DEADSOFTWARE

system: remove sys_Delay
[d2df-sdl.git] / src / game / sdl2 / g_system.pas
1 (* Copyright (C) Doom 2D: Forever Developers
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
6 *
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
11 *
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
14 *)
15 {$INCLUDE ../shared/a_modes.inc}
16 unit g_system;
18 interface
20 uses Utils;
22 (* --- Graphics --- *)
23 function sys_GetDisplayModes (bpp: Integer): SSArray;
24 function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen, maximized: Boolean): Boolean;
25 procedure sys_EnableVSync (yes: Boolean);
26 procedure sys_Repaint;
28 (* --- Input --- *)
29 function sys_HandleInput (): Boolean;
30 procedure sys_RequestQuit;
32 (* --- Init --- *)
33 procedure sys_Init;
34 procedure sys_Final;
36 var (* hooks *)
37 sys_CharPress: procedure (ch: AnsiChar) = nil;
38 sys_ScreenResize: procedure (w, h: Integer) = nil;
40 implementation
42 uses
43 SysUtils, SDL2, Math, ctypes,
44 e_log, e_input, e_sound,
45 {$IFDEF ENABLE_HOLMES}
46 sdlcarcass,
47 {$ENDIF}
48 g_touch, g_options, g_console, g_game, g_basic
49 ;
51 const
52 GameTitle = 'Doom 2D: Forever (SDL 2, %s)';
54 var
55 window: PSDL_Window;
56 context: TSDL_GLContext;
57 display, wx, wy: Integer;
58 wc: Boolean;
59 JoystickHandle: array [0..e_MaxJoys - 1] of PSDL_Joystick;
60 JoystickHatState: array [0..e_MaxJoys - 1, 0..e_MaxJoyHats - 1, HAT_LEFT..HAT_DOWN] of Boolean;
61 JoystickZeroAxes: array [0..e_MaxJoys - 1, 0..e_MaxJoyAxes - 1] of Integer;
63 (* --------- Graphics --------- *)
65 function GetTitle (): AnsiString;
66 var info: AnsiString;
67 begin
68 info := g_GetBuildHash(false);
69 if info = 'custom build' then
70 info := info + ' by ' + g_GetBuilderName() + ' ' + GAME_BUILDDATE + ' ' + GAME_BUILDTIME;
71 result := Format(GameTitle, [info]);
72 end;
74 function InitWindow (w, h, bpp: Integer; fullScreen, maximized: Boolean): Boolean;
75 var flags: UInt32; x, y: cint; title: AnsiString;
76 begin
77 // note: on window close make: if assigned(oglDeinitCB) then oglDeinitCB;
78 e_LogWritefln('InitWindow %s %s %s %s', [w, h, bpp, fullScreen]);
79 result := false;
80 if window = nil then
81 begin
82 {$IFDEF USE_GLES1}
83 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1);
84 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
85 SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
86 {$ELSE}
87 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
88 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
89 SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
90 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
91 SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
92 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
93 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
94 SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8); // lights; it is enough to have 1-bit stencil buffer for lighting, but...
95 {$ENDIF}
96 flags := SDL_WINDOW_OPENGL or SDL_WINDOW_RESIZABLE;
97 if fullScreen then flags := flags or SDL_WINDOW_FULLSCREEN;
98 if maximized then flags := flags or SDL_WINDOW_MAXIMIZED;
99 if wc then
100 begin
101 x := SDL_WINDOWPOS_CENTERED;
102 y := SDL_WINDOWPOS_CENTERED
103 end
104 else
105 begin
106 x := wx;
107 y := wy
108 end;
109 title := GetTitle();
110 window := SDL_CreateWindow(PChar(title), x, y, w, h, flags);
111 if window <> nil then
112 begin
113 context := SDL_GL_CreateContext(window);
114 if context <> nil then
115 begin
116 if (fullscreen = false) and (maximized = false) and (wc = false) then
117 begin
118 SDL_GetWindowPosition(window, @x, @y);
119 wx := x; wy := y
120 end;
121 gFullScreen := fullscreen;
122 gWinMaximized := maximized;
123 gRC_FullScreen := fullscreen;
124 gRC_Maximized := maximized;
125 if @sys_ScreenResize <> nil then
126 sys_ScreenResize(w, h);
127 result := true
128 end
129 else
130 begin
131 // SDL_DestroyWindow(window);
132 e_LogWritefln('SDL: unable to create OpenGL context: %s', [SDL_GetError])
133 end
134 end
135 else
136 begin
137 e_LogWritefln('SDL: unable to create window: %s', [SDL_GetError])
138 end
139 end
140 else
141 begin
142 if fullScreen then flags := SDL_WINDOW_FULLSCREEN else flags := 0;
143 SDL_SetWindowFullscreen(window, flags);
144 SDL_SetWindowSize(window, w, h);
145 if maximized then SDL_MaximizeWindow(window);
146 // always reset to center when changing fullscreen->windowed for safety purposes
147 if wc or (gFullscreen and not fullscreen) or (gWinMaximized and not maximized) then
148 begin
149 x := SDL_WINDOWPOS_CENTERED;
150 y := SDL_WINDOWPOS_CENTERED
151 end
152 else
153 begin
154 x := wx;
155 y := wy
156 end;
157 SDL_SetWindowPosition(window, x, y);
158 if (fullscreen = false) and (maximized = false) and (wc = false) then
159 begin
160 SDL_GetWindowPosition(window, @x, @y);
161 wx := x; wy := y
162 end;
163 gFullScreen := fullscreen;
164 gWinMaximized := maximized;
165 gRC_FullScreen := fullscreen;
166 gRC_Maximized := maximized;
167 if @sys_ScreenResize <> nil then
168 sys_ScreenResize(w, h);
169 result := true
170 end
171 end;
173 procedure sys_Repaint;
174 begin
175 SDL_GL_SwapWindow(window)
176 end;
178 procedure sys_EnableVSync (yes: Boolean);
179 begin
180 if yes then
181 SDL_GL_SetSwapInterval(1)
182 else
183 SDL_GL_SetSwapInterval(0)
184 end;
186 function sys_GetDisplayModes (bpp: Integer): SSArray;
187 var i, count, num, pw, ph: Integer; m: TSDL_DisplayMode;
188 begin
189 result := nil;
190 num := SDL_GetNumDisplayModes(display);
191 if num < 0 then
192 e_LogWritefln('SDL: unable to get numer of available display modes: %s', [SDL_GetError]);
193 if num > 0 then
194 begin
195 e_LogWritefln('Video modes for display %s:', [display]);
196 SetLength(result, num);
197 i := 0; count := 0; pw := 0; ph := 0;
198 while i < num do
199 begin
200 SDL_GetDisplayMode(display, i, @m);
201 if ((pw <> m.w) or (ph <> m.h)) then
202 begin
203 e_LogWritefln('* %sx%sx%s@%s', [m.w, m.h, SDL_BITSPERPIXEL(m.format), m.refresh_rate]);
204 pw := m.w; ph := m.h;
205 result[count] := IntToStr(m.w) + 'x' + IntToStr(m.h);
206 Inc(count);
207 end
208 else
209 begin
210 e_LogWritefln('- %sx%sx%s@%s', [m.w, m.h, SDL_BITSPERPIXEL(m.format), m.refresh_rate]);
211 end;
212 Inc(i)
213 end;
214 SetLength(result, count)
215 end
216 end;
218 function sys_SetDisplayMode (w, h, bpp: Integer; fullScreen, maximized: Boolean): Boolean;
219 begin
220 result := InitWindow(w, h, bpp, fullScreen, maximized)
221 end;
223 (* --------- Joystick --------- *)
225 procedure HandleJoyButton (var ev: TSDL_JoyButtonEvent);
226 var down: Boolean; key: Integer;
227 begin
228 if (ev.which < e_MaxJoys) and (ev.button < e_MaxJoyBtns) then
229 begin
230 key := e_JoyButtonToKey(ev.which, ev.button);
231 down := ev.type_ = SDL_JOYBUTTONDOWN;
232 if g_dbg_input then
233 e_LogWritefln('Input Debug: jbutton, joy=%s, button=%s, keycode=%s, press=%s', [ev.which, ev.button, key, down]);
234 e_KeyUpDown(key, down);
235 g_Console_ProcessBind(key, down)
236 end
237 else
238 begin
239 if g_dbg_input then
240 begin
241 down := ev.type_ = SDL_JOYBUTTONDOWN;
242 e_LogWritefln('Input Debug: NOT IN RANGE! jbutton, joy=%s, button=%s, press=%s', [ev.which, ev.button, down])
243 end
244 end
245 end;
247 procedure HandleJoyAxis (var ev: TSDL_JoyAxisEvent);
248 var key, minuskey: Integer;
249 begin
250 if (ev.which < e_MaxJoys) and (ev.axis < e_MaxJoyAxes) then
251 begin
252 key := e_JoyAxisToKey(ev.which, ev.axis, AX_PLUS);
253 minuskey := e_JoyAxisToKey(ev.which, ev.axis, AX_MINUS);
255 if g_dbg_input then
256 e_LogWritefln('Input Debug: jaxis, joy=%s, axis=%s, value=%s, zeroaxes=%s, deadzone=%s', [ev.which, ev.axis, ev.value, JoystickZeroAxes[ev.which, ev.axis], e_JoystickDeadzones[ev.which]]);
258 if ev.value < JoystickZeroAxes[ev.which, ev.axis] - e_JoystickDeadzones[ev.which] then
259 begin
260 if (e_KeyPressed(key)) then
261 begin
262 e_KeyUpDown(key, False);
263 g_Console_ProcessBind(key, False)
264 end;
265 e_KeyUpDown(minuskey, True);
266 g_Console_ProcessBind(minuskey, True)
267 end
268 else if ev.value > JoystickZeroAxes[ev.which, ev.axis] + e_JoystickDeadzones[ev.which] then
269 begin
270 if (e_KeyPressed(minuskey)) then
271 begin
272 e_KeyUpDown(minuskey, False);
273 g_Console_ProcessBind(minuskey, False)
274 end;
275 e_KeyUpDown(key, True);
276 g_Console_ProcessBind(key, True)
277 end
278 else
279 begin
280 if (e_KeyPressed(minuskey)) then
281 begin
282 e_KeyUpDown(minuskey, False);
283 g_Console_ProcessBind(minuskey, False)
284 end;
285 if (e_KeyPressed(key)) then
286 begin
287 e_KeyUpDown(key, False);
288 g_Console_ProcessBind(key, False)
289 end
290 end
291 end
292 else
293 begin
294 if g_dbg_input then
295 e_LogWritefln('Input Debug: NOT IN RANGE! jaxis, joy=%s, axis=%s, value=%s, zeroaxes=%s, deadzone=%s', [ev.which, ev.axis, ev.value, JoystickZeroAxes[ev.which, ev.axis], e_JoystickDeadzones[ev.which]])
296 end
297 end;
299 procedure HandleJoyHat (var ev: TSDL_JoyHatEvent);
300 var
301 down: Boolean;
302 i, key: Integer;
303 hat: array [HAT_LEFT..HAT_DOWN] of Boolean;
304 begin
305 if (ev.which < e_MaxJoys) and (ev.hat < e_MaxJoyHats) then
306 begin
307 if g_dbg_input then
308 e_LogWritefln('Input Debug: jhat, joy=%s, hat=%s, value=%s', [ev.which, ev.hat, ev.value]);
309 hat[HAT_UP] := LongBool(ev.value and SDL_HAT_UP);
310 hat[HAT_DOWN] := LongBool(ev.value and SDL_HAT_DOWN);
311 hat[HAT_LEFT] := LongBool(ev.value and SDL_HAT_LEFT);
312 hat[HAT_RIGHT] := LongBool(ev.value and SDL_HAT_RIGHT);
313 for i := HAT_LEFT to HAT_DOWN do
314 begin
315 if JoystickHatState[ev.which, ev.hat, i] <> hat[i] then
316 begin
317 down := hat[i];
318 key := e_JoyHatToKey(ev.which, ev.hat, i);
319 e_KeyUpDown(key, down);
320 g_Console_ProcessBind(key, down)
321 end
322 end;
323 JoystickHatState[ev.which, ev.hat] := hat
324 end
325 else
326 begin
327 if g_dbg_input then
328 e_LogWritefln('Input Debug: NOT IN RANGE! jhat, joy=%s, hat=%s, value=%s', [ev.which, ev.hat, ev.value])
329 end
330 end;
332 procedure HandleJoyAdd (var ev: TSDL_JoyDeviceEvent);
333 var i: Integer;
334 begin
335 if (ev.which < e_MaxJoys) then
336 begin
337 JoystickHandle[ev.which] := SDL_JoystickOpen(ev.which);
338 if JoystickHandle[ev.which] <> nil then
339 begin
340 e_LogWritefln('Added Joystick %s', [ev.which]);
341 e_JoystickAvailable[ev.which] := True;
342 for i := 0 to Min(SDL_JoystickNumAxes(JoystickHandle[ev.which]), e_MaxJoyAxes) - 1 do
343 JoystickZeroAxes[ev.which, i] := SDL_JoystickGetAxis(JoystickHandle[ev.which], i)
344 end
345 else
346 begin
347 e_LogWritefln('Warning! Failed to open Joystick %s', [ev.which])
348 end
349 end
350 else
351 begin
352 e_LogWritefln('Warning! Added Joystick %s, but we support only <= %s', [ev.which, e_MaxJoys])
353 end
354 end;
356 procedure HandleJoyRemove (var ev: TSDL_JoyDeviceEvent);
357 begin
358 e_LogWritefln('Removed Joystick %s', [ev.which]);
359 if (ev.which < e_MaxJoys) then
360 begin
361 e_JoystickAvailable[ev.which] := False;
362 if JoystickHandle[ev.which] <> nil then
363 SDL_JoystickClose(JoystickHandle[ev.which]);
364 JoystickHandle[ev.which] := nil
365 end
366 end;
368 (* --------- Input --------- *)
370 function HandleWindow (var ev: TSDL_WindowEvent): Boolean;
371 begin
372 result := false;
373 if g_dbg_input then
374 e_LogWritefln('Window Event: event = %s, data1 = %s, data2 = %s', [ev.event, ev.data1, ev.data2]);
375 case ev.event of
376 SDL_WINDOWEVENT_RESIZED:
377 if @sys_ScreenResize <> nil then
378 sys_ScreenResize(ev.data1, ev.data2);
379 SDL_WINDOWEVENT_EXPOSED: sys_Repaint;
380 SDL_WINDOWEVENT_CLOSE: result := true;
381 SDL_WINDOWEVENT_MOVED:
382 begin
383 wx := ev.data1;
384 wy := ev.data2
385 end;
386 SDL_WINDOWEVENT_FOCUS_LOST, SDL_WINDOWEVENT_MINIMIZED:
387 begin
388 e_UnpressAllKeys;
389 if gMuteWhenInactive then
390 e_MuteChannels(true);
391 {$IFDEF ENABLE_HOLMES}
392 if assigned(winBlurCB) then winBlurCB;
393 {$ENDIF}
394 end;
395 SDL_WINDOWEVENT_FOCUS_GAINED, SDL_WINDOWEVENT_MAXIMIZED, SDL_WINDOWEVENT_RESTORED:
396 begin
397 if ev.event = SDL_WINDOWEVENT_MAXIMIZED then
398 begin
399 gWinMaximized := true;
400 gRC_Maximized := true
401 end
402 else if ev.event = SDL_WINDOWEVENT_RESTORED then
403 begin
404 gWinMaximized := false;
405 gRC_Maximized := false
406 end;
407 e_MuteChannels(false);
408 {$IFDEF ENABLE_HOLMES}
409 if assigned(winFocusCB) then winFocusCB;
410 {$ENDIF}
411 end;
412 end
413 end;
415 procedure HandleKeyboard (var ev: TSDL_KeyboardEvent);
416 var down: Boolean; key: Integer;
417 begin
418 key := ev.keysym.scancode;
419 down := (ev.type_ = SDL_KEYDOWN);
420 if key = SDL_SCANCODE_AC_BACK then
421 key := SDL_SCANCODE_ESCAPE;
422 {$IFDEF ENABLE_HOLMES}
423 if fuiOnSDLEvent(PSDL_Event(@ev)^) then
424 begin
425 // event eaten, but...
426 if not down then e_KeyUpDown(key, false);
427 exit;
428 end;
429 {$ENDIF}
430 if ev._repeat = 0 then
431 begin
432 if g_dbg_input then
433 e_LogWritefln('Input Debug: keysym, press=%s, scancode=%s', [down, key]);
434 e_KeyUpDown(key, down);
435 g_Console_ProcessBind(key, down);
436 end
437 else
438 begin
439 if g_dbg_input then
440 e_LogWritefln('Input Debug: keyrep, scancode=%s', [key]);
441 g_Console_ProcessBindRepeat(key);
442 end
443 end;
445 procedure HandleTextInput (var ev: TSDL_TextInputEvent);
446 var ch: UnicodeChar; sch: AnsiChar;
447 begin
448 Utf8ToUnicode(@ch, PChar(ev.text), 1);
449 sch := AnsiChar(wchar2win(ch));
450 if g_dbg_input then
451 e_LogWritefln('Input Debug: text, text="%s", ch = %s, sch = %s', [ev.text, Ord(ch), Ord(sch)]);
452 if @sys_CharPress <> nil then
453 if IsValid1251(Word(ch)) and IsPrintable1251(ch) then
454 sys_CharPress(sch)
455 end;
457 function sys_HandleInput (): Boolean;
458 var ev: TSDL_Event;
459 begin
460 result := false;
461 ZeroMemory(@ev, sizeof(ev));
462 while SDL_PollEvent(@ev) <> 0 do
463 begin
464 case ev.type_ of
465 SDL_QUITEV: result := true;
466 SDL_WINDOWEVENT: result := HandleWindow(ev.window);
467 SDL_KEYUP, SDL_KEYDOWN: HandleKeyboard(ev.key);
468 SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP: HandleJoyButton(ev.jbutton);
469 SDL_JOYAXISMOTION: HandleJoyAxis(ev.jaxis);
470 SDL_JOYHATMOTION: HandleJoyHat(ev.jhat);
471 SDL_JOYDEVICEADDED: HandleJoyAdd(ev.jdevice);
472 SDL_JOYDEVICEREMOVED: HandleJoyRemove(ev.jdevice);
473 SDL_TEXTINPUT: HandleTextInput(ev.text);
474 SDL_FINGERMOTION, SDL_FINGERDOWN, SDL_FINGERUP: g_Touch_HandleEvent(ev.tfinger);
475 {$IFDEF ENABLE_HOLMES}
476 SDL_MOUSEBUTTONDOWN, SDL_MOUSEBUTTONUP, SDL_MOUSEWHEEL, SDL_MOUSEMOTION: fuiOnSDLEvent(ev);
477 {$ENDIF}
478 end
479 end
480 end;
482 procedure sys_RequestQuit;
483 var ev: TSDL_Event;
484 begin
485 ev.type_ := SDL_QUITEV;
486 SDL_PushEvent(@ev)
487 end;
489 (* --------- Init --------- *)
491 procedure sys_Init;
492 var flags: UInt32;
493 begin
494 e_WriteLog('Init SDL2', TMsgType.Notify);
495 {$IFDEF HEADLESS}
496 {$IFDEF USE_SDLMIXER}
497 flags := SDL_INIT_TIMER or SDL_INIT_AUDIO or $00004000;
498 {$ELSE}
499 flags := SDL_INIT_TIMER or $00004000;
500 {$ENDIF}
501 {$ELSE}
502 flags := SDL_INIT_TIMER or SDL_INIT_VIDEO;
503 {$ENDIF}
504 SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, '0');
505 if SDL_Init(flags) <> 0 then
506 raise Exception.Create('SDL: Init failed: ' + SDL_GetError);
507 {$IFNDEF HEADLESS}
508 if SDL_InitSubSystem(SDL_INIT_JOYSTICK) <> 0 then
509 e_LogWritefln('SDL: Init subsystem failed: %s', [SDL_GetError()]);
510 {$ENDIF}
511 SDL_ShowCursor(SDL_DISABLE);
512 end;
514 procedure sys_Final;
515 begin
516 e_WriteLog('Releasing SDL2', TMsgType.Notify);
517 if context <> nil then
518 begin
519 SDL_GL_DeleteContext(context);
520 context := nil;
521 end;
522 if window <> nil then
523 begin
524 SDL_DestroyWindow(window);
525 window := nil;
526 end;
527 SDL_Quit
528 end;
530 initialization
531 conRegVar('sdl2_display_index', @display, 'use display index as base', '');
532 conRegVar('sdl2_window_x', @wx, 'window position x', '');
533 conRegVar('sdl2_window_y', @wy, 'window position y', '');
534 conRegVar('sdl2_window_center', @wc, 'force window creation at center', '');
535 display := 0;
536 wx := SDL_WINDOWPOS_CENTERED;
537 wy := SDL_WINDOWPOS_CENTERED;
538 wc := false
539 end.