DEADSOFTWARE

al: fix 16bit wav sounds on big endian with sdl 1.2
[d2df-sdl.git] / src / lib / sdl2 / sdlgesture.inc
1 //from "sdl_gesture.h"
3 type
4 TSDL_GestureID = SInt64;
6 {* Function prototypes *}
8 {**
9 * Begin Recording a gesture on the specified touch, or all touches (-1)
10 *
11 *
12 *}
13 function SDL_RecordGesture(touchId: TSDL_TouchID): SInt32 cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_RecordGesture' {$ENDIF} {$ENDIF};
15 {**
16 * Save all currently loaded Dollar Gesture templates
17 *
18 *
19 *}
20 function SDL_SaveAllDollarTemplates(src: PSDL_RWops): SInt32 cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_SaveAllDollarTemplates' {$ENDIF} {$ENDIF};
22 {**
23 * Save a currently loaded Dollar Gesture template
24 *
25 *
26 *}
27 function SDL_SaveDollarTemplate(gestureId: TSDL_GestureID; src: PSDL_RWops): SInt32 cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_SaveDollarTemplate' {$ENDIF} {$ENDIF};
30 {**
31 * Load Dollar Gesture templates from a file
32 *
33 *
34 *}
35 function SDL_LoadDollarTemplates(touchId: TSDL_TouchID; src: PSDL_RWops): SInt32 cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_LoadDollarTemplates' {$ENDIF} {$ENDIF};