diff --git a/src/game/g_gibs.pas b/src/game/g_gibs.pas
index d190384c55cc9051d0d3cedbd65182572b3096fc..69e5ca8b960d8d63dbdedd45094cda9ff30fc530 100644 (file)
--- a/src/game/g_gibs.pas
+++ b/src/game/g_gibs.pas
const
DefaultGibsCount = 32;
DefaultGibsMax = 150;
const
DefaultGibsCount = 32;
DefaultGibsMax = 150;
+ DefaultGibSize: TRectWH = (X: 8; Y: 8; Width: 16; Height: 16);
type
PGib = ^TGib;
type
PGib = ^TGib;
{$IFDEF ENABLE_RENDER}
Obj.Rect := r_Render_GetGibRect(ModelID, GibID);
{$ELSE}
{$IFDEF ENABLE_RENDER}
Obj.Rect := r_Render_GetGibRect(ModelID, GibID);
{$ELSE}
- Obj.Rect.X := 16;
- Obj.Rect.Y := 16;
- Obj.Rect.Width := 16;
- Obj.Rect.Height := 16;
+ Obj.Rect := DefaultGibSize;
{$ENDIF}
Obj.X := fX - Obj.Rect.X - (Obj.Rect.Width div 2);
Obj.Y := fY - Obj.Rect.Y - (Obj.Rect.Height div 2);
{$ENDIF}
Obj.X := fX - Obj.Rect.X - (Obj.Rect.Width div 2);
Obj.Y := fY - Obj.Rect.Y - (Obj.Rect.Height div 2);