I', 'mon_info');
+ keybindAdd('M-L', 'mon_los_plr');
+ keybindAdd('M-G', 'mon_cells');
+ keybindAdd('M-A', 'mon_wakeup');
+
+ keybindAdd('M-P', 'mplat_step');
+ keybindAdd('M-O', 'mplat_toggle');
+
+ keybindAdd('C-T', 'plr_teleport');
+ keybindAdd('M-T', 'dbg_tracebox');
+
+ keybindAdd('C-P', 'dbg_curpos');
+ keybindAdd('C-G', 'dbg_grid');
+ keybindAdd('C-X', 'dbg_triggers');
+
+ keybindAdd('C-1', 'mon_spawn zombie');
+
+ keybindAdd('C-S-P', 'hlm_pause');
+
+ // mouse
+ msbindAdd('LMB', 'atcur_select_monster');
+ msbindAdd('M-LMB', 'atcur_dump_monsters');
+ msbindAdd('RMB', 'atcur_dump_walls');
+ msbindAdd('M-RMB', 'atcur_disable_walls');
+
+ // load bindings from file
+ try
+ st := openDiskFileRO(GameDir+'holmes.rc');
+ pr := TFileTextParser.Create(st);
+ conwriteln('parsing "holmes.rc"...');
+ while (pr.tokType <> pr.TTEOF) do
+ begin
+ s := pr.expectId();
+ if (s = 'stop') then break
+ else if (s = 'unbind_keys') then keybinds := nil
+ else if (s = 'unbind_mouse') then msbinds := nil
+ else if (s = 'bind') then
+ begin
+ if (pr.tokType = pr.TTStr) then s := pr.expectStr(false)
+ else if (pr.tokType = pr.TTInt) then s := Format('%d', [pr.expectInt()])
+ else s := pr.expectId();
+
+ if (pr.tokType = pr.TTStr) then v := pr.expectStr(false)
+ else if (pr.tokType = pr.TTInt) then v := Format('%d', [pr.expectInt()])
+ else v := pr.expectId();
+
+ kn := parseModKeys(s, kmods, mbuts);
+ if (CompareText(kn, 'lmb') = 0) or (CompareText(kn, 'rmb') = 0) or (CompareText(kn, 'mmb') = 0) or (CompareText(kn, 'None') = 0) then
+ begin
+ msbindAdd(s, v);
+ end
+ else
+ begin
+ keybindAdd(s, v);
+ end;
+ end;
+ end;
+ except on e: Exception do // sorry
+ if (pr <> nil) then conwritefln('Holmes config parse error at (%s,%s): %s', [pr.tokLine, pr.tokCol, e.message]);
+ end;
+ if (pr <> nil) then pr.Free() else st.Free(); // ownership
+ end;
+end;
+
+
+begin
+ // shut up, fpc!
+ msB := msB;
+ vpSet := vpSet;
+
+ fuiEventCB := g_Holmes_OnEvent;
+ //uiContext.font := 'win14';
+
+ conRegVar('hlm_ui_scale', @fuiRenderScale, 0.01, 5.0, 'Holmes UI scale', '', false);
end.
end.