diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas
index 9749ad077c3ac0e4e9d8c75e8d6f2a71c79cd712..879b9c915cfd5fdc68840d2f8332530f236b4e58 100644 (file)
--- a/src/game/g_menu.pas
+++ b/src/game/g_menu.pas
{$IFDEF ENABLE_RENDER}
r_Render_Draw;
{$ENDIF}
- {$IFDEF ENABLE_SYSTEM}
- sys_Repaint;
- {$ENDIF}
slReturnPressed := True;
if g_Net_Slist_Fetch(slCurrent) then
g_GUI_AddWindow(Menu);
Menu := TGUIWindow.Create('AuthorsMenu');
- Menu.BackTexture := 'INTER';
+ Menu.BackTexture := GameWad + ':/TEXTURES/INTER';
Menu.OnClose := ProcAuthorsClose;
// Çàãîëîâîê: