diff --git a/src/game/g_options.pas b/src/game/g_options.pas
index 22ebe3e26e0da9f644d2bf142a33159a34350ec1..79da12ec4439c1e57f490e504481e15ce2bf730a 100644 (file)
--- a/src/game/g_options.pas
+++ b/src/game/g_options.pas
interface
uses
- g_language, g_weapons, utils;
+ g_language, g_game, g_weapons, utils;
function GenPlayerName (n: Integer): String;
gsScoreLimit: Word;
gsMaxLives: Byte;
gsPlayers: Byte;
- gsGameFlags: LongWord;
+ gsGameFlags: TGameOptions;
gsSpawnInvul: Integer = 0;
gsItemRespawnTime: Word = 60;
gsItemRespawnRandom: Word = 0;
SDL2,
{$ENDIF}
e_log, e_input, g_console, g_window, g_sound, g_gfx, g_player, Math,
- g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_texture,
+ g_map, g_net, g_netmaster, SysUtils, CONFIG, g_main, e_texture,
g_items, wadreader, e_graphics, g_touch, envvars, g_system;
var
gsItemRespawnRandom := 0;
gsPowerupRespawnTime := 60;
gsPowerupRespawnRandom := 0;
- gsGameFlags := GAME_OPTION_ALLOWEXIT or GAME_OPTION_DMKEYS or
- GAME_OPTION_BOTVSPLAYER or GAME_OPTION_BOTVSMONSTER or
- GAME_OPTION_TEAMHITTRACE or GAME_OPTION_TEAMHITPROJECTILE or
- GAME_OPTION_ALLOWDROPFLAG;
+ gsGameFlags := [TGameOption.ALLOW_EXIT, TGameOption.DM_KEYS, TGameOption.BOTS_VS_PLAYERS,
+ TGameOption.BOTS_VS_MONSTERS, TGameOption.TEAM_HIT_TRACE, TGameOption.TEAM_HIT_PROJECTILE,
+ TGameOption.ALLOW_DROP_FLAG];
gsPlayers := 1;
if not gGameOn then