index c5e792b585d7808dd105bb189feabff114e689b4..1f7ddf1e787877483b48dce108eaa7ddd01de0bc 100644 (file)
--- a/src/game/g_netmaster.pas
+++ b/src/game/g_netmaster.pas
+(* Copyright (C) DooM 2D:Forever Developers
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *)
+{$MODE DELPHI}
unit g_netmaster;
interface
Cnt := e_Raw_Read_Byte(NetMEvent.packet^.data);
e_WriteLog('Retrieved ' + IntToStr(Cnt) + ' server(s).', MSG_NOTIFY);
g_Console_Add(_lc[I_NET_MSG] + Format(_lc[I_NET_SLIST_RETRIEVED], [Cnt]), True);
+ //writeln('BOO!');
if Cnt > 0 then
begin
Wad, Map: string;
Cli: Byte;
begin
- g_ProcessResourceStr(gMapInfo.Map, @Wad, nil, @Map);
- Wad := ExtractFileName(Wad);
+ Wad := g_ExtractWadNameNoPath(gMapInfo.Map);
+ Map := g_ExtractFileName(gMapInfo.Map);
e_Buffer_Write(@NetOut, NetServerName);