diff --git a/src/game/g_window.pas b/src/game/g_window.pas
index 450afde4334c352e216dab131aaf1ae687d647b3..7d9ec78b5baffe5a78bb694e1c15008af40eeb53 100644 (file)
--- a/src/game/g_window.pas
+++ b/src/game/g_window.pas
if ParamStr(idx) = '--opengl-dump-exts' then gwin_dump_extensions := true;
if ParamStr(idx) = '--twinkletwinkle' then gwin_k8_enable_light_experiments := true;
if ParamStr(idx) = '--jah' then g_profile_history_size := 100;
+ if ParamStr(idx) = '--tree-draw' then gdbg_map_use_tree_draw := true;
+ if ParamStr(idx) = '--grid-draw' then gdbg_map_use_tree_draw := false;
+ if ParamStr(idx) = '--tree-coldet' then gdbg_map_use_tree_coldet := true;
+ if ParamStr(idx) = '--grid-coldet' then gdbg_map_use_tree_coldet := false;
end;
+ if gdbg_map_use_tree_draw then e_WriteLog('using TREE renderer', MSG_NOTIFY);
+ if not gdbg_map_use_tree_draw then e_WriteLog('using GRID renderer', MSG_NOTIFY);
+
+ if gdbg_map_use_tree_coldet then e_WriteLog('using TREE coldet', MSG_NOTIFY);
+ if not gdbg_map_use_tree_coldet then e_WriteLog('using GRID coldet', MSG_NOTIFY);
+
e_WriteLog('Initializing OpenGL', MSG_NOTIFY);
InitOpenGL(gVSync);