diff --git a/src/game/g_console.pas b/src/game/g_console.pas
index 92e86c69bf220c9b4821515841f758d1e4023ab5..27ef5ecdb18b982c65cd625bb47e5ae86e356985 100644 (file)
--- a/src/game/g_console.pas
+++ b/src/game/g_console.pas
AddCommand('g_friendlyfire', GameCVars);
AddCommand('g_weaponstay', GameCVars);
AddCommand('g_allow_exit', GameCVars);
AddCommand('g_friendlyfire', GameCVars);
AddCommand('g_weaponstay', GameCVars);
AddCommand('g_allow_exit', GameCVars);
+ AddCommand('g_dm_keys', GameCVars);
AddCommand('g_allow_monsters', GameCVars);
AddCommand('g_bot_vsmonsters', GameCVars);
AddCommand('g_bot_vsplayers', GameCVars);
AddCommand('g_allow_monsters', GameCVars);
AddCommand('g_bot_vsmonsters', GameCVars);
AddCommand('g_bot_vsplayers', GameCVars);
AddCommand('g_timelimit', GameCVars);
AddCommand('g_maxlives', GameCVars);
AddCommand('g_warmuptime', GameCVars);
AddCommand('g_timelimit', GameCVars);
AddCommand('g_maxlives', GameCVars);
AddCommand('g_warmuptime', GameCVars);
+ AddCommand('g_spawn_invul', GameCVars);
AddCommand('net_interp', GameCVars);
AddCommand('net_forceplayerupdate', GameCVars);
AddCommand('net_predictself', GameCVars);
AddCommand('net_interp', GameCVars);
AddCommand('net_forceplayerupdate', GameCVars);
AddCommand('net_predictself', GameCVars);
AddCommand('reconnect', GameCommands);
AddCommand('say', GameCommands);
AddCommand('tell', GameCommands);
AddCommand('reconnect', GameCommands);
AddCommand('say', GameCommands);
AddCommand('tell', GameCommands);
+ AddCommand('centerprint', GameCommands);
AddCommand('overtime', GameCommands);
AddCommand('rcon_password', GameCommands);
AddCommand('rcon', GameCommands);
AddCommand('overtime', GameCommands);
AddCommand('rcon_password', GameCommands);
AddCommand('rcon', GameCommands);