diff --git a/src/game/Doom2DF.lpr b/src/game/Doom2DF.lpr
index 076980afd984b2fdb3001407bea70026cac7caaf..adbf20556266cf7651dc6d74d098e89e863269b3 100644 (file)
--- a/src/game/Doom2DF.lpr
+++ b/src/game/Doom2DF.lpr
{$ENDIF}
{$IFDEF USE_SDL}
{$ENDIF}
{$IFDEF USE_SDL}
- SDL,
+ SDL in '../lib/sdl/sdl.pas',
{$IFDEF USE_SDLMIXER}
{$IFDEF USE_SDLMIXER}
- SDL_mixer,
+ SDL_mixer in '../lib/sdl/sdl_mixer.pas',
{$ENDIF}
{$ENDIF}
{$IFDEF USE_SDL2}
{$ENDIF}
{$ENDIF}
{$IFDEF USE_SDL2}
xmp in '../lib/xmp/xmp.pas',
e_soundfile_xmp in '../engine/e_soundfile_xmp.pas',
{$ENDIF}
xmp in '../lib/xmp/xmp.pas',
e_soundfile_xmp in '../engine/e_soundfile_xmp.pas',
{$ENDIF}
+ {$IFDEF USE_GME}
+ gme in '../lib/gme/gme.pas',
+ e_soundfile_gme in '../engine/e_soundfile_gme.pas',
+ {$ENDIF}
{$IFDEF USE_MPG123}
mpg123 in '../lib/mpg123/mpg123.pas',
e_soundfile_mp3 in '../engine/e_soundfile_mp3.pas',
{$IFDEF USE_MPG123}
mpg123 in '../lib/mpg123/mpg123.pas',
e_soundfile_mp3 in '../engine/e_soundfile_mp3.pas',
g_touch in 'sdl2/g_touch.pas',
{$ENDIF}
g_touch in 'sdl2/g_touch.pas',
{$ENDIF}
+ r_console in 'opengl/r_console.pas',
+ r_game in 'opengl/r_game.pas',
+ r_gfx in 'opengl/r_gfx.pas',
+
{$IFDEF USE_FMOD}
fmod in '../lib/FMOD/fmod.pas',
fmoderrors in '../lib/FMOD/fmoderrors.pas',
{$IFDEF USE_FMOD}
fmod in '../lib/FMOD/fmod.pas',
fmoderrors in '../lib/FMOD/fmoderrors.pas',
{$ENDIF}
//tfo: Text;
begin
{$ENDIF}
//tfo: Text;
begin
+{$IFDEF ANDROID}
+ System.argc := argc;
+ System.argv := argv;
+{$ENDIF}
+
SetExceptionMask([exInvalidOp, exDenormalized, exZeroDivide, exOverflow, exUnderflow, exPrecision]); //k8: fuck off, that's why
f := 1;
SetExceptionMask([exInvalidOp, exDenormalized, exZeroDivide, exOverflow, exUnderflow, exPrecision]); //k8: fuck off, that's why
f := 1;