diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas
index 7c51f80fc92564d3b0784fef7019a2d2231eb37e..0905cdc6ddc78c02cc4ba1f520d23215c2331b30 100644 (file)
--- a/src/game/g_menu.pas
+++ b/src/game/g_menu.pas
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*)
-{$INCLUDE g_amodes.inc}
+{$INCLUDE ../shared/a_modes.inc}
unit g_menu;
interface
g_basic, g_console, g_sound, g_gfx, g_player, g_options, g_weapons,
e_log, SysUtils, CONFIG, g_playermodel, DateUtils,
MAPSTRUCT, wadreader, Math, g_saveload,
- e_textures, GL, GLExt, g_language,
+ e_texture, GL, GLExt, g_language,
g_net, g_netmsg, g_netmaster, g_items, e_input;
procedure ProcSingle1Player();
begin
- g_Game_StartSingle('megawads/DOOM2D.WAD:\MAP01', False, 1);
+ g_Game_StartSingle(gDefaultMegawadStart, False, 1);
end;
procedure ProcSingle2Players();
begin
- g_Game_StartSingle('megawads/DOOM2D.WAD:\MAP01', True, 2);
+ g_Game_StartSingle(gDefaultMegawadStart, True, 2);
end;
procedure ProcSelectMapMenu();