1 //from "sdl_blendmode.h"
3 {**
4 * The blend mode used in SDL_RenderCopy() and drawing operations.
5 *}
7 type
8 PSDL_BlendMode = ^TSDL_BlendMode;
9 TSDL_BlendMode = DWord;
11 const
12 SDL_BLENDMODE_NONE = $00000000; {**< No blending *}
13 SDL_BLENDMODE_BLEND = $00000001; {**< dst = (src * A) + (dst * (1-A)) *}
14 SDL_BLENDMODE_ADD = $00000002; {**< dst = (src * A) + dst *}
15 SDL_BLENDMODE_MOD = $00000004; {**< dst = src * dst *}