diff --git a/src/game/g_net.pas b/src/game/g_net.pas
index b8f957a32cfb32840360e0382db804f931611506..576e8772f39b2f2016e6c94670704cafe6079661 100644 (file)
--- a/src/game/g_net.pas
+++ b/src/game/g_net.pas
-{$MODE DELPHI}
+(* Copyright (C) DooM 2D:Forever Developers
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *)
+{$INCLUDE ../shared/a_modes.inc}
unit g_net;
interface
uses
- e_log, e_fixedbuffer, ENet, ENetTypes, ENetPlatform, Classes;
+ e_log, e_msg, ENet, Classes;
const
- NET_PROTOCOL_VER = 165;
+ NET_PROTOCOL_VER = 171;
NET_MAXCLIENTS = 24;
NET_CHANS = 11;
NET_SERVER = 1;
NET_CLIENT = 2;
- NET_BUFSIZE = 65536;
+ NET_BUFSIZE = $FFFF;
NET_EVERYONE = -1;
NET_STATE_GAME = 2;
BANLIST_FILENAME = 'banlist.txt';
+ NETDUMP_FILENAME = 'netdump';
type
TNetClient = record
var
NetInitDone: Boolean = False;
NetMode: Byte = NET_NONE;
+ NetDump: Boolean = False;
NetServerName: string = 'Unnamed Server';
NetPassword: string = '';
NetClientIP: string = '127.0.0.1';
NetClientPort: Word = 25666;
- NetIn, NetOut: TBuffer;
+ NetIn, NetOut: TMsg;
NetClients: array of TNetClient;
NetClientCount: Byte = 0;
NetGotEverything: Boolean = False;
+ NetDumpFile: TStream;
+
function g_Net_Init(): Boolean;
procedure g_Net_Cleanup();
procedure g_Net_Free();
procedure g_Net_UnbanNonPermHosts();
procedure g_Net_SaveBanList();
+procedure g_Net_DumpStart();
+procedure g_Net_DumpSendBuffer();
+procedure g_Net_DumpRecvBuffer(Buf: penet_uint8; Len: LongWord);
+procedure g_Net_DumpEnd();
+
implementation
uses
SysUtils,
e_input, g_nethandler, g_netmsg, g_netmaster, g_player, g_window, g_console,
- g_main, g_game, g_language, g_weapons;
+ g_main, g_game, g_language, g_weapons, utils;
{ /// SERVICE FUNCTIONS /// }
IPstr: string;
IP: LongWord;
begin
- e_Buffer_Clear(@NetIn);
- e_Buffer_Clear(@NetOut);
+ NetIn.Clear();
+ NetOut.Clear();
SetLength(NetClients, 0);
NetPeer := nil;
NetHost := nil;
procedure g_Net_Cleanup();
begin
- e_Buffer_Clear(@NetIn);
- e_Buffer_Clear(@NetOut);
+ NetIn.Clear();
+ NetOut.Clear();
SetLength(NetClients, 0);
NetClientCount := 0;
NetTimeToReliable := 0;
NetMode := NET_NONE;
+
+ if NetDump then
+ g_Net_DumpEnd();
end;
procedure g_Net_Free();
end;
NetMode := NET_SERVER;
- e_Buffer_Clear(@NetOut);
+ NetOut.Clear();
+
+ if NetDump then
+ g_Net_DumpStart();
end;
procedure g_Net_Host_Die();
if ID > High(NetClients) then Exit;
if NetClients[ID].Peer = nil then Exit;
- P := enet_packet_create(Addr(NetOut.Data), NetOut.Len, F);
+ P := enet_packet_create(NetOut.Data, NetOut.CurSize, F);
if not Assigned(P) then Exit;
enet_peer_send(NetClients[ID].Peer, Chan, P);
end
else
begin
- P := enet_packet_create(Addr(NetOut.Data), NetOut.Len, F);
+ P := enet_packet_create(NetOut.Data, NetOut.CurSize, F);
if not Assigned(P) then Exit;
- enet_host_widecast(NetHost, Chan, P);
+ enet_host_broadcast(NetHost, Chan, P);
end;
+ if NetDump then g_Net_DumpSendBuffer();
g_Net_Flush();
- e_Buffer_Clear(@NetOut);
+ NetOut.Clear();
end;
procedure g_Net_Host_CheckPings();
begin
ClTime := Int64(Addr(Ping[2])^);
- e_Buffer_Clear(@NetOut);
- e_Buffer_Write(@NetOut, Byte(Ord('D')));
- e_Buffer_Write(@NetOut, Byte(Ord('F')));
- e_Buffer_Write(@NetOut, ClTime);
+ NetOut.Clear();
+ NetOut.Write(Byte(Ord('D')));
+ NetOut.Write(Byte(Ord('F')));
+ NetOut.Write(ClTime);
g_Net_Slist_WriteInfo();
NPl := 0;
if gPlayer1 <> nil then Inc(NPl);
if gPlayer2 <> nil then Inc(NPl);
- e_Buffer_Write(@NetOut, NPl);
- e_Buffer_Write(@NetOut, gNumBots);
+ NetOut.Write(NPl);
+ NetOut.Write(gNumBots);
- Buf.data := Addr(NetOut.Data[0]);
- Buf.dataLength := NetOut.WritePos;
+ Buf.data := NetOut.Data;
+ Buf.dataLength := NetOut.CurSize;
enet_socket_send(NetPongSock, @ClAddr, @Buf, 1);
- e_Buffer_Clear(@NetOut);
+ NetOut.Clear();
end;
end;
if ID > High(NetClients) then Exit;
TC := @NetClients[ID];
+ if NetDump then g_Net_DumpRecvBuffer(NetEvent.packet^.data, NetEvent.packet^.dataLength);
g_Net_HostMsgHandler(TC, NetEvent.packet);
end;
else
F := 0;
- P := enet_packet_create(Addr(NetOut.Data), NetOut.Len, F);
+ P := enet_packet_create(NetOut.Data, NetOut.CurSize, F);
if not Assigned(P) then Exit;
enet_peer_send(NetPeer, Chan, P);
+ if NetDump then g_Net_DumpSendBuffer();
g_Net_Flush();
- e_Buffer_Clear(@NetOut);
+ NetOut.Clear();
end;
function g_Net_Client_Update(): enet_size_t;
begin
case NetEvent.kind of
ENET_EVENT_TYPE_RECEIVE:
+ begin
+ if NetDump then g_Net_DumpRecvBuffer(NetEvent.packet^.data, NetEvent.packet^.dataLength);
g_Net_ClientMsgHandler(NetEvent.packet);
+ end;
ENET_EVENT_TYPE_DISCONNECT:
begin
begin
case NetEvent.kind of
ENET_EVENT_TYPE_RECEIVE:
+ begin
+ if NetDump then g_Net_DumpRecvBuffer(NetEvent.packet^.data, NetEvent.packet^.dataLength);
g_Net_ClientLightMsgHandler(NetEvent.packet);
+ end;
ENET_EVENT_TYPE_DISCONNECT:
begin
begin
g_Console_Add(_lc[I_NET_MSG] + _lc[I_NET_MSG_CLIENT_DONE]);
NetMode := NET_CLIENT;
- e_Buffer_Clear(@NetOut);
+ NetOut.Clear();
enet_peer_timeout(NetPeer, ENET_PEER_TIMEOUT_LIMIT * 2, ENET_PEER_TIMEOUT_MINIMUM * 2, ENET_PEER_TIMEOUT_MAXIMUM * 2);
NetClientIP := IP;
NetClientPort := Port;
+ if NetDump then
+ g_Net_DumpStart();
Exit;
end;
end;
var
Ptr: Pointer;
begin
- Result := '';
Ptr := Addr(IP);
-
- e_Raw_Seek(0);
- Result := Result + IntToStr(e_Raw_Read_Byte(Ptr)) + '.';
- Result := Result + IntToStr(e_Raw_Read_Byte(Ptr)) + '.';
- Result := Result + IntToStr(e_Raw_Read_Byte(Ptr)) + '.';
- Result := Result + IntToStr(e_Raw_Read_Byte(Ptr));
- e_Raw_Seek(0);
+ Result := IntToStr(PByte(Ptr + 0)^) + '.';
+ Result := Result + IntToStr(PByte(Ptr + 1)^) + '.';
+ Result := Result + IntToStr(PByte(Ptr + 2)^) + '.';
+ Result := Result + IntToStr(PByte(Ptr + 3)^);
end;
function StrToIp(IPstr: string; var IP: LongWord): Boolean;
begin
P := enet_packet_create(@Data[0], dataLength, F);
if not Assigned(P) then Exit;
- enet_host_widecast(NetHost, Chan, P);
+ enet_host_broadcast(NetHost, Chan, P);
end;
enet_host_flush(NetHost);
CloseFile(F);
end;
+procedure g_Net_DumpStart();
+begin
+ if NetMode = NET_SERVER then
+ NetDumpFile := createDiskFile(NETDUMP_FILENAME + '_server')
+ else
+ NetDumpFile := createDiskFile(NETDUMP_FILENAME + '_client');
+end;
+
+procedure g_Net_DumpSendBuffer();
+begin
+ writeInt(NetDumpFile, gTime);
+ writeInt(NetDumpFile, LongWord(NetOut.CurSize));
+ writeInt(NetDumpFile, Byte(1));
+ NetDumpFile.WriteBuffer(NetOut.Data^, NetOut.CurSize);
+end;
+
+procedure g_Net_DumpRecvBuffer(Buf: penet_uint8; Len: LongWord);
+begin
+ if (Buf = nil) or (Len = 0) then Exit;
+ writeInt(NetDumpFile, gTime);
+ writeInt(NetDumpFile, Len);
+ writeInt(NetDumpFile, Byte(0));
+ NetDumpFile.WriteBuffer(Buf^, Len);
+end;
+
+procedure g_Net_DumpEnd();
+begin
+ NetDumpFile.Free();
+ NetDumpFile := nil;
+end;
+
+initialization
+
+ NetIn.Alloc(NET_BUFSIZE);
+ NetOut.Alloc(NET_BUFSIZE);
+
+finalization
+
+ NetIn.Free();
+ NetOut.Free();
+
end.