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6 MAPDEF.PAS ÂÅÐÑÈß ÎÒ 22.03.09
8 Ïîääåðæêà êàðò âåðñèè 1
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29 PANEL_CLOSEDOOR
= 1024;
30 PANEL_BLOCKMON
= 2048;
31 PANEL_LIFTLEFT
= 4096;
32 PANEL_LIFTRIGHT
= 8192;
34 PANEL_FLAG_BLENDING
= 1;
36 PANEL_FLAG_WATERTEXTURES
= 4;
44 ITEM_MEDKIT_SMALL
= 1;
45 ITEM_MEDKIT_LARGE
= 2;
46 ITEM_MEDKIT_BLACK
= 3;
50 ITEM_SPHERE_WHITE
= 7;
55 ITEM_WEAPON_SHOTGUN1
= 12;
56 ITEM_WEAPON_SHOTGUN2
= 13;
57 ITEM_WEAPON_CHAINGUN
= 14;
58 ITEM_WEAPON_ROCKETLAUNCHER
= 15;
59 ITEM_WEAPON_PLASMA
= 16;
61 ITEM_WEAPON_SUPERPULEMET
= 18;
62 ITEM_AMMO_BULLETS
= 19;
63 ITEM_AMMO_BULLETS_BOX
= 20;
64 ITEM_AMMO_SHELLS
= 21;
65 ITEM_AMMO_SHELLS_BOX
= 22;
66 ITEM_AMMO_ROCKET
= 23;
67 ITEM_AMMO_ROCKET_BOX
= 24;
69 ITEM_AMMO_CELL_BIG
= 26;
70 ITEM_AMMO_BACKPACK
= 27;
74 ITEM_WEAPON_KASTET
= 31;
75 ITEM_WEAPON_PISTOL
= 32;
81 ITEM_MAX
= 36; // store the last item's id in here
82 // use this in for loops
84 ITEM_OPTION_ONLYDM
= 1;
88 AREA_PLAYERPOINT1
= 1;
89 AREA_PLAYERPOINT2
= 2;
94 AREA_REDTEAMPOINT
= 7;
95 AREA_BLUETEAMPOINT
= 8;
121 TRIGGER_TELEPORT
= 2;
122 TRIGGER_OPENDOOR
= 3;
123 TRIGGER_CLOSEDOOR
= 4;
126 TRIGGER_CLOSETRAP
= 7;
131 TRIGGER_LIFTDOWN
= 12;
133 TRIGGER_TEXTURE
= 14;
138 TRIGGER_SPAWNMONSTER
= 19;
139 TRIGGER_SPAWNITEM
= 20;
143 TRIGGER_MESSAGE
= 24;
150 TRIGGER_SHOT_PISTOL
= 0;
151 TRIGGER_SHOT_BULLET
= 1;
152 TRIGGER_SHOT_SHOTGUN
= 2;
153 TRIGGER_SHOT_SSG
= 3;
154 TRIGGER_SHOT_IMP
= 4;
155 TRIGGER_SHOT_PLASMA
= 5;
156 TRIGGER_SHOT_SPIDER
= 6;
157 TRIGGER_SHOT_CACO
= 7;
158 TRIGGER_SHOT_BARON
= 8;
159 TRIGGER_SHOT_MANCUB
= 9;
160 TRIGGER_SHOT_REV
= 10;
161 TRIGGER_SHOT_ROCKET
= 11;
162 TRIGGER_SHOT_BFG
= 12;
163 TRIGGER_SHOT_EXPL
= 13;
164 TRIGGER_SHOT_BFGEXPL
= 14;
165 TRIGGER_SHOT_MAX
= 14;
167 TRIGGER_SHOT_TARGET_NONE
= 0;
168 TRIGGER_SHOT_TARGET_MON
= 1;
169 TRIGGER_SHOT_TARGET_PLR
= 2;
170 TRIGGER_SHOT_TARGET_RED
= 3;
171 TRIGGER_SHOT_TARGET_BLUE
= 4;
172 TRIGGER_SHOT_TARGET_MONPLR
= 5;
173 TRIGGER_SHOT_TARGET_PLRMON
= 6;
175 TRIGGER_EFFECT_PARTICLE
= 0;
176 TRIGGER_EFFECT_ANIMATION
= 1;
178 TRIGGER_EFFECT_SLIQUID
= 0;
179 TRIGGER_EFFECT_LLIQUID
= 1;
180 TRIGGER_EFFECT_DLIQUID
= 2;
181 TRIGGER_EFFECT_BLOOD
= 3;
182 TRIGGER_EFFECT_SPARK
= 4;
183 TRIGGER_EFFECT_BUBBLE
= 5;
184 TRIGGER_EFFECT_MAX
= 5;
186 TRIGGER_EFFECT_POS_CENTER
= 0;
187 TRIGGER_EFFECT_POS_AREA
= 1;
189 ACTIVATE_PLAYERCOLLIDE
= 1;
190 ACTIVATE_MONSTERCOLLIDE
= 2;
191 ACTIVATE_PLAYERPRESS
= 4;
192 ACTIVATE_MONSTERPRESS
= 8;
194 ACTIVATE_NOMONSTER
= 32;
195 ACTIVATE_CUSTOM
= 255;
203 TEXTURE_NAME_WATER
= '_water_0';
204 TEXTURE_NAME_ACID1
= '_water_1';
205 TEXTURE_NAME_ACID2
= '_water_2';
207 TEXTURE_SPECIAL_WATER
= DWORD(-1);
208 TEXTURE_SPECIAL_ACID1
= DWORD(-2);
209 TEXTURE_SPECIAL_ACID2
= DWORD(-3);
210 TEXTURE_NONE
= DWORD(-4);
213 TPoint
= packed record
217 TTriggerData
= record
219 0: (Default
: Byte128
);
220 TRIGGER_EXIT
: (MapName
: Char16
);
221 TRIGGER_TELEPORT
: (TargetPoint
: TPoint
;
222 d2d_teleport
: Boolean;
223 silent_teleport
: Boolean;
233 TRIGGER_LIFT
: (PanelID
: Integer;
239 TRIGGER_ONOFF
: (tX
, tY
: Integer;
240 tWidth
, tHeight
: Word;
246 TRIGGER_TEXTURE
: (ActivateOnce
: Boolean;
248 TRIGGER_SOUND
: (SoundName
: Char64
;
253 SoundSwitch
: Boolean);
254 TRIGGER_SPAWNMONSTER
: (MonPos
: TPoint
;
264 TRIGGER_SPAWNITEM
: (ItemPos
: TPoint
;
272 TRIGGER_MUSIC
: (MusicName
: Char64
;
274 TRIGGER_PUSH
: (PushAngle
: Word;
277 TRIGGER_SCORE
: (ScoreAction
: Byte;
282 TRIGGER_MESSAGE
: (MessageKind
: Byte;
284 MessageText
: Char100
;
286 TRIGGER_DAMAGE
: (DamageValue
: Word;
287 DamageInterval
: Word);
288 TRIGGER_HEALTH
: (HealValue
: Word;
291 HealSilent
: Boolean);
292 TRIGGER_SHOT
: (ShotType
: Byte;
294 ShotPanelID
: Integer;
303 ShotIntReload
: Word);
304 TRIGGER_EFFECT
: (FXCount
: Byte;